Files
polylan-submitter/polylan_submitter/games/tests.py
T

158 lines
5.8 KiB
Python

from unittest import mock
import httpx
from django.core.cache import cache
from django.test import TestCase, override_settings
from accounts.models import CustomUser
from events.models import Event
from .models import EventGame, Game
from .services.steam_store import refresh_steam_games
from .tasks import refresh_steam_games_task, schedule_steam_refresh
LOCMEM_CACHE = {"default": {"BACKEND": "django.core.cache.backends.locmem.LocMemCache"}}
def steam_response(app_id, data, success=True):
return httpx.Response(
200,
json={str(app_id): {"success": success, "data": data}},
request=httpx.Request("GET", "https://store.steampowered.com"),
)
class RefreshSteamGamesTests(TestCase):
def setUp(self):
self.game = Game.objects.create(name="Noita", path="noita", steam_app_id=881100)
@mock.patch("games.services.steam_store.httpx.get")
def test_stores_price_and_discount(self, get):
get.return_value = steam_response(
881100,
{
"is_free": False,
"short_description": "Every pixel is simulated.",
"header_image": "https://example.com/header.jpg",
"price_overview": {
"currency": "CHF",
"initial": 1950,
"final": 780,
"discount_percent": 60,
},
},
)
refresh_steam_games()
self.game.refresh_from_db()
self.assertEqual(self.game.steam_price_initial, 1950)
self.assertEqual(self.game.steam_price_final, 780)
self.assertEqual(self.game.steam_discount_percent, 60)
self.assertEqual(self.game.steam_currency, "CHF")
self.assertEqual(self.game.steam_short_description, "Every pixel is simulated.")
self.assertIsNotNone(self.game.steam_info_updated_at)
@mock.patch("games.services.steam_store.httpx.get")
def test_free_game_has_no_price(self, get):
get.return_value = steam_response(881100, {"is_free": True})
refresh_steam_games()
self.game.refresh_from_db()
self.assertTrue(self.game.steam_is_free)
self.assertIsNone(self.game.steam_price_final)
@mock.patch("games.services.steam_store.httpx.get")
def test_failure_keeps_previous_info(self, get):
Game.objects.filter(pk=self.game.pk).update(steam_price_final=999)
get.side_effect = httpx.ConnectError("down")
refresh_steam_games()
self.game.refresh_from_db()
self.assertEqual(self.game.steam_price_final, 999)
@override_settings(CACHES=LOCMEM_CACHE)
class ScheduleSteamRefreshTests(TestCase):
def setUp(self):
cache.clear()
@mock.patch("games.tasks.refresh_steam_games_task")
def test_only_one_loop_is_scheduled(self, task):
self.assertTrue(schedule_steam_refresh())
self.assertFalse(schedule_steam_refresh())
task.enqueue.assert_called_once_with()
@mock.patch("games.tasks.refresh_steam_games")
def test_task_reschedules_itself_even_on_failure(self, refresh):
refresh.side_effect = RuntimeError("boom")
with mock.patch("games.tasks.refresh_steam_games_task") as patched:
with self.assertRaises(RuntimeError):
refresh_steam_games_task.call()
patched.using.return_value.enqueue.assert_called_once_with()
@mock.patch("games.tasks.refresh_steam_games")
def test_one_off_run_does_not_reschedule(self, refresh):
with mock.patch("games.tasks.refresh_steam_games_task") as patched:
refresh_steam_games_task.call(game_ids=[1], reschedule=False)
refresh.assert_called_once_with([1])
patched.using.assert_not_called()
@override_settings(CACHES=LOCMEM_CACHE)
class EventSteamGamesApiTests(TestCase):
def setUp(self):
self.event = Event.objects.create(name="Event", path="event")
noita = Game.objects.create(
name="Noita", path="noita", steam_app_id=881100, steam_price_final=780
)
clock = Game.objects.create(name="Clock", path="clock", custom_path=True)
EventGame.objects.create(event=self.event, game=noita)
EventGame.objects.create(event=self.event, game=clock)
user = CustomUser.objects.create_user(username="user", password="x")
self.client.force_login(user)
@mock.patch("games.api.schedule_steam_refresh")
def test_lists_only_steam_games_with_store_info(self, schedule):
response = self.client.get("/api/events/event/games/steam")
self.assertEqual(response.status_code, 200)
[game] = response.json()
self.assertEqual(game["name"], "Noita")
self.assertEqual(game["price_final"], 780)
self.assertEqual(game["store_url"], "https://store.steampowered.com/app/881100")
schedule.assert_called_once()
class EventGamesDescriptionTests(TestCase):
def setUp(self):
self.event = Event.objects.create(name="Event", path="event")
self.user = CustomUser.objects.create_user(username="user", password="x")
self.client.force_login(self.user)
def test_steam_description_is_fallback_for_admin_one(self):
steam = Game.objects.create(
name="Noita",
path="noita",
steam_app_id=881100,
steam_short_description="From Steam",
)
custom = Game.objects.create(
name="Opus",
path="opus",
steam_app_id=558990,
description="From admin",
steam_short_description="From Steam",
)
EventGame.objects.create(event=self.event, game=steam)
EventGame.objects.create(event=self.event, game=custom)
response = self.client.get("/api/events/event/games")
descriptions = {g["name"]: g["description"] for g in response.json()}
self.assertEqual(descriptions, {"Noita": "From Steam", "Opus": "From admin"})