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27 Commits
Author SHA1 Message Date
Legrems 407cc22911 opus-stats-score 2026-10-25 14:20:49 +01:00
Legrems 5fc79197f6 feat: add final.png export 2026-10-25 14:07:57 +01:00
Legrems 73b279d7fe feat(place): final end time + destruction wave 2026-10-25 12:55:24 +01:00
Legrems 1844b973e9 feat: add admin stats 2026-10-25 10:48:54 +01:00
Legrems 6cee1135a8 feat: add option to disable pixel placement 2026-10-25 10:42:58 +01:00
Legrems 4f2cf08b27 feat: heatmap time decay also in addition of placements 2026-10-25 10:29:20 +01:00
Legrems 9bb02463da feat: heatmap + evo + decay 2026-10-25 10:25:29 +01:00
Legrems 0b34e66d81 show opus submissions for admin 2026-10-24 04:27:40 +02:00
Legrems d180eb3c90 deploy scripts 2026-10-24 04:15:31 +02:00
Legrems 5c70c38523 feat: systemd deployment 2026-10-24 04:04:38 +02:00
Legrems 026d592483 feat: evolution per player (optional) 2026-10-24 03:49:34 +02:00
Legrems 87e6e38291 add place csv export 2026-10-24 02:11:09 +02:00
Legrems 723da9aa38 repair legacy table in migration 2026-10-24 01:18:08 +02:00
Legrems 421106bf71 fix staleTime to 5m instead of infinity 2026-10-23 23:56:20 +02:00
Legrems f42649b888 fix submittion null score 2026-10-23 23:35:38 +02:00
Legrems f75a1b0338 reset opus-magnum sequence 2026-10-23 21:26:22 +02:00
Legrems 1c6d9202fc increase place size 2026-10-23 20:21:57 +02:00
Legrems bc3d8158ec fetch steam collection from event path 2026-10-23 18:53:28 +02:00
Legrems 6e7a68d509 proxy headers 2026-10-23 18:38:48 +02:00
Legrems 2c4dac628e feat(games): disable games inline 2026-10-23 18:06:59 +02:00
Legrems cf51b187d2 opus-magnum steam collection linked to event in admin 2026-10-23 18:03:33 +02:00
Legrems b5716d6dcd various display fixes 2026-10-16 13:25:56 +02:00
Legrems ad7726d978 try to match to steam game 2026-10-16 05:28:15 +02:00
Legrems 89fb745e74 wip: planning-slot test 2026-10-16 05:20:52 +02:00
Legrems 2f8fdb755b feat(games): show games in library mode also 2026-10-16 02:41:27 +02:00
Legrems 54ffe89445 fix(clock): colliding points annotation with CustomUser.points field 2026-10-16 02:30:06 +02:00
Legrems 377bc91bcb fix: small return fixes in api schema 2026-10-16 02:29:39 +02:00
66 changed files with 4360 additions and 150 deletions
+2
View File
@@ -16,6 +16,8 @@
DJANGO_SECRET_KEY= DJANGO_SECRET_KEY=
DJANGO_DEBUG=false DJANGO_DEBUG=false
DJANGO_ALLOWED_HOSTS=submitter.polylan.ch DJANGO_ALLOWED_HOSTS=submitter.polylan.ch
DJANGO_CSRF_TRUSTED_ORIGINS=https://polylan-submitter.legrems.xyz
DJANGO_BEHIND_TLS_PROXY=true
POSTGRES_DB= POSTGRES_DB=
POSTGRES_USER= POSTGRES_USER=
+125
View File
@@ -0,0 +1,125 @@
#!/usr/bin/env bash
# Zero-downtime prod deploy: pull, sync deps, build front, migrate, then
# gracefully reload gunicorn (see polylan-submitter.service, installed and
# restarted instead when it changed) and restart the RQ worker (see
# polylan-submitter-worker.conf).
#
# Run from anywhere as the user owning the checkout, needs sudo for
# systemctl/supervisorctl (no-op when already root):
# ./deploy/systemd/deploy.sh
#
# Migrations run while the old code still serves requests, so keep them
# backward compatible (nullable/default columns, drop/rename in a later deploy).
set -euo pipefail
SERVICE="${SERVICE:-polylan-submitter}"
WORKER="${WORKER:-polylan-submitter-worker}"
SUPERVISOR_CONF_DIR="${SUPERVISOR_CONF_DIR:-/etc/supervisor/conf.d}"
WEB_URL="${WEB_URL:-https://polylan-submitter.legrems.xyz/}"
REPO_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/../.." && pwd)"
DEPLOY_DIR="$REPO_DIR/deploy/systemd"
APP_DIR="$REPO_DIR/polylan_submitter"
PYTHON="$REPO_DIR/.venv/bin/python"
# Same as the unit's Environment=, so migrate/collectstatic see the prod settings.
# Relative to $APP_DIR, where manage.py runs.
export SETTINGS_ENV_FILE_LOCATION="${SETTINGS_ENV_FILE_LOCATION:-polylan_submitter/.env}"
# gunicorn's master doesn't reload itself on HUP, so a server upgrade needs a
# full restart instead.
server_versions() {
"$PYTHON" - <<'EOF' 2>/dev/null || true
import importlib.metadata as m
for pkg in ("gunicorn", "uvicorn", "uvicorn-worker"):
try:
print(pkg, m.version(pkg))
except m.PackageNotFoundError:
print(pkg, "missing")
EOF
}
# wait_for <description> <command...>: retry for ~30s, fail the deploy if it
# never succeeds.
wait_for() {
local what="$1"
shift
for _ in $(seq 1 30); do
if "$@" >/dev/null 2>&1; then
echo " $what: ok"
return 0
fi
sleep 1
done
echo " $what: FAILED" >&2
return 1
}
web_responds() {
# 000 = nothing listening, 5xx = Caddy up but gunicorn down (502) or broken.
local code
code="$(curl -s -o /dev/null -w '%{http_code}' "$WEB_URL")"
[ "$code" != "000" ] && [ "$code" -lt 500 ]
}
worker_running() {
sudo supervisorctl status "$WORKER" | grep -q RUNNING
}
cd "$REPO_DIR"
echo "==> git pull"
git pull --ff-only
before="$(server_versions)"
echo "==> uv sync"
uv sync --frozen --no-dev
after="$(server_versions)"
echo "==> frontend build"
cd "$APP_DIR"
pnpm install --frozen-lockfile
pnpm build
echo "==> migrate"
"$PYTHON" manage.py migrate --noinput
echo "==> collectstatic"
"$PYTHON" manage.py collectstatic --noinput
echo "==> $SERVICE (systemd)"
unit_changed=false
if ! cmp -s "$DEPLOY_DIR/$SERVICE.service" "/etc/systemd/system/$SERVICE.service"; then
sudo install -m 644 "$DEPLOY_DIR/$SERVICE.service" "/etc/systemd/system/$SERVICE.service"
sudo systemctl daemon-reload
sudo systemctl enable "$SERVICE"
unit_changed=true
fi
# HUP re-forks workers with the master's original args, so a new ExecStart
# (unit change) or a new gunicorn/uvicorn needs a full restart.
if [ "$unit_changed" = true ]; then
echo "==> unit file changed, full restart of $SERVICE"
sudo systemctl restart "$SERVICE"
elif [ "$before" != "$after" ]; then
echo "==> server packages changed, full restart of $SERVICE"
sudo systemctl restart "$SERVICE"
else
echo "==> graceful reload of $SERVICE"
sudo systemctl reload "$SERVICE"
fi
wait_for "$SERVICE active" systemctl is-active --quiet "$SERVICE"
wait_for "$SERVICE responds on $WEB_URL" web_responds
echo "==> $WORKER (supervisor)"
sudo install -m 644 "$DEPLOY_DIR/$WORKER.conf" "$SUPERVISOR_CONF_DIR/$WORKER.conf"
# reread+update picks up config changes (and starts it on first install),
# restart loads the new code - TERM is a warm shutdown, the running job ends first.
sudo supervisorctl reread
sudo supervisorctl update "$WORKER"
sudo supervisorctl restart "$WORKER"
wait_for "$WORKER running" worker_running
echo "==> done"
@@ -0,0 +1,24 @@
; Prod RQ worker (submission OCR, AAndT sync, Steam refresh...), run by the
; host's supervisord next to the polylan-submitter systemd unit (web).
;
; Installed to /etc/supervisor/conf.d/ by deploy/systemd/deploy.sh, which also
; restarts it on every deploy so it picks up the new code.
;
; Logs: supervisorctl tail -f polylan-submitter-worker
[program:polylan-submitter-worker]
command=/home/caddy/polylan-submitter/.venv/bin/python manage.py rqworker default --job-class django_tasks_rq.Job --with-scheduler
directory=/home/caddy/polylan-submitter/polylan_submitter
; Relative to directory, same as the systemd unit.
environment=SETTINGS_ENV_FILE_LOCATION="polylan_submitter/.env",PYTHONUNBUFFERED="1"
user=root
autostart=true
autorestart=true
startsecs=5
; rqworker does a warm shutdown on TERM: it finishes the current job (OCR can
; take a while) before exiting, only SIGKILLed after stopwaitsecs.
stopsignal=TERM
stopwaitsecs=120
stopasgroup=true
killasgroup=true
redirect_stderr=true
+39
View File
@@ -0,0 +1,39 @@
# Prod web process: gunicorn master + uvicorn ASGI workers, behind Caddy.
#
# `systemctl reload polylan-submitter` sends HUP to the gunicorn master: it
# keeps the :7777 socket open, boots new workers on the new code, then
# gracefully stops the old ones - no downtime. See deploy/systemd/deploy.sh.
#
# Installed to /etc/systemd/system/ by deploy.sh: when this file changed it
# does daemon-reload + a full restart (HUP keeps the old ExecStart args).
[Unit]
Description=PolyLAN submitter (gunicorn + uvicorn workers)
After=network.target
[Service]
Type=simple
Restart=always
RestartSec=1
User=root
WorkingDirectory=/home/caddy/polylan-submitter/polylan_submitter
# Relative to WorkingDirectory, loaded by settings.py via python-dotenv.
Environment="SETTINGS_ENV_FILE_LOCATION=polylan_submitter/.env"
# No --preload: with it, HUP re-forks from the already imported (old) code.
# --forwarded-allow-ips replaces daphne's --proxy-headers: trust
# X-Forwarded-* only from Caddy (local here).
ExecStart=/home/caddy/polylan-submitter/.venv/bin/gunicorn polylan_submitter.asgi:application \
--worker-class uvicorn_worker.UvicornWorker \
--workers 2 \
--bind 0.0.0.0:7777 \
--graceful-timeout 20 \
--forwarded-allow-ips 127.0.0.1
ExecReload=/bin/kill -s HUP $MAINPID
# SIGTERM to the master only, it then drains its workers (graceful-timeout).
KillMode=mixed
TimeoutStopSec=30
[Install]
WantedBy=multi-user.target
+5 -5
View File
@@ -54,8 +54,8 @@ def current_state(request: HttpRequest, event_path: str):
def my_stats(request: HttpRequest, event_path: str): def my_stats(request: HttpRequest, event_path: str):
ranked = list( ranked = list(
ranked_players(request.event) ranked_players(request.event)
.values("id", "points", "rank") .values("id", "clock_points", "rank")
.order_by("-points", "id") .order_by("-clock_points", "id")
) )
total_players = len(ranked) total_players = len(ranked)
my_index = next( my_index = next(
@@ -71,9 +71,9 @@ def my_stats(request: HttpRequest, event_path: str):
) )
return { return {
"points": mine["points"] if mine else 0.0, "points": mine["clock_points"] if mine else 0.0,
"rank": mine["rank"] if mine else total_players, "rank": mine["rank"] if mine else total_players,
"total_players": total_players, "total_players": total_players,
"points_above": above["points"] if above else None, "points_above": above["clock_points"] if above else None,
"points_below": below["points"] if below else None, "points_below": below["clock_points"] if below else None,
} }
+4 -3
View File
@@ -22,7 +22,8 @@ def _press_points_expression():
def ranked_players(event: Event): def ranked_players(event: Event):
"""All users annotated with their live total points for this event and """All users annotated with their live total `clock_points` (not `points`,
that one is the market balance field on CustomUser) for this event and
DB-computed RANK(). Points only ever come from presses made in `event` - DB-computed RANK(). Points only ever come from presses made in `event` -
a player's history in another event never leaks into this leaderboard.""" a player's history in another event never leaks into this leaderboard."""
from accounts.models import CustomUser from accounts.models import CustomUser
@@ -32,6 +33,6 @@ def ranked_players(event: Event):
Value(0.0), Value(0.0),
output_field=FloatField(), output_field=FloatField(),
) )
return CustomUser.objects.annotate(points=points).annotate( return CustomUser.objects.annotate(clock_points=points).annotate(
rank=Window(expression=Rank(), order_by=F("points").desc()) rank=Window(expression=Rank(), order_by=F("clock_points").desc())
) )
+31 -2
View File
@@ -7,7 +7,7 @@ from django_object_actions import (
from submissions.tasks import schedule_scope_sync, stop_scope_sync from submissions.tasks import schedule_scope_sync, stop_scope_sync
from .models import EventGame, Game from .models import EventGame, Game, PlanningSlot
from .tasks import refresh_steam_games_task from .tasks import refresh_steam_games_task
@@ -51,13 +51,35 @@ class EventGameAdmin(DjangoObjectActions, admin.ModelAdmin):
list_display = ["game", "event", "enabled", "has_apibot_token"] list_display = ["game", "event", "enabled", "has_apibot_token"]
list_filter = ["event", "enabled"] list_filter = ["event", "enabled"]
search_fields = ["game__name", "event__name"] search_fields = ["game__name", "event__name"]
actions = ["sync_scopes", "stop_scope_sync"] actions = ["enable", "disable", "sync_scopes", "stop_scope_sync"]
change_actions = ["sync_scopes", "stop_scope_sync"] change_actions = ["sync_scopes", "stop_scope_sync"]
@admin.display(description="AAndT token", boolean=True) @admin.display(description="AAndT token", boolean=True)
def has_apibot_token(self, obj): def has_apibot_token(self, obj):
return bool(obj.apibot_token) return bool(obj.apibot_token)
def _set_enabled(self, request, queryset, enabled: bool):
# save() per row (not update()) so post_save fires, e.g. the clock heartbeat
changed = 0
for event_game in queryset.select_related("game").filter(enabled=not enabled):
event_game.enabled = enabled
event_game.save(update_fields=["enabled"])
changed += 1
self.message_user(
request,
f"{'Enabled' if enabled else 'Disabled'} {changed} EventGame(s)"
f" ({queryset.count() - changed} already {'enabled' if enabled else 'disabled'}).",
)
@admin.action(description="Enable selected EventGames")
def enable(self, request, queryset):
self._set_enabled(request, queryset, enabled=True)
@admin.action(description="Disable selected EventGames")
def disable(self, request, queryset):
self._set_enabled(request, queryset, enabled=False)
@action( @action(
label="Sync scopes", label="Sync scopes",
description="Sync scopes from AAndT for selected EventGames", description="Sync scopes from AAndT for selected EventGames",
@@ -90,3 +112,10 @@ class EventGameAdmin(DjangoObjectActions, admin.ModelAdmin):
stopped = sum(stop_scope_sync(event_game.id) for event_game in queryset) stopped = sum(stop_scope_sync(event_game.id) for event_game in queryset)
self.message_user(request, f"Stopped scope sync for {stopped} EventGame(s).") self.message_user(request, f"Stopped scope sync for {stopped} EventGame(s).")
@admin.register(PlanningSlot)
class PlanningSlotAdmin(admin.ModelAdmin):
list_display = ["title", "event", "begin", "end", "column", "is_multi_anims"]
list_filter = ["event", "is_multi_anims"]
search_fields = ["title"]
+8 -1
View File
@@ -3,7 +3,8 @@ from typing import List
from ninja import Router from ninja import Router
from .models import Game from .models import Game
from .schemas import GameOut, SteamGameOut from .schemas import GameOut, PlanningSlotOut, SteamGameOut
from .services.planning import planning_with_games
from .tasks import schedule_steam_refresh from .tasks import schedule_steam_refresh
router = Router() router = Router()
@@ -28,3 +29,9 @@ def list_event_steam_games(request, event_path: str):
return Game.objects.enabled_for_event(request.event).filter( return Game.objects.enabled_for_event(request.event).filter(
steam_app_id__isnull=False steam_app_id__isnull=False
) )
@event_router.get("/events/{event_path}/planning", response=List[PlanningSlotOut])
def list_event_planning(request, event_path: str):
"""The event planning, with the covers of the games we know."""
return planning_with_games(request.event.planning_slots.all())
@@ -0,0 +1,64 @@
import json
import sys
from django.core.management.base import BaseCommand, CommandError
from django.db import transaction
from events.models import Event
from games.services.planning import (
create_missing_steam_games,
import_planning,
slot_game_names,
)
from games.tasks import refresh_steam_games_task
class Command(BaseCommand):
help = (
"Import an event planning from the legacy PolyLAN planning JSON "
"(slots missing from the file are deleted)"
)
def add_arguments(self, parser):
parser.add_argument("event_path", help="Path of the event, e.g. polylan-43")
parser.add_argument("json_file", help="Planning JSON file, '-' for stdin")
parser.add_argument(
"--no-steam",
action="store_true",
help="Don't look up unknown games on the Steam store",
)
def handle(self, *args, **options):
try:
event = Event.objects.get(path=options["event_path"])
except Event.DoesNotExist:
raise CommandError(f"No event with path {options['event_path']!r}")
if options["json_file"] == "-":
data = json.load(sys.stdin)
else:
with open(options["json_file"], encoding="utf-8") as f:
data = json.load(f)
entries = data["list"] if isinstance(data, dict) else data
with transaction.atomic():
created, updated, deleted = import_planning(event, entries)
self.stdout.write(
self.style.SUCCESS(
f"Planning of {event}: {created} created, {updated} updated, {deleted} deleted"
)
)
if options["no_steam"]:
return
games = create_missing_steam_games(event, slot_game_names(entries))
for game in games:
self.stdout.write(f"+ {game.name} (Steam app {game.steam_app_id})")
if games:
# Prices, blurb, ... for the games page
refresh_steam_games_task.enqueue(game_ids=[game.id for game in games])
self.stdout.write(
self.style.SUCCESS(f"{len(games)} game(s) found on Steam and added to {event}")
)
@@ -0,0 +1,18 @@
# Generated by Django 6.0.5 on 2026-10-16 00:33
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("games", "0010_game_steam_store_info"),
]
operations = [
migrations.AddField(
model_name="game",
name="library_image",
field=models.URLField(blank=True, default="", max_length=500),
),
]
@@ -0,0 +1,53 @@
# Generated by Django 6.0.5 on 2026-10-16 03:14
import django.db.models.deletion
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("events", "0003_event_is_available"),
("games", "0011_game_library_image"),
]
operations = [
migrations.CreateModel(
name="PlanningSlot",
fields=[
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("source_pk", models.PositiveIntegerField()),
("title", models.CharField(max_length=255)),
("begin", models.DateTimeField()),
("end", models.DateTimeField()),
("column", models.PositiveSmallIntegerField(default=0)),
("color", models.CharField(blank=True, default="", max_length=7)),
("is_multi_anims", models.BooleanField(default=False)),
("game_names", models.JSONField(blank=True, default=list)),
(
"event",
models.ForeignKey(
on_delete=django.db.models.deletion.CASCADE,
related_name="planning_slots",
to="events.event",
),
),
],
options={
"ordering": ["begin", "column"],
"constraints": [
models.UniqueConstraint(
fields=("event", "source_pk"), name="unique_event_planning_slot"
)
],
},
),
]
+49
View File
@@ -15,6 +15,8 @@ class Game(models.Model):
custom_path = models.BooleanField(default=False) custom_path = models.BooleanField(default=False)
image = models.URLField(null=True, blank=True) image = models.URLField(null=True, blank=True)
description = models.TextField(blank=True, default="") description = models.TextField(blank=True, default="")
# Vertical (600x900) cover for games/showcase, empty = Steam's library capsule
library_image = models.URLField(max_length=500, blank=True, default="")
# Steam store info, refreshed in the background (see games.tasks). # Steam store info, refreshed in the background (see games.tasks).
# Prices are in cents, in steam_currency. # Prices are in cents, in steam_currency.
@@ -40,6 +42,19 @@ class Game(models.Model):
return f"{self.name} ({self.steam_app_id})" return f"{self.name} ({self.steam_app_id})"
return self.name return self.name
@property
def store_url(self) -> str:
if not self.steam_app_id:
return ""
return f"https://store.steampowered.com/app/{self.steam_app_id}"
@property
def library_image_url(self) -> str:
"""Vertical cover, like in the Steam library. Empty if there's none."""
if self.library_image or not self.steam_app_id:
return self.library_image
return f"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/{self.steam_app_id}/library_600x900.jpg"
class EventGame(models.Model): class EventGame(models.Model):
event = models.ForeignKey( event = models.ForeignKey(
@@ -74,3 +89,37 @@ class EventGame(models.Model):
def __str__(self) -> str: def __str__(self) -> str:
return f"{self.game.name} @ {self.event.name} ({'enabled' if self.enabled else 'disabled'})" return f"{self.game.name} @ {self.event.name} ({'enabled' if self.enabled else 'disabled'})"
class PlanningSlot(models.Model):
"""One slot of the event planning, imported from the legacy PolyLAN planning
(see the import_planning command)."""
event = models.ForeignKey(
Event,
on_delete=models.CASCADE,
related_name="planning_slots",
)
# pk of the slot in the legacy planning, to update it on re-import
source_pk = models.PositiveIntegerField()
title = models.CharField(max_length=255)
begin = models.DateTimeField()
end = models.DateTimeField()
column = models.PositiveSmallIntegerField(default=0)
color = models.CharField(max_length=7, blank=True, default="")
# Multi-anims (e.g. "Fils rouges") run several games over the whole event
is_multi_anims = models.BooleanField(default=False)
# Names of the games run in this slot (the legacy "aandts")
game_names = models.JSONField(default=list, blank=True)
class Meta:
ordering = ["begin", "column"]
constraints = [
models.UniqueConstraint(
fields=["event", "source_pk"],
name="unique_event_planning_slot",
),
]
def __str__(self) -> str:
return f"{self.title} @ {self.event.name} ({self.begin:%a %H:%M})"
+26 -1
View File
@@ -25,6 +25,7 @@ class SteamGameOut(Schema):
steam_app_id: int steam_app_id: int
store_url: str store_url: str
header_image: str header_image: str
library_image: str
short_description: str short_description: str
is_free: bool is_free: bool
currency: str currency: str
@@ -35,7 +36,7 @@ class SteamGameOut(Schema):
@staticmethod @staticmethod
def resolve_store_url(obj) -> str: def resolve_store_url(obj) -> str:
return f"https://store.steampowered.com/app/{obj.steam_app_id}" return obj.store_url
@staticmethod @staticmethod
def resolve_header_image(obj) -> str: def resolve_header_image(obj) -> str:
@@ -44,6 +45,10 @@ class SteamGameOut(Schema):
or f"https://cdn.akamai.steamstatic.com/steam/apps/{obj.steam_app_id}/header.jpg" or f"https://cdn.akamai.steamstatic.com/steam/apps/{obj.steam_app_id}/header.jpg"
) )
@staticmethod
def resolve_library_image(obj) -> str:
return obj.library_image_url
@staticmethod @staticmethod
def resolve_short_description(obj) -> str: def resolve_short_description(obj) -> str:
return obj.steam_short_description return obj.steam_short_description
@@ -71,3 +76,23 @@ class SteamGameOut(Schema):
@staticmethod @staticmethod
def resolve_updated_at(obj) -> Optional[datetime]: def resolve_updated_at(obj) -> Optional[datetime]:
return obj.steam_info_updated_at return obj.steam_info_updated_at
class PlanningGameOut(Schema):
name: str
# Empty when the name didn't match any of our games
library_image: str = ""
store_url: str = ""
steam_app_id: Optional[int] = None
class PlanningSlotOut(Schema):
id: int
title: str
begin: datetime
end: datetime
column: int
color: str
is_multi_anims: bool
# Single slot: the slot's game. Multi-anims: each of their games.
games: list[PlanningGameOut]
@@ -0,0 +1,172 @@
import logging
import re
import unicodedata
import httpx
from django.utils.text import slugify
from ..models import EventGame, Game, PlanningSlot
from .steam_store import search_store
logger = logging.getLogger(__name__)
# "Cosmoteer: Starship Architect & Commander" is still "Cosmoteer"
SUBTITLE_SEPARATOR = re.compile(r"\s*(?::|\s-\s|\s–\s|\s—\s)")
def normalize_name(name: str) -> str:
"""'Towerfall: Ascension' and 'TowerFall Ascension' are the same game:
no accents, no case, letters and digits only."""
# Before NFKD, which turns ™ into "TM"
name = re.sub(r"[™®©]", "", name)
name = unicodedata.normalize("NFKD", name)
name = "".join(c for c in name if not unicodedata.combining(c))
return re.sub(r"[^0-9a-z]", "", name.casefold())
def _steam_match(name: str) -> dict | None:
"""The Steam store app named name (or name + a subtitle), if there's one.
Strict on purpose: "Jass" or "Crochet" must not end up as some random game."""
wanted = normalize_name(name)
if not wanted:
return None
# Steam's search chokes on punctuation ("Puyo Puyo — Tetris" finds nothing)
term = " ".join(re.sub(r"[^\w\s]", " ", name).split())
for item in search_store(term):
steam_name = item.get("name") or ""
if wanted in (
normalize_name(steam_name),
normalize_name(SUBTITLE_SEPARATOR.split(steam_name, maxsplit=1)[0]),
):
return item
return None
def _unique_path(name: str) -> str:
base = slugify(name)[:90] or "game"
path, n = base, 2
while Game.objects.filter(path=path).exists():
path, n = f"{base}-{n}", n + 1
return path
def create_missing_steam_games(event, names: list[str]) -> list[Game]:
"""For each name without a Game, look it up on the Steam store and create
the Game + its EventGame when found. Returns the created games."""
known = {normalize_name(game.name) for game in Game.objects.all()}
created = []
for name in dict.fromkeys(names): # unique, keeps order
if normalize_name(name) in known:
continue
try:
item = _steam_match(name)
except (httpx.HTTPError, ValueError) as exc:
logger.warning("Steam store search failed for %r: %s", name, exc)
continue
if item is None:
continue
if Game.objects.filter(steam_app_id=item["id"]).exists():
# Already there under another name, the planning won't match it
logger.warning(
"%r is Steam app %s, already a Game under another name",
name,
item["id"],
)
continue
# Named like in the planning, so the slot matches it
game = Game.objects.create(
name=name, steam_app_id=item["id"], path=_unique_path(name)
)
EventGame.objects.get_or_create(event=event, game=game)
known.add(normalize_name(name))
created.append(game)
return created
def slot_game_names(entries: list[dict]) -> list[str]:
"""Names to look for in a planning: titles of single slots, game names of
multi-anims (their title, like "Fils rouges", isn't a game)."""
names = []
for entry in entries:
if not entry.get("is_multi_anims"):
names.append(entry["title"])
names += [a["name"] for a in entry.get("aandts") or []]
return names
def _game_out(name: str, game: Game | None) -> dict:
if game is None:
return {"name": name}
return {
"name": game.name,
"library_image": game.library_image_url,
"store_url": game.store_url,
"steam_app_id": game.steam_app_id,
}
def planning_with_games(slots) -> list[dict]:
"""Slots as PlanningSlotOut dicts, with their games matched by name to ours."""
games_by_name = {normalize_name(game.name): game for game in Game.objects.all()}
def match(name: str) -> Game | None:
return games_by_name.get(normalize_name(name))
out = []
for slot in slots:
if slot.is_multi_anims:
games = [_game_out(name, match(name)) for name in slot.game_names]
else:
# The title is the usual match, the legacy game names are a fallback
# ("Golf it!" slot running the "Golf It!" game)
game = next(
filter(None, map(match, [slot.title, *slot.game_names])), None
)
games = [_game_out(slot.title, game)]
out.append(
{
"id": slot.id,
"title": slot.title,
"begin": slot.begin,
"end": slot.end,
"column": slot.column,
"color": slot.color,
"is_multi_anims": slot.is_multi_anims,
"games": games,
}
)
return out
def import_planning(event, entries: list[dict]) -> tuple[int, int, int]:
"""Sync the event planning with the legacy planning entries (its "list").
Returns (created, updated, deleted)."""
created = updated = 0
for entry in entries:
_, was_created = PlanningSlot.objects.update_or_create(
event=event,
source_pk=entry["pk"],
defaults={
"title": entry["title"],
"begin": entry["begin"],
"end": entry["end"],
"column": entry.get("colonneS") or 0,
"color": entry.get("color_code") or "",
"is_multi_anims": bool(entry.get("is_multi_anims")),
"game_names": [a["name"] for a in entry.get("aandts") or []],
},
)
if was_created:
created += 1
else:
updated += 1
deleted, _ = (
PlanningSlot.objects.filter(event=event)
.exclude(source_pk__in=[entry["pk"] for entry in entries])
.delete()
)
return created, updated, deleted
@@ -11,6 +11,7 @@ logger = logging.getLogger(__name__)
# Public store endpoint, no API key needed. Rate limited to ~200 calls / 5 min, # Public store endpoint, no API key needed. Rate limited to ~200 calls / 5 min,
# which is plenty for a handful of games every few hours. # which is plenty for a handful of games every few hours.
APP_DETAILS_URL = "https://store.steampowered.com/api/appdetails" APP_DETAILS_URL = "https://store.steampowered.com/api/appdetails"
STORE_SEARCH_URL = "https://store.steampowered.com/api/storesearch/"
class SteamStoreError(Exception): class SteamStoreError(Exception):
@@ -37,6 +38,17 @@ def fetch_app_details(steam_app_id: int) -> dict:
return entry["data"] return entry["data"]
def search_store(term: str) -> list[dict]:
"""Store search results for term, as [{"id": app id, "name": ...}, ...]."""
response = httpx.get(
STORE_SEARCH_URL,
params={"term": term, "cc": settings.STEAM_STORE_COUNTRY, "l": "english"},
timeout=10,
)
response.raise_for_status()
return (response.json() or {}).get("items") or []
def refresh_steam_game(game: Game) -> None: def refresh_steam_game(game: Game) -> None:
"""Pull the current store info for a Steam game into its steam_* fields.""" """Pull the current store info for a Steam game into its steam_* fields."""
data = fetch_app_details(game.steam_app_id) data = fetch_app_details(game.steam_app_id)
+3 -1
View File
@@ -239,7 +239,9 @@ def get_leaderboard(request: HttpRequest, event_path: str):
return data return data
@router.post(f"{PREFIX}/submit", response={200: NoitaSubmissionOut, 400: dict}) @router.post(
f"{PREFIX}/submit", response={200: NoitaSubmissionOut, 400: dict, 500: dict}
)
@decorate_view(require_game_enabled(NOITA_APP_ID)) @decorate_view(require_game_enabled(NOITA_APP_ID))
def submit_log_file( def submit_log_file(
request: HttpRequest, event_path: str, file: UploadedFile = File(...) request: HttpRequest, event_path: str, file: UploadedFile = File(...)
+10 -1
View File
@@ -95,7 +95,16 @@ class SteamCollectionAdmin(admin.ModelAdmin):
fieldsets = ( fieldsets = (
( (
"Basic Information", "Basic Information",
{"fields": ("steam_id", "url", "title", "description", "is_active")}, {
"fields": (
"event",
"steam_id",
"url",
"title",
"description",
"is_active",
)
},
), ),
("Author Information", {"fields": ("author_name", "author_steam_id")}), ("Author Information", {"fields": ("author_name", "author_steam_id")}),
( (
+89 -10
View File
@@ -1,3 +1,5 @@
import csv
from ninja import Router, File from ninja import Router, File
from ninja.files import UploadedFile from ninja.files import UploadedFile
from ninja.pagination import paginate from ninja.pagination import paginate
@@ -5,6 +7,8 @@ from ninja.errors import HttpError
from django.db import transaction from django.db import transaction
from django.core.files.base import ContentFile from django.core.files.base import ContentFile
from django.core.cache import cache from django.core.cache import cache
from django.http import HttpRequest, HttpResponse
from ninja.security import django_auth_is_staff
from django.utils import timezone from django.utils import timezone
from django.shortcuts import get_object_or_404 from django.shortcuts import get_object_or_404
from typing import List from typing import List
@@ -25,6 +29,7 @@ from .schemas import (
SubmissionOut, SubmissionOut,
PuzzleResponseOut, PuzzleResponseOut,
ValidationIn, ValidationIn,
SubmissionFileOut,
SteamCollectionItemOut, SteamCollectionItemOut,
SteamCollectionOut, SteamCollectionOut,
) )
@@ -73,7 +78,9 @@ def get_submission(request, event_path: str, submission_id: str):
) )
@router.post(f"{PREFIX}/submissions", response=SubmissionOut) @router.post(
f"{PREFIX}/submissions", response={200: SubmissionOut, 400: dict, 500: dict}
)
@decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID)) @decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID))
def create_submission( def create_submission(
request, event_path: str, data: SubmissionIn, files: List[UploadedFile] = File(...) request, event_path: str, data: SubmissionIn, files: List[UploadedFile] = File(...)
@@ -120,13 +127,17 @@ def create_submission(
for response_data in data.responses for response_data in data.responses
) )
# Non-admin submissions always go through manual validation
needs_validation = (
data.manual_validation_requested or not request.user.is_staff
)
# Create the submission # Create the submission
submission = Submission.objects.create( submission = Submission.objects.create(
event=request.event, event=request.event,
user=request.user if request.user.is_authenticated else None, user=request.user if request.user.is_authenticated else None,
notes=data.notes, notes=data.notes,
manual_validation_requested=data.manual_validation_requested manual_validation_requested=needs_validation or auto_request_validation,
or auto_request_validation,
) )
file_index = 0 file_index = 0
@@ -146,7 +157,7 @@ def create_submission(
cost=response_data.cost, cost=response_data.cost,
cycles=response_data.cycles, cycles=response_data.cycles,
area=response_data.area, area=response_data.area,
needs_manual_validation=data.manual_validation_requested, needs_manual_validation=needs_validation,
ocr_confidence_cost=response_data.ocr_confidence_cost, ocr_confidence_cost=response_data.ocr_confidence_cost,
ocr_confidence_cycles=response_data.ocr_confidence_cycles, ocr_confidence_cycles=response_data.ocr_confidence_cycles,
ocr_confidence_area=response_data.ocr_confidence_area, ocr_confidence_area=response_data.ocr_confidence_area,
@@ -156,7 +167,7 @@ def create_submission(
"validated_cycles": response_data.cycles, "validated_cycles": response_data.cycles,
"validated_area": response_data.area, "validated_area": response_data.area,
} }
if not data.manual_validation_requested if not needs_validation
else {}, else {},
) )
@@ -211,7 +222,10 @@ def create_submission(
return 500, {"detail": f"Error creating submission: {str(e)}"} return 500, {"detail": f"Error creating submission: {str(e)}"}
@router.put(f"{PREFIX}/responses/{{response_id}}/validate", response=PuzzleResponseOut) @router.put(
f"{PREFIX}/responses/{{response_id}}/validate",
response={200: PuzzleResponseOut, 403: dict},
)
@decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID)) @decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID))
def validate_response(request, event_path: str, response_id: int, data: ValidationIn): def validate_response(request, event_path: str, response_id: int, data: ValidationIn):
"""Manually validate a puzzle response""" """Manually validate a puzzle response"""
@@ -252,7 +266,8 @@ def validate_response(request, event_path: str, response_id: int, data: Validati
@router.put( @router.put(
f"{PREFIX}/responses/{{response_id}}/validate/auto", response=PuzzleResponseOut f"{PREFIX}/responses/{{response_id}}/validate/auto",
response={200: PuzzleResponseOut, 403: dict},
) )
@decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID)) @decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID))
def validate_auto(request, event_path: str, response_id: int): def validate_auto(request, event_path: str, response_id: int):
@@ -271,7 +286,10 @@ def validate_auto(request, event_path: str, response_id: int):
return response return response
@router.get(f"{PREFIX}/responses/needs-validation", response=List[PuzzleResponseOut]) @router.get(
f"{PREFIX}/responses/needs-validation",
response={200: List[PuzzleResponseOut], 403: dict},
)
@decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID)) @decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID))
def list_responses_needing_validation(request, event_path: str): def list_responses_needing_validation(request, event_path: str):
"""Get all responses that need manual validation""" """Get all responses that need manual validation"""
@@ -289,7 +307,28 @@ def list_responses_needing_validation(request, event_path: str):
) )
@router.post(f"{PREFIX}/submissions/{{submission_id}}/validate", response=SubmissionOut) @router.get(
f"{PREFIX}/responses/{{response_id}}/files",
response={200: List[SubmissionFileOut], 403: dict},
)
@decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID))
def list_response_files(request, event_path: str, response_id: int):
"""Get the solution files of any player's response (admin only)"""
if not request.user.is_authenticated or not request.user.is_staff:
return 403, {"detail": "Admin access required"}
response = get_object_or_404(
PuzzleResponse, id=response_id, submission__event=request.event
)
return response.files.all()
@router.post(
f"{PREFIX}/submissions/{{submission_id}}/validate",
response={200: SubmissionOut, 403: dict},
)
@decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID)) @decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID))
def validate_submission(request, event_path: str, submission_id: str): def validate_submission(request, event_path: str, submission_id: str):
"""Mark entire submission as validated""" """Mark entire submission as validated"""
@@ -318,7 +357,9 @@ def validate_submission(request, event_path: str, submission_id: str):
return submission return submission
@router.delete(f"{PREFIX}/submissions/{{submission_id}}") @router.delete(
f"{PREFIX}/submissions/{{submission_id}}", response={200: dict, 403: dict}
)
@decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID)) @decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID))
def delete_submission(request, event_path: str, submission_id: str): def delete_submission(request, event_path: str, submission_id: str):
"""Delete a submission (admin only)""" """Delete a submission (admin only)"""
@@ -358,3 +399,41 @@ def get_stats(request, event_path: str):
if total_responses if total_responses
else 0, else 0,
} }
@router.get(f"{PREFIX}/points.csv", auth=django_auth_is_staff)
@decorate_view(require_game_enabled(OPUS_MAGNUM_APP_ID))
def points_csv(request: HttpRequest, event_path: str):
"""Admin-only: points per player for each puzzle of the active collection,
one column per puzzle (1 puzzle = 1 round), `;` separated."""
puzzles = list(
SteamCollectionItem.objects.filter(
collection__is_active=True, collection__event=request.event
).order_by("order_index")
)
points = {}
for response in (
PuzzleResponse.objects.filter(
needs_manual_validation=False,
submission__event=request.event,
submission__user__isnull=False,
puzzle__in=puzzles,
)
.filter_user_best_response()
.select_related("submission__user")
):
user_points = points.setdefault(response.submission.user.username, {})
user_points[response.puzzle_id] = response.rank_points or 0
# text/plain so browsers render it inline - most force-download text/csv
response = HttpResponse(content_type="text/plain; charset=utf-8")
writer = csv.writer(response, delimiter=";")
writer.writerow(["username", *(puzzle.title for puzzle in puzzles)])
for username, user_points in sorted(
points.items(), key=lambda item: (-sum(item[1].values()), item[0])
):
writer.writerow(
[username, *(user_points.get(puzzle.id, 0) for puzzle in puzzles)]
)
return response
@@ -4,6 +4,7 @@ Django management command to fetch Steam Workshop collections
from django.core.management.base import BaseCommand, CommandError from django.core.management.base import BaseCommand, CommandError
from opus_magnum.utils import create_or_update_collection from opus_magnum.utils import create_or_update_collection
from events.models import Event
from opus_magnum.models import SteamAPIKey, SteamCollection from opus_magnum.models import SteamAPIKey, SteamCollection
@@ -12,6 +13,12 @@ class Command(BaseCommand):
def add_arguments(self, parser): def add_arguments(self, parser):
parser.add_argument("url", type=str, help="Steam Workshop collection URL") parser.add_argument("url", type=str, help="Steam Workshop collection URL")
parser.add_argument(
"--event",
type=str,
required=True,
help="Path of the event the collection belongs to",
)
parser.add_argument( parser.add_argument(
"--force", "--force",
action="store_true", action="store_true",
@@ -22,6 +29,11 @@ class Command(BaseCommand):
url = options["url"] url = options["url"]
force = options["force"] force = options["force"]
try:
event = Event.objects.get(path=options["event"])
except Event.DoesNotExist:
raise CommandError(f"No event with path '{options['event']}'")
self.stdout.write(f"Fetching Steam collection from: {url}") self.stdout.write(f"Fetching Steam collection from: {url}")
api_key = SteamAPIKey.objects.filter(is_active=True).first() api_key = SteamAPIKey.objects.filter(is_active=True).first()
@@ -53,7 +65,7 @@ class Command(BaseCommand):
return return
# Fetch and create/update collection # Fetch and create/update collection
collection, created = create_or_update_collection(url) collection, created = create_or_update_collection(url, event)
if created: if created:
self.stdout.write( self.stdout.write(
@@ -0,0 +1,33 @@
# 0015 copied rows with their ids via raw INSERT ... SELECT *, which doesn't
# bump postgres sequences -> new inserts collide on the pkey. Resync them.
from django.core.management.color import no_style
from django.db import migrations
MODEL_NAMES = [
"SteamAPIKey",
"SteamCollection",
"SteamCollectionItem",
"Submission",
"PuzzleResponse",
"SubmissionFile",
]
def reset_sequences(apps, schema_editor):
connection = schema_editor.connection
models = [apps.get_model("opus_magnum", name) for name in MODEL_NAMES]
statements = connection.ops.sequence_reset_sql(no_style(), models)
with connection.cursor() as cursor:
for sql in statements:
cursor.execute(sql)
class Migration(migrations.Migration):
dependencies = [
("opus_magnum", "0018_event_required"),
]
operations = [
migrations.RunPython(reset_sequences, migrations.RunPython.noop),
]
@@ -0,0 +1,34 @@
# Generated by Django 6.0.5 on 2026-10-23 21:33
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("opus_magnum", "0019_reset_sequences"),
]
operations = [
migrations.AlterField(
model_name="puzzleresponse",
name="area",
field=models.IntegerField(
blank=True, help_text="Area value from OCR", null=True
),
),
migrations.AlterField(
model_name="puzzleresponse",
name="cost",
field=models.IntegerField(
blank=True, help_text="Cost value from OCR", null=True
),
),
migrations.AlterField(
model_name="puzzleresponse",
name="cycles",
field=models.IntegerField(
blank=True, help_text="Cycles value from OCR", null=True
),
),
]
+3 -3
View File
@@ -400,9 +400,9 @@ class PuzzleResponse(models.Model):
puzzle_name = models.CharField( puzzle_name = models.CharField(
max_length=255, help_text="Puzzle name as detected by OCR" max_length=255, help_text="Puzzle name as detected by OCR"
) )
cost = models.IntegerField(blank=True, help_text="Cost value from OCR") cost = models.IntegerField(null=True, blank=True, help_text="Cost value from OCR")
cycles = models.IntegerField(blank=True, help_text="Cycles value from OCR") cycles = models.IntegerField(null=True, blank=True, help_text="Cycles value from OCR")
area = models.IntegerField(blank=True, help_text="Area value from OCR") area = models.IntegerField(null=True, blank=True, help_text="Area value from OCR")
# Validation flags # Validation flags
needs_manual_validation = models.BooleanField( needs_manual_validation = models.BooleanField(
+74 -1
View File
@@ -1 +1,74 @@
# Create your tests here. from django.test import TestCase
from accounts.models import CustomUser
from animations.models import PuzzlePointsFactor, PuzzlePointsValue
from events.models import Event
from games.models import EventGame, Game
from .api import OPUS_MAGNUM_APP_ID
from .models import PuzzleResponse, SteamCollection, SteamCollectionItem, Submission
URL = "/api/events/event/opus-magnum/points.csv"
class PointsCsvTests(TestCase):
def setUp(self):
self.event = Event.objects.create(name="Event", path="event")
game = Game.objects.create(name="Opus Magnum", steam_app_id=OPUS_MAGNUM_APP_ID)
EventGame.objects.create(event=self.event, game=game)
collection = SteamCollection.objects.create(
event=self.event, steam_id="1", url="https://example.com", is_active=True
)
factor = PuzzlePointsFactor.objects.create(cost=1, cycles=1, area=1)
value = PuzzlePointsValue.objects.create(points=[10, 5, 1])
self.p1, self.p2 = (
SteamCollectionItem.objects.create(
collection=collection,
steam_item_id=str(i),
title=f"Puzzle {i}",
order_index=i,
points_factor=factor,
points_value=value,
)
for i in (1, 2)
)
self.alice = CustomUser.objects.create_user(username="alice", password="x")
self.bob = CustomUser.objects.create_user(username="bob", password="x")
self.admin = CustomUser.objects.create_user(
username="admin", password="x", is_staff=True
)
def respond(self, user, puzzle, score):
submission = Submission.objects.create(event=self.event, user=user)
PuzzleResponse.objects.create(
submission=submission,
puzzle=puzzle,
puzzle_name=puzzle.title,
validated_cost=score,
validated_cycles=0,
validated_area=0,
)
def test_requires_staff(self):
self.client.force_login(self.alice)
response = self.client.get(URL)
self.assertEqual(response.status_code, 401)
def test_points_per_puzzle(self):
self.respond(self.alice, self.p1, 10)
self.respond(self.bob, self.p1, 20)
self.respond(self.bob, self.p2, 30)
self.client.force_login(self.admin)
response = self.client.get(URL)
self.assertEqual(
response.content.decode().splitlines(),
[
"username;Puzzle 1;Puzzle 2",
"bob;5;10",
"alice;10;0",
],
)
+6 -1
View File
@@ -4,6 +4,7 @@ Utilities for fetching Steam Workshop collection data using Steam Web API
import re import re
import requests import requests
from events.models import Event
from opus_magnum.models import SteamCollection, SteamCollectionItem, SubmissionFile from opus_magnum.models import SteamCollection, SteamCollectionItem, SubmissionFile
from datetime import datetime from datetime import datetime
from django.utils import timezone from django.utils import timezone
@@ -373,12 +374,15 @@ def fetch_steam_collection(url: str) -> Dict:
return fetcher.fetch_collection_data(url) return fetcher.fetch_collection_data(url)
def create_or_update_collection(url: str) -> Tuple[SteamCollection, bool]: def create_or_update_collection(
url: str, event: Event
) -> Tuple[SteamCollection, bool]:
""" """
Create or update a Steam collection in the database Create or update a Steam collection in the database
Args: Args:
url: Steam Workshop collection URL url: Steam Workshop collection URL
event: Event the collection belongs to
Returns: Returns:
Tuple of (SteamCollection instance, created_flag) Tuple of (SteamCollection instance, created_flag)
@@ -395,6 +399,7 @@ def create_or_update_collection(url: str) -> Tuple[SteamCollection, bool]:
collection, created = SteamCollection.objects.update_or_create( collection, created = SteamCollection.objects.update_or_create(
steam_id=data["steam_id"], steam_id=data["steam_id"],
defaults={ defaults={
"event": event,
"url": data["url"], "url": data["url"],
"title": data["title"], "title": data["title"],
"description": data["description"], "description": data["description"],
+2 -2
View File
@@ -7,8 +7,8 @@ from .models import PixelPlacement, PlaceSettings
@admin.register(PlaceSettings) @admin.register(PlaceSettings)
class PlaceSettingsAdmin(DjangoObjectActions, admin.ModelAdmin): class PlaceSettingsAdmin(DjangoObjectActions, admin.ModelAdmin):
list_display = ("event", "width", "height") list_display = ("event", "width", "height", "placement_ends_at")
list_editable = ("width", "height") list_editable = ("width", "height", "placement_ends_at")
list_filter = ("event",) list_filter = ("event",)
change_actions = ("resync_canvas",) change_actions = ("resync_canvas",)
+117 -5
View File
@@ -1,5 +1,7 @@
import csv
import struct import struct
from django.db.models import Count
from django.http import HttpRequest, HttpResponse from django.http import HttpRequest, HttpResponse
from ninja import Router from ninja import Router
from ninja.decorators import decorate_view from ninja.decorators import decorate_view
@@ -8,8 +10,17 @@ from ninja.security import django_auth_is_staff
from games.decorators import require_game_enabled from games.decorators import require_game_enabled
from .canvas import read_canvas from .canvas import read_canvas
from .export import build_final_png
from .gif import build_evolution_gif from .gif import build_evolution_gif
from .models import PlaceSettings from .heatmap import (
DecayMode,
build_heatmap_decay_gif,
build_heatmap_evolution_gif,
build_heatmap_png,
)
from .models import PixelPlacement, PlaceSettings
from .schemas import PlaceStatsOut
from .stats import build_place_stats
router = Router() router = Router()
@@ -25,15 +36,116 @@ HEADER_FORMAT = "<HH"
@decorate_view(require_game_enabled(path="place")) @decorate_view(require_game_enabled(path="place"))
def canvas(request: HttpRequest, event_path: str): def canvas(request: HttpRequest, event_path: str):
"""The one-time full-grid load. Every placement after that arrives as a """The one-time full-grid load. Every placement after that arrives as a
single websocket message, never a re-fetch.""" single websocket message, never a re-fetch. Once placement is over the
board is shown wiped (Redis keeps the real final board, see tasks.py)."""
place_settings = PlaceSettings.current(request.event) place_settings = PlaceSettings.current(request.event)
header = struct.pack(HEADER_FORMAT, place_settings.width, place_settings.height) header = struct.pack(HEADER_FORMAT, place_settings.width, place_settings.height)
if place_settings.placement_ended:
pixels = bytes(place_settings.width * place_settings.height)
else:
pixels = read_canvas(event_path, place_settings.width, place_settings.height) pixels = read_canvas(event_path, place_settings.width, place_settings.height)
return HttpResponse(header + pixels, content_type="application/octet-stream") return HttpResponse(header + pixels, content_type="application/octet-stream")
@router.get(f"{PREFIX}/evolution.gif", auth=django_auth_is_staff) @router.get(f"{PREFIX}/evolution.gif", auth=django_auth_is_staff)
@decorate_view(require_game_enabled(path="place")) @decorate_view(require_game_enabled(path="place"))
def evolution_gif(request: HttpRequest, event_path: str): def evolution_gif(request: HttpRequest, event_path: str, players: str = ""):
"""Admin-only: replays the full placement history as an animated GIF.""" """Admin-only: replays the full placement history as an animated GIF.
return HttpResponse(build_evolution_gif(request.event), content_type="image/gif")
`players` is an optional comma-separated list of usernames to only
replay those players' placements (combined)."""
usernames = [name.strip() for name in players.split(",") if name.strip()]
return HttpResponse(
build_evolution_gif(request.event, usernames), content_type="image/gif"
)
@router.get(f"{PREFIX}/final.png", auth=django_auth_is_staff)
@decorate_view(require_game_enabled(path="place"))
def final_png(request: HttpRequest, event_path: str):
"""Admin-only: the real final board as a PNG, even once placement is
over and everyone else sees it wiped."""
return HttpResponse(build_final_png(request.event), content_type="image/png")
@router.get(f"{PREFIX}/heatmap.png", auth=django_auth_is_staff)
@decorate_view(require_game_enabled(path="place"))
def heatmap_png(request: HttpRequest, event_path: str, players: str = ""):
"""Admin-only: how many times each pixel was placed, as a heatmap PNG.
`players` is an optional comma-separated list of usernames to only
count those players' placements (combined)."""
usernames = [name.strip() for name in players.split(",") if name.strip()]
return HttpResponse(
build_heatmap_png(request.event, usernames), content_type="image/png"
)
@router.get(f"{PREFIX}/heatmap-evolution.gif", auth=django_auth_is_staff)
@decorate_view(require_game_enabled(path="place"))
def heatmap_evolution_gif(request: HttpRequest, event_path: str, players: str = ""):
"""Admin-only: the heatmap building up over time, as an animated GIF.
`players` is an optional comma-separated list of usernames to only
count those players' placements (combined)."""
usernames = [name.strip() for name in players.split(",") if name.strip()]
return HttpResponse(
build_heatmap_evolution_gif(request.event, usernames),
content_type="image/gif",
)
@router.get(f"{PREFIX}/heatmap-decay.gif", auth=django_auth_is_staff)
@decorate_view(require_game_enabled(path="place"))
def heatmap_decay_gif(
request: HttpRequest,
event_path: str,
players: str = "",
half_life: float | None = None,
mode: DecayMode = "placements",
):
"""Admin-only: the heatmap over time, but heat decays so pixels nobody
touches anymore fade back to white.
`players` is an optional comma-separated list of usernames to only
count those players' placements (combined). `mode` is "placements"
(decay per placement, `half_life` in placements, defaults to 10 frames'
worth) or "time" (decay over time, `half_life` in minutes, defaults
to 60)."""
usernames = [name.strip() for name in players.split(",") if name.strip()]
return HttpResponse(
build_heatmap_decay_gif(request.event, usernames, half_life, mode),
content_type="image/gif",
)
@router.get(f"{PREFIX}/stats", auth=django_auth_is_staff, response=PlaceStatsOut)
@decorate_view(require_game_enabled(path="place"))
def stats(request: HttpRequest, event_path: str):
"""Admin-only: aggregated stats about the game - totals, coverage, top
players, most contested pixels, color usage and activity per hour."""
return build_place_stats(request.event)
@router.get(f"{PREFIX}/placements.csv", auth=django_auth_is_staff)
@decorate_view(require_game_enabled(path="place"))
def placements_csv(request: HttpRequest, event_path: str):
"""Admin-only: pixel placement count per player, most active first."""
rows = (
PixelPlacement.objects.filter(event=request.event)
.values("player__username")
.annotate(count=Count("id"))
.order_by("-count", "player__username")
)
# text/plain so browsers render it inline - most force-download text/csv
response = HttpResponse(content_type="text/plain; charset=utf-8")
writer = csv.writer(response)
writer.writerow(["username", "placements"])
for row in rows:
writer.writerow(
[
row["player__username"],
row["count"],
]
)
return response
+20 -1
View File
@@ -13,6 +13,10 @@ from .models import PALETTE, PLACE_COOLDOWN_SECONDS, PixelPlacement, PlaceSettin
from .wire import encode, to_epoch_ms from .wire import encode, to_epoch_ms
def _epoch_ms_or_none(dt):
return None if dt is None else to_epoch_ms(dt)
class PlaceConsumer(AsyncWebsocketConsumer): class PlaceConsumer(AsyncWebsocketConsumer):
async def connect(self): async def connect(self):
self.event_path = self.scope["url_route"]["kwargs"]["event_path"] self.event_path = self.scope["url_route"]["kwargs"]["event_path"]
@@ -45,6 +49,10 @@ class PlaceConsumer(AsyncWebsocketConsumer):
await self.send(text_data=encode("r", "a")) await self.send(text_data=encode("r", "a"))
return return
if place_settings.placement_ended:
await self.send(text_data=encode("r", "d"))
return
parts = text_data.split("|") parts = text_data.split("|")
if len(parts) != 4: if len(parts) != 4:
await self.send(text_data=encode("r", "i")) await self.send(text_data=encode("r", "i"))
@@ -142,6 +150,7 @@ class PlaceConsumer(AsyncWebsocketConsumer):
next_placement_at, next_placement_at,
place_settings.width, place_settings.width,
place_settings.height, place_settings.height,
_epoch_ms_or_none(place_settings.placement_ends_at),
) )
@database_sync_to_async @database_sync_to_async
@@ -152,4 +161,14 @@ class PlaceConsumer(AsyncWebsocketConsumer):
await self.send(text_data=encode("p", event["x"], event["y"], event["c"])) await self.send(text_data=encode("p", event["x"], event["y"], event["c"]))
async def settings_changed(self, event): async def settings_changed(self, event):
await self.send(text_data=encode("e", event["width"], event["height"])) await self.send(
text_data=encode(
"e",
event["width"],
event["height"],
event["ends_at"],
)
)
async def wipe(self, event):
await self.send(text_data=encode("w"))
+31
View File
@@ -0,0 +1,31 @@
"""Exports one event's final board as a PNG.
Reads the live Redis canvas rather than replaying the history like gif.py -
once placement is over the canvas endpoint serves a wiped board, but Redis
still holds the real final one (see tasks.py).
"""
from io import BytesIO
from events.models import Event
from .canvas import read_canvas
from .gif import _render_frame
from .models import PlaceSettings
def build_final_png(event: Event) -> bytes:
"""Renders `event`'s current board as a PNG, upscaled like gif.py.
Redis only pads up to the last written pixel, so a short canvas is
padded with white (and a longer one, e.g. from before a shrink, cut)
to the current grid dimensions."""
place_settings = PlaceSettings.current(event)
width, height = place_settings.width, place_settings.height
size = width * height
canvas = read_canvas(event.path, width, height)[:size].ljust(size, b"\0")
buffer = BytesIO()
_render_frame(bytearray(canvas), width, height).save(buffer, format="PNG")
return buffer.getvalue()
+9 -6
View File
@@ -25,22 +25,25 @@ _PALETTE_RGB = [
] ]
def build_evolution_gif(event: Event) -> bytes: def build_evolution_gif(event: Event, usernames: list[str] | None = None) -> bytes:
"""Renders `event`'s full placement history as an animated GIF, upscaled """Renders `event`'s full placement history as an animated GIF, upscaled
for visibility. Returns GIF bytes, even if there are zero placements. for visibility. Returns GIF bytes, even if there are zero placements.
If `usernames` is given, only those players' placements are replayed
(combined on the same board).
Always replays at the *current* grid dimensions - a placement made Always replays at the *current* grid dimensions - a placement made
before a resize that now falls outside them is skipped rather than before a resize that now falls outside them is skipped rather than
raising.""" raising."""
place_settings = PlaceSettings.current(event) place_settings = PlaceSettings.current(event)
width, height = place_settings.width, place_settings.height width, height = place_settings.width, place_settings.height
placements = ( placements = PixelPlacement.objects.filter(event=event)
PixelPlacement.objects.filter(event=event) if usernames:
.order_by("placed_at") placements = placements.filter(player__username__in=usernames)
.values_list("x", "y", "color_index") placements = list(
placements.order_by("placed_at").values_list("x", "y", "color_index")
) )
placements = list(placements)
grid = bytearray(width * height) grid = bytearray(width * height)
frames: list[Image.Image] = [] frames: list[Image.Image] = []
+240
View File
@@ -0,0 +1,240 @@
"""Renders one event's pixel placement history as a heatmap.
Same source as gif.py (the durable PixelPlacement history), but instead of
replaying colors, counts how many times each pixel was placed and maps that
count to a white -> red gradient, so an admin can see
where the action was - either as a single PNG of the final counts, as an
animated GIF of the counts building up over time, or as an animated GIF
where the heat decays so only recent activity stays red.
"""
import math
from io import BytesIO
from typing import Literal
from django.db.models import Count
from PIL import Image
from events.models import Event
from .gif import FINAL_FRAME_HOLD_MS, FRAME_DURATION_MS, MAX_FRAMES
from .models import PixelPlacement, PlaceSettings
SCALE = 8
# Gradient stops, from "never placed" to "most placed"
_GRADIENT = [
(255, 255, 255),
(193, 1, 2),
]
def build_heatmap_png(event: Event, usernames: list[str] | None = None) -> bytes:
"""Renders `event`'s placement counts per pixel as a PNG heatmap,
upscaled for visibility. Returns PNG bytes, even if there are zero
placements (all white).
If `usernames` is given, only those players' placements are counted
(combined on the same board).
Counts are log-scaled, otherwise a few heavily fought-over pixels make
everything else look white. Placements outside the *current* grid
dimensions are skipped, like in gif.py."""
place_settings = PlaceSettings.current(event)
width, height = place_settings.width, place_settings.height
placements = _placements(event, usernames)
counts = placements.values("x", "y").annotate(count=Count("id")).order_by()
grid = [0] * (width * height)
for row in counts:
if row["x"] >= width or row["y"] >= height:
continue
grid[row["y"] * width + row["x"]] = row["count"]
colors = _color_table(max(grid, default=0))
buffer = BytesIO()
_render_frame(grid, width, height, colors).save(buffer, format="PNG")
return buffer.getvalue()
def build_heatmap_evolution_gif(
event: Event, usernames: list[str] | None = None
) -> bytes:
"""Same as build_heatmap_png, but as an animated GIF where the counts
accumulate placement by placement (sampled down to MAX_FRAMES, like
gif.py). Returns GIF bytes, even if there are zero placements.
Every frame uses the *final* max count for its color scale, so a pixel's
color only ever heats up - otherwise early frames would look as hot as
the end."""
place_settings = PlaceSettings.current(event)
width, height = place_settings.width, place_settings.height
placements = [
(x, y)
for x, y in _placements(event, usernames)
.order_by("placed_at")
.values_list("x", "y")
if x < width and y < height
]
final_grid = [0] * (width * height)
for x, y in placements:
final_grid[y * width + x] += 1
colors = _color_table(max(final_grid, default=0))
grid = [0] * (width * height)
frames: list[Image.Image] = []
step = max(1, len(placements) // MAX_FRAMES)
for i, (x, y) in enumerate(placements):
grid[y * width + x] += 1
if i % step == 0 or i == len(placements) - 1:
frames.append(_render_frame(grid, width, height, colors))
if not frames:
frames.append(_render_frame(grid, width, height, colors))
return _save_gif(frames)
DecayMode = Literal["placements", "time"]
DEFAULT_HALF_LIFE_MINUTES = 60
def build_heatmap_decay_gif(
event: Event,
usernames: list[str] | None = None,
half_life: float | None = None,
mode: DecayMode = "placements",
) -> bytes:
"""Like build_heatmap_evolution_gif, but every pixel's heat decays
exponentially, so a pixel nobody touches anymore fades back to white
and the GIF shows where the activity is *right now*.
`mode` picks what drives the decay (and the frame spacing):
- "placements": `half_life` is in placements (after that many more
placements anywhere on the board, a pixel's heat is halved), defaults
to 10 frames' worth. Frames are one every N placements, so quiet
periods take almost no frames and nothing fades during them.
- "time": `half_life` is in minutes, defaults to an hour. Frames are
evenly spaced in time between the first and last placement, so quiet
periods actually show the board fading out.
Every frame shares the same color scale (the hottest pixel across the
whole replay), so a quiet period actually looks quiet."""
place_settings = PlaceSettings.current(event)
width, height = place_settings.width, place_settings.height
rows = [
(placed_at, x, y)
for placed_at, x, y in _placements(event, usernames)
.order_by("placed_at")
.values_list("placed_at", "x", "y")
if x < width and y < height
]
# Both modes boil down to a "clock" per placement, the clock values to
# snapshot a frame at, and a half-life in that clock's unit.
if mode == "time":
clocks = [placed_at.timestamp() for placed_at, _, _ in rows]
frame_clocks = _evenly_spaced(clocks, MAX_FRAMES)
half_life_clock = (half_life or DEFAULT_HALF_LIFE_MINUTES) * 60
else:
clocks = list(range(len(rows)))
step = max(1, len(rows) // MAX_FRAMES)
frame_clocks = [i for i in clocks if i % step == 0 or i == len(rows) - 1]
half_life_clock = half_life or step * 10
decay = 0.5 ** (1 / max(1e-9, half_life_clock))
# Decay is applied lazily: each pixel stores its heat as of the clock it
# was last touched at, so a placement is O(1) instead of decaying the
# whole grid every time.
heat = [0.0] * (width * height)
touched_at = [0.0] * (width * height)
snapshots: list[list[float]] = []
placement_index = 0
for frame_clock in frame_clocks:
while placement_index < len(rows) and clocks[placement_index] <= frame_clock:
_, x, y = rows[placement_index]
clock = clocks[placement_index]
index = y * width + x
heat[index] = heat[index] * decay ** (clock - touched_at[index]) + 1
touched_at[index] = clock
placement_index += 1
snapshots.append(
[h * decay ** (frame_clock - t) for h, t in zip(heat, touched_at)]
)
if not snapshots:
snapshots.append(heat)
max_log = math.log1p(max(max(snapshot) for snapshot in snapshots)) or 1
colors = [_gradient(i / 255) for i in range(256)]
frames = []
for snapshot in snapshots:
image = Image.new("RGB", (width, height))
image.putdata([colors[round(math.log1p(h) / max_log * 255)] for h in snapshot])
frames.append(image.resize((width * SCALE, height * SCALE), Image.NEAREST))
return _save_gif(frames)
def _evenly_spaced(clocks: list[float], count: int) -> list[float]:
"""`count` clock values evenly spread from the first to the last one
(just the one if they're all the same, none if `clocks` is empty)."""
if not clocks:
return []
first, last = clocks[0], clocks[-1]
if first == last:
return [first]
return [first + (last - first) * i / (count - 1) for i in range(count)]
def _save_gif(frames: list[Image.Image]) -> bytes:
buffer = BytesIO()
durations = [FRAME_DURATION_MS] * len(frames)
durations[-1] = FINAL_FRAME_HOLD_MS
frames[0].save(
buffer,
format="GIF",
save_all=True,
append_images=frames[1:],
duration=durations,
loop=0,
disposal=2,
)
return buffer.getvalue()
def _placements(event: Event, usernames: list[str] | None):
placements = PixelPlacement.objects.filter(event=event)
if usernames:
placements = placements.filter(player__username__in=usernames)
return placements
def _color_table(max_count: int) -> list[tuple[int, int, int]]:
"""Color for every count in [0, max_count], log-scaled."""
max_log = math.log1p(max_count) or 1
return [_gradient(math.log1p(count) / max_log) for count in range(max_count + 1)]
def _render_frame(
grid: list[int], width: int, height: int, colors: list[tuple[int, int, int]]
) -> Image.Image:
image = Image.new("RGB", (width, height))
image.putdata([colors[count] for count in grid])
return image.resize((width * SCALE, height * SCALE), Image.NEAREST)
def _gradient(t: float) -> tuple[int, int, int]:
"""Linearly interpolates `_GRADIENT` at `t` in [0, 1]."""
position = t * (len(_GRADIENT) - 1)
index = min(int(position), len(_GRADIENT) - 2)
frac = position - index
start, end = _GRADIENT[index], _GRADIENT[index + 1]
r, g, b = (round(a + (z - a) * frac) for a, z in zip(start, end))
return r, g, b
@@ -0,0 +1,18 @@
# Generated by Django 6.0.5 on 2026-10-25 09:31
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("place", "0001_initial"),
]
operations = [
migrations.AddField(
model_name="placesettings",
name="placement_enabled",
field=models.BooleanField(default=True),
),
]
@@ -0,0 +1,21 @@
# Generated by Django 6.0.5 on 2026-10-25 09:59
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("place", "0002_placesettings_placement_enabled"),
]
operations = [
migrations.RemoveField(
model_name="placesettings",
name="placement_enabled",
),
migrations.AddField(
model_name="placesettings",
name="placement_ends_at",
field=models.DateTimeField(blank=True, null=True),
),
]
+13
View File
@@ -1,5 +1,6 @@
from django.conf import settings from django.conf import settings
from django.db import models from django.db import models
from django.utils import timezone
from events.models import Event from events.models import Event
from events.scoping import EventScopedManager from events.scoping import EventScopedManager
@@ -47,10 +48,22 @@ class PlaceSettings(models.Model):
) )
width = models.PositiveSmallIntegerField(default=DEFAULT_GRID_WIDTH) width = models.PositiveSmallIntegerField(default=DEFAULT_GRID_WIDTH)
height = models.PositiveSmallIntegerField(default=DEFAULT_GRID_HEIGHT) height = models.PositiveSmallIntegerField(default=DEFAULT_GRID_HEIGHT)
# Past this, the game is over without taking it down: every placement
# is rejected and the board is shown wiped (see tasks.py). Only visual -
# the PixelPlacement history and the Redis canvas are kept as-is, so
# admin stats/heatmaps still see the final board. Empty = no end.
placement_ends_at = models.DateTimeField(null=True, blank=True)
def __str__(self): def __str__(self):
return f"PlaceSettings({self.event}, size={self.width}x{self.height})" return f"PlaceSettings({self.event}, size={self.width}x{self.height})"
@property
def placement_ended(self) -> bool:
return (
self.placement_ends_at is not None
and self.placement_ends_at <= timezone.now()
)
@classmethod @classmethod
def current(cls, event: Event) -> "PlaceSettings": def current(cls, event: Event) -> "PlaceSettings":
obj, _ = cls.objects.get_or_create(event=event) obj, _ = cls.objects.get_or_create(event=event)
+48
View File
@@ -0,0 +1,48 @@
from datetime import datetime
from ninja import Schema
class PlayerCountOut(Schema):
username: str
placements: int
class PixelCountOut(Schema):
x: int
y: int
placements: int
players: int
class ColorCountOut(Schema):
color_index: int
color: str
placements: int
# How many pixels of the live board currently have this color
on_canvas: int
class HourCountOut(Schema):
hour: datetime
placements: int
players: int
class PlaceStatsOut(Schema):
width: int
height: int
total_placements: int
total_players: int
first_placement_at: datetime | None
last_placement_at: datetime | None
# Distinct pixels placed at least once (within the current grid)
pixels_touched: int
coverage: float
# Placements that landed on an already placed pixel
overwrites: int
avg_placements_per_player: float
top_players: list[PlayerCountOut]
most_contested_pixels: list[PixelCountOut]
colors: list[ColorCountOut]
per_hour: list[HourCountOut]
+11 -2
View File
@@ -1,13 +1,14 @@
"""Reacts to an admin editing a PlaceSettings row (grid size) by: """Reacts to an admin editing a PlaceSettings row (grid size, end time) by:
1. Rebuilding that event's Redis canvas from history at the (possibly new) 1. Rebuilding that event's Redis canvas from history at the (possibly new)
dimensions - a resize invalidates the old Redis bytes (wrong length, dimensions - a resize invalidates the old Redis bytes (wrong length,
wrong meaning), so this keeps Redis self-healing instead of relying on wrong meaning), so this keeps Redis self-healing instead of relying on
the admin remembering to click "Resync canvas from DB" after every the admin remembering to click "Resync canvas from DB" after every
resize. resize.
2. Pushing the new size to that event's already-connected clients. Unlike 2. Pushing the new settings to that event's already-connected clients. Unlike
the clock app, place has no periodic heartbeat broadcast to piggyback the clock app, place has no periodic heartbeat broadcast to piggyback
this onto, so it's broadcast explicitly here instead. this onto, so it's broadcast explicitly here instead.
3. Queueing the wipe for the end time, if any (see tasks.py).
""" """
from asgiref.sync import async_to_sync from asgiref.sync import async_to_sync
@@ -18,11 +19,14 @@ from django.dispatch import receiver
from .broadcast import place_group from .broadcast import place_group
from .canvas import rebuild_canvas_from_history from .canvas import rebuild_canvas_from_history
from .models import PlaceSettings from .models import PlaceSettings
from .tasks import schedule_wipe
from .wire import to_epoch_ms
@receiver(post_save, sender=PlaceSettings) @receiver(post_save, sender=PlaceSettings)
def on_settings_saved(sender, instance, **kwargs): def on_settings_saved(sender, instance, **kwargs):
rebuild_canvas_from_history(instance.event, instance.width, instance.height) rebuild_canvas_from_history(instance.event, instance.width, instance.height)
schedule_wipe(instance)
channel_layer = get_channel_layer() channel_layer = get_channel_layer()
if channel_layer is None: if channel_layer is None:
@@ -33,5 +37,10 @@ def on_settings_saved(sender, instance, **kwargs):
"type": "settings_changed", "type": "settings_changed",
"width": instance.width, "width": instance.width,
"height": instance.height, "height": instance.height,
"ends_at": (
None
if instance.placement_ends_at is None
else to_epoch_ms(instance.placement_ends_at)
),
}, },
) )
+97
View File
@@ -0,0 +1,97 @@
"""Aggregated stats about one event's place game, for the admin stats
endpoint. Everything comes from the durable PixelPlacement history, except
the colors currently on the board, which are read off the live Redis canvas.
"""
from django.db.models import Count, Max, Min
from django.db.models.functions import TruncHour
from events.models import Event
from .canvas import read_canvas
from .models import PALETTE, PixelPlacement, PlaceSettings
TOP_N = 10
def build_place_stats(event: Event) -> dict:
place_settings = PlaceSettings.current(event)
width, height = place_settings.width, place_settings.height
placements = PixelPlacement.objects.filter(event=event)
totals = placements.aggregate(
total=Count("id"),
players=Count("player", distinct=True),
first=Min("placed_at"),
last=Max("placed_at"),
)
total, players = totals["total"], totals["players"]
# Same as heatmap.py, placements outside the current grid are skipped
in_grid = placements.filter(x__lt=width, y__lt=height)
pixels_touched = in_grid.values("x", "y").distinct().count()
top_players = (
placements.values("player__username")
.annotate(count=Count("id"))
.order_by("-count", "player__username")[:TOP_N]
)
contested = (
in_grid.values("x", "y")
.annotate(count=Count("id"), players=Count("player", distinct=True))
.order_by("-count", "-players", "y", "x")[:TOP_N]
)
color_counts = dict(
placements.values_list("color_index")
.annotate(count=Count("id"))
.order_by()
)
# Redis only pads up to the last written pixel, and keeps old bytes
# after a shrink, so normalize to the current grid size
size = width * height
canvas = read_canvas(event.path, width, height)[:size].ljust(size, b"\0")
per_hour = (
placements.annotate(hour=TruncHour("placed_at"))
.values("hour")
.annotate(count=Count("id"), players=Count("player", distinct=True))
.order_by("hour")
)
return {
"width": width,
"height": height,
"total_placements": total,
"total_players": players,
"first_placement_at": totals["first"],
"last_placement_at": totals["last"],
"pixels_touched": pixels_touched,
"coverage": pixels_touched / size if size else 0.0,
"overwrites": in_grid.count() - pixels_touched,
"avg_placements_per_player": total / players if players else 0.0,
"top_players": [
{"username": row["player__username"], "placements": row["count"]}
for row in top_players
],
"most_contested_pixels": [
{
"x": row["x"],
"y": row["y"],
"placements": row["count"],
"players": row["players"],
}
for row in contested
],
"colors": [
{
"color_index": index,
"color": color,
"placements": color_counts.get(index, 0),
"on_canvas": canvas.count(index),
}
for index, color in enumerate(PALETTE)
],
"per_hour": [
{"hour": row["hour"], "placements": row["count"], "players": row["players"]}
for row in per_hour
],
}
+65
View File
@@ -0,0 +1,65 @@
"""Ends the game at PlaceSettings.placement_ends_at: a task queued to run at
that time broadcasts the wipe to everyone connected, so they all see the
board cleared at the same moment (no client-side timer to drift).
The wipe is only visual. Nothing is deleted, the Redis canvas still holds the
final board (admin stats, heatmaps, resync keep working), it's just that the
canvas endpoint serves a blank board once placement is over (see api.py).
"""
from datetime import timedelta
from asgiref.sync import async_to_sync
from channels.layers import get_channel_layer
from django.core.cache import cache
from django.tasks import task
from django.utils import timezone
from .broadcast import place_group
from .models import PlaceSettings
from .wire import to_epoch_ms
# Kept a bit past the end time, so re-saving the settings with the same end
# time (or with only the size changed) doesn't queue the same wipe twice.
WIPE_GUARD_MARGIN = timedelta(hours=1)
def _wipe_guard_key(settings_id: int, ends_at_ms: int) -> str:
return f"place:wipe:{settings_id}:{ends_at_ms}"
def schedule_wipe(place_settings: PlaceSettings) -> bool:
"""Queue the wipe for this end time, unless it's already queued or the end
time is already past. Safe to call on every save."""
ends_at = place_settings.placement_ends_at
if ends_at is None or ends_at <= timezone.now():
return False
ends_at_ms = to_epoch_ms(ends_at)
timeout = int((ends_at - timezone.now() + WIPE_GUARD_MARGIN).total_seconds())
if not cache.add(_wipe_guard_key(place_settings.id, ends_at_ms), True, timeout):
return False
wipe_canvas_task.using(run_after=ends_at).enqueue(place_settings.id, ends_at_ms)
return True
@task
def wipe_canvas_task(settings_id: int, ends_at_ms: int):
"""Broadcast the wipe wave, if `ends_at_ms` is still the event's end time -
an admin moving or clearing it leaves the old job queued, it just stops
here."""
place_settings = (
PlaceSettings.objects.filter(id=settings_id).select_related("event").first()
)
if place_settings is None or place_settings.placement_ends_at is None:
return
if to_epoch_ms(place_settings.placement_ends_at) != ends_at_ms:
return
channel_layer = get_channel_layer()
if channel_layer is None:
return
async_to_sync(channel_layer.group_send)(
place_group(place_settings.event.path), {"type": "wipe"}
)
+210
View File
@@ -0,0 +1,210 @@
from datetime import timedelta
from io import BytesIO
from unittest import mock
from django.core.cache import cache
from django.test import TestCase, override_settings
from django.utils import timezone
from PIL import Image
from accounts.models import CustomUser
from events.models import Event
from games.models import EventGame, Game
from .models import PixelPlacement, PlaceSettings
from .tasks import schedule_wipe, wipe_canvas_task
from .wire import to_epoch_ms
URL = "/api/events/event/place/stats"
CANVAS_URL = "/api/events/event/place/canvas"
FINAL_URL = "/api/events/event/place/final.png"
LOCMEM_CACHE = {"default": {"BACKEND": "django.core.cache.backends.locmem.LocMemCache"}}
@mock.patch("place.stats.read_canvas")
class PlaceStatsTests(TestCase):
def setUp(self):
self.event = Event.objects.create(name="Event", path="event")
place = Game.objects.create(name="Place", path="place", custom_path=True)
EventGame.objects.create(event=self.event, game=place)
PlaceSettings.objects.create(event=self.event, width=4, height=2)
self.alice = CustomUser.objects.create_user(username="alice", password="x")
self.bob = CustomUser.objects.create_user(username="bob", password="x")
self.admin = CustomUser.objects.create_user(
username="admin", password="x", is_staff=True
)
def place(self, player, x, y, color_index):
PixelPlacement.objects.create(
event=self.event, player=player, x=x, y=y, color_index=color_index
)
def test_requires_staff(self, _):
self.client.force_login(self.alice)
response = self.client.get(URL)
self.assertEqual(response.status_code, 401)
def test_empty_game(self, read_canvas):
read_canvas.return_value = b""
self.client.force_login(self.admin)
data = self.client.get(URL).json()
self.assertEqual(data["total_placements"], 0)
self.assertEqual(data["total_players"], 0)
self.assertEqual(data["coverage"], 0.0)
self.assertEqual(data["avg_placements_per_player"], 0.0)
self.assertEqual(data["colors"][0]["on_canvas"], 8)
self.assertEqual(data["per_hour"], [])
def test_stats(self, read_canvas):
self.place(self.alice, 0, 0, 5)
self.place(self.bob, 0, 0, 3)
self.place(self.alice, 0, 0, 5)
self.place(self.alice, 1, 0, 3)
# Outside the current grid, e.g. from before a shrink
self.place(self.bob, 9, 9, 3)
# Short canvas, Redis only padded up to the last written pixel
read_canvas.return_value = bytes([5, 3])
self.client.force_login(self.admin)
data = self.client.get(URL).json()
self.assertEqual(data["total_placements"], 5)
self.assertEqual(data["total_players"], 2)
self.assertEqual(data["pixels_touched"], 2)
self.assertEqual(data["coverage"], 0.25)
self.assertEqual(data["overwrites"], 2)
self.assertEqual(data["avg_placements_per_player"], 2.5)
self.assertEqual(
data["top_players"],
[
{"username": "alice", "placements": 3},
{"username": "bob", "placements": 2},
],
)
self.assertEqual(
data["most_contested_pixels"][0],
{"x": 0, "y": 0, "placements": 3, "players": 2},
)
colors = {row["color_index"]: row for row in data["colors"]}
self.assertEqual(colors[5]["placements"], 2)
self.assertEqual(colors[3]["placements"], 3)
self.assertEqual(colors[5]["on_canvas"], 1)
self.assertEqual(colors[0]["on_canvas"], 6)
self.assertEqual(sum(row["placements"] for row in data["per_hour"]), 5)
@mock.patch("place.export.read_canvas")
class FinalPngTests(TestCase):
def setUp(self):
self.event = Event.objects.create(name="Event", path="event")
place = Game.objects.create(name="Place", path="place", custom_path=True)
EventGame.objects.create(event=self.event, game=place)
PlaceSettings.objects.create(
event=self.event,
width=2,
height=1,
# Ended, the real board is still exported
placement_ends_at=timezone.now() - timedelta(hours=1),
)
self.alice = CustomUser.objects.create_user(username="alice", password="x")
self.admin = CustomUser.objects.create_user(
username="admin", password="x", is_staff=True
)
def test_requires_staff(self, _):
self.client.force_login(self.alice)
response = self.client.get(FINAL_URL)
self.assertEqual(response.status_code, 401)
def test_final_png(self, read_canvas):
# Short canvas, Redis only padded up to the last written pixel
read_canvas.return_value = bytes([5])
self.client.force_login(self.admin)
response = self.client.get(FINAL_URL)
self.assertEqual(response["Content-Type"], "image/png")
image = Image.open(BytesIO(response.content))
self.assertEqual(image.size, (16, 8))
self.assertEqual(image.getpixel((0, 0)), (229, 0, 0))
self.assertEqual(image.getpixel((15, 0)), (255, 255, 255))
@override_settings(CACHES=LOCMEM_CACHE)
@mock.patch("place.signals.rebuild_canvas_from_history")
class PlacementEndTests(TestCase):
def setUp(self):
cache.clear()
self.event = Event.objects.create(name="Event", path="event")
place = Game.objects.create(name="Place", path="place", custom_path=True)
EventGame.objects.create(event=self.event, game=place)
self.alice = CustomUser.objects.create_user(username="alice", password="x")
def settings(self, ends_at):
with mock.patch("place.signals.schedule_wipe"):
return PlaceSettings.objects.create(
event=self.event, width=2, height=1, placement_ends_at=ends_at
)
@mock.patch("place.api.read_canvas")
def test_canvas_is_blank_once_ended(self, read_canvas, _):
read_canvas.return_value = bytes([5, 3])
place_settings = self.settings(timezone.now() + timedelta(hours=1))
self.client.force_login(self.alice)
self.assertEqual(self.client.get(CANVAS_URL).content[4:], bytes([5, 3]))
place_settings.placement_ends_at = timezone.now() - timedelta(seconds=1)
with mock.patch("place.signals.schedule_wipe"):
place_settings.save()
self.assertEqual(self.client.get(CANVAS_URL).content[4:], bytes(2))
@mock.patch("place.tasks.wipe_canvas_task")
def test_wipe_is_scheduled_once_per_end_time(self, task, _):
ends_at = timezone.now() + timedelta(hours=1)
place_settings = self.settings(ends_at)
self.assertTrue(schedule_wipe(place_settings))
self.assertFalse(schedule_wipe(place_settings))
task.using.assert_called_once_with(run_after=ends_at)
task.using.return_value.enqueue.assert_called_once_with(
place_settings.id, to_epoch_ms(ends_at)
)
@mock.patch("place.tasks.wipe_canvas_task")
def test_no_wipe_without_future_end(self, task, _):
self.assertFalse(schedule_wipe(self.settings(None)))
past = PlaceSettings(placement_ends_at=timezone.now() - timedelta(seconds=1))
self.assertFalse(schedule_wipe(past))
task.using.assert_not_called()
@mock.patch("place.tasks.get_channel_layer")
def test_task_broadcasts_wipe(self, get_channel_layer, _):
ends_at = timezone.now()
place_settings = self.settings(ends_at)
layer = get_channel_layer.return_value
layer.group_send = mock.AsyncMock()
wipe_canvas_task.call(place_settings.id, to_epoch_ms(ends_at))
layer.group_send.assert_awaited_once_with("place_room_event", {"type": "wipe"})
@mock.patch("place.tasks.get_channel_layer")
def test_task_skips_moved_end_time(self, get_channel_layer, _):
ends_at = timezone.now()
place_settings = self.settings(ends_at + timedelta(hours=1))
layer = get_channel_layer.return_value
layer.group_send = mock.AsyncMock()
wipe_canvas_task.call(place_settings.id, to_epoch_ms(ends_at))
layer.group_send.assert_not_awaited()
+14 -6
View File
@@ -6,8 +6,10 @@ either). Each message is a short string: a one-letter type tag followed by
'|'-separated fields, in a fixed order the client already knows from this '|'-separated fields, in a fixed order the client already knows from this
table: table:
s|<next>|<width>|<height> initial personal state, once per connection s|<next>|<width>|<height>|<end>
(next = epoch ms cooldown ends, or empty if free now) initial personal state, once per connection
(next = epoch ms cooldown ends, or empty if free now;
end = epoch ms placement ends, or empty if never)
p|<x>|<y>|<c> a pixel was placed - broadcast to everyone, p|<x>|<y>|<c> a pixel was placed - broadcast to everyone,
including the placer (no separate ack needed) including the placer (no separate ack needed)
k|<next> your own placement was accepted; carries your k|<next> your own placement was accepted; carries your
@@ -15,10 +17,16 @@ table:
r|c|<next> rejected: still on cooldown r|c|<next> rejected: still on cooldown
r|a rejected: not logged in r|a rejected: not logged in
r|i rejected: invalid x/y/color r|i rejected: invalid x/y/color
e|<width>|<height> an admin resized the grid for this event - r|d rejected: placement is over (past <end>)
broadcast to everyone. A client that sees this e|<width>|<height>|<end>
should re-fetch /api/.../place/canvas rather than an admin edited this event's settings (grid size
try to remap its local pixels. and/or end time) - broadcast to everyone.
If the size changed, a client should re-fetch
/api/.../place/canvas rather than try to remap its
local pixels.
w placement just ended - broadcast to everyone at
<end> (see tasks.py). Clients play the wipe wave
and blank their board.
Client -> server has exactly one message shape, the same as the broadcast: Client -> server has exactly one message shape, the same as the broadcast:
p|<x>|<y>|<c> p|<x>|<y>|<c>
+2 -2
View File
@@ -57,14 +57,14 @@ api.add_router("", market_router, tags=["market"])
# Health check endpoint # Health check endpoint
@api.get("/health") @api.get("/health", response=dict)
def health_check(request): def health_check(request):
"""Health check endpoint""" """Health check endpoint"""
return {"status": "healthy", "service": "polylan-submitter-api"} return {"status": "healthy", "service": "polylan-submitter-api"}
# Cache management endpoint # Cache management endpoint
@api.post("/cache/clear") @api.post("/cache/clear", response={200: dict, 403: dict})
def clear_cache(request: HttpRequest, event_path: str | None = None): def clear_cache(request: HttpRequest, event_path: str | None = None):
"""Clear API caches (admin only). Pass event_path to clear just that event's keys.""" """Clear API caches (admin only). Pass event_path to clear just that event's keys."""
if not request.user.is_authenticated or not request.user.is_staff: if not request.user.is_authenticated or not request.user.is_staff:
@@ -64,6 +64,26 @@ ALLOWED_HOSTS = [
if host if host
] ]
# TLS is terminated by the reverse proxy in front of the container, so daphne
# only ever sees plain http. Without these, Django compares the browser's
# `Origin: https://...` against `http://...` and rejects every POST (admin
# login included) with "CSRF verification failed - Origin checking failed".
# Full origins with scheme, e.g. "https://submitter.polylan.ch".
CSRF_TRUSTED_ORIGINS = [
origin
for origin in (os.environ.get("DJANGO_CSRF_TRUSTED_ORIGINS") or "").split(",")
if origin
]
# Trust the proxy's X-Forwarded-Proto so request.is_secure() /
# build_absolute_uri() report https. Only safe if the proxy overwrites that
# header (client-supplied values must not pass through) - opt-in for that
# reason.
if os.environ.get("DJANGO_BEHIND_TLS_PROXY", "false").lower() == "true":
SECURE_PROXY_SSL_HEADER = ("HTTP_X_FORWARDED_PROTO", "https")
CSRF_COOKIE_SECURE = True
SESSION_COOKIE_SECURE = True
# Application definition # Application definition
@@ -382,6 +402,6 @@ sentry_sdk.init(
dsn=SENTRY_DSN, dsn=SENTRY_DSN,
# Set traces_sample_rate to 1.0 to capture 100% # Set traces_sample_rate to 1.0 to capture 100%
# of transactions for tracing. # of transactions for tracing.
traces_sample_rate=1.0, traces_sample_rate=0.1,
environment=SENTRY_ENVIRONMENT, environment=SENTRY_ENVIRONMENT,
) )
@@ -56,6 +56,12 @@ def games_home(request: HttpRequest, event_path: str):
return render(request, "app.html") return render(request, "app.html")
@login_required
def planning_home(request: HttpRequest, event_path: str):
get_object_or_404(Event, path=event_path)
return render(request, "app.html")
@login_required @login_required
@require_game_enabled(OPUS_MAGNUM_APP_ID) @require_game_enabled(OPUS_MAGNUM_APP_ID)
def opus_magnum_home(request: HttpRequest, event_path: str): def opus_magnum_home(request: HttpRequest, event_path: str):
@@ -102,6 +108,7 @@ urlpatterns = [
path("cas/logout/", SimpleCASLogoutView.as_view(), name="cas_ng_logout"), path("cas/logout/", SimpleCASLogoutView.as_view(), name="cas_ng_logout"),
path("api/", api.urls), path("api/", api.urls),
path("<slug:event_path>/games", games_home, name="games.home"), path("<slug:event_path>/games", games_home, name="games.home"),
path("<slug:event_path>/planning", planning_home, name="planning.home"),
path("<slug:event_path>/market", market_home, name="market.home"), path("<slug:event_path>/market", market_home, name="market.home"),
path("<slug:event_path>/opus-magnum", opus_magnum_home, name="opus-magnum.home"), path("<slug:event_path>/opus-magnum", opus_magnum_home, name="opus-magnum.home"),
path("<slug:event_path>/noita", noita_home, name="noita.home"), path("<slug:event_path>/noita", noita_home, name="noita.home"),
+18 -3
View File
@@ -1,9 +1,10 @@
<script setup lang="ts"> <script setup lang="ts">
import { ref, onMounted, computed } from "vue"; import { ref, onMounted, computed } from "vue";
import { useI18n } from "vue-i18n"; import { useI18n } from "vue-i18n";
import { useTitle } from "@vueuse/core"; import { useStorage, useTitle } from "@vueuse/core";
import { gamesApiListEventSteamGames } from "./api"; import { gamesApiListEventSteamGames } from "./api";
import type { SteamGameOut } from "./api/types.gen"; import type { SteamGameOut } from "./api/types.gen";
import SteamLibraryCard from "./components/SteamLibraryCard.vue";
import SteamStoreCard from "./components/SteamStoreCard.vue"; import SteamStoreCard from "./components/SteamStoreCard.vue";
interface Props { interface Props {
@@ -17,6 +18,8 @@ useTitle(computed(() => t("games.title")));
const games = ref<SteamGameOut[]>([]); const games = ref<SteamGameOut[]>([]);
const loading = ref(true); const loading = ref(true);
// Library (vertical covers) by default, the store cards show the prices
const showPrices = useStorage("games.showPrices", true);
onMounted(async () => { onMounted(async () => {
const response = await gamesApiListEventSteamGames({ const response = await gamesApiListEventSteamGames({
@@ -33,11 +36,18 @@ onMounted(async () => {
<div class="flex-1 bg-base-300 flex justify-center px-4 py-12"> <div class="flex-1 bg-base-300 flex justify-center px-4 py-12">
<div class="w-full max-w-7xl"> <div class="w-full max-w-7xl">
<!-- Header --> <!-- Header -->
<div class="text-center mb-12"> <div class="text-center mb-8">
<h1 class="text-5xl font-bold mb-4">{{ t("games.title") }}</h1> <h1 class="text-5xl font-bold mb-4">{{ t("games.title") }}</h1>
<p class="text-xl text-base-content/70">{{ t("games.subtitle") }}</p> <p class="text-xl text-base-content/70">{{ t("games.subtitle") }}</p>
</div> </div>
<div class="flex justify-end mb-6">
<label class="label cursor-pointer gap-2">
<span>{{ t("games.showPrices") }}</span>
<input v-model="showPrices" type="checkbox" class="toggle toggle-primary" />
</label>
</div>
<!-- Loading --> <!-- Loading -->
<div v-if="loading" class="flex justify-center py-20"> <div v-if="loading" class="flex justify-center py-20">
<span class="loading loading-spinner loading-lg"></span> <span class="loading loading-spinner loading-lg"></span>
@@ -47,9 +57,14 @@ onMounted(async () => {
{{ t("games.empty") }} {{ t("games.empty") }}
</p> </p>
<div v-else class="grid grid-cols-1 lg:grid-cols-2 gap-8"> <div v-else-if="showPrices" class="grid grid-cols-1 lg:grid-cols-2 gap-8">
<SteamStoreCard v-for="game in games" :key="game.id" :game="game" /> <SteamStoreCard v-for="game in games" :key="game.id" :game="game" />
</div> </div>
<div v-else
class="grid grid-cols-[repeat(auto-fill,minmax(9rem,1fr))] sm:grid-cols-[repeat(auto-fill,minmax(11rem,1fr))] gap-4 sm:gap-6">
<SteamLibraryCard v-for="game in games" :key="game.id" :game="game" />
</div>
</div> </div>
</div> </div>
</template> </template>
+10 -4
View File
@@ -4,7 +4,7 @@ import { useRouter } from "vue-router";
import { useI18n } from "vue-i18n"; import { useI18n } from "vue-i18n";
import { useTitle } from "@vueuse/core"; import { useTitle } from "@vueuse/core";
import { useQuery } from "@tanstack/vue-query"; import { useQuery } from "@tanstack/vue-query";
import { eventGamesQuery } from "@/queries"; import { eventGamesQuery, eventPlanningQuery } from "@/queries";
import type { GamesApiListEventGamesResponse } from "./api/types.gen"; import type { GamesApiListEventGamesResponse } from "./api/types.gen";
interface Props { interface Props {
@@ -19,6 +19,8 @@ useTitle(computed(() => t("home.title")));
const { data: games, isPending: loading } = useQuery(eventGamesQuery(props.eventPath)); const { data: games, isPending: loading } = useQuery(eventGamesQuery(props.eventPath));
const hasSteamGames = computed(() => games.value?.some((game) => game.steam_app_id) ?? false); const hasSteamGames = computed(() => games.value?.some((game) => game.steam_app_id) ?? false);
const { data: planning } = useQuery(eventPlanningQuery(props.eventPath));
const hasPlanning = computed(() => !!planning.value?.length);
const imageErrors = ref<Set<number>>(new Set()); const imageErrors = ref<Set<number>>(new Set());
const getHeaderImage = (game: GamesApiListEventGamesResponse[number]) => { const getHeaderImage = (game: GamesApiListEventGamesResponse[number]) => {
@@ -86,9 +88,13 @@ const goToGame = (game: GamesApiListEventGamesResponse[number]) => {
</div> </div>
</div> </div>
<!-- Link to the Steam games page --> <!-- Links to the planning and the Steam games page -->
<div v-if="!loading && hasSteamGames" class="text-center mt-12"> <div v-if="!loading && (hasPlanning || hasSteamGames)" class="flex flex-wrap justify-center gap-4 mt-12">
<RouterLink :to="{ name: 'games', params: { eventPath } }" class="btn btn-outline"> <RouterLink v-if="hasPlanning" :to="{ name: 'planning', params: { eventPath } }" class="btn btn-outline">
<i class="mdi mdi-calendar-clock mr-2"></i>
{{ t("home.planning") }}
</RouterLink>
<RouterLink v-if="hasSteamGames" :to="{ name: 'games', params: { eventPath } }" class="btn btn-outline">
<i class="mdi mdi-steam mr-2"></i> <i class="mdi mdi-steam mr-2"></i>
{{ t("home.getTheGames") }} {{ t("home.getTheGames") }}
</RouterLink> </RouterLink>
+43 -16
View File
@@ -1,10 +1,11 @@
<script setup lang="ts"> <script setup lang="ts">
import { computed, onMounted, ref, watch } from "vue"; import { computed, onBeforeUnmount, onMounted, ref, watch } from "vue";
import { useI18n } from "vue-i18n"; import { useI18n } from "vue-i18n";
import { useTitle } from "@vueuse/core"; import { useTitle } from "@vueuse/core";
import { usePlaceSocket } from "@/composables/usePlaceSocket"; import { usePlaceSocket } from "@/composables/usePlaceSocket";
import { useLiveBadge } from "@/composables/useLiveBadge"; import { useLiveBadge } from "@/composables/useLiveBadge";
import { PALETTE } from "@/palette"; import { PALETTE } from "@/palette";
import { playWipeWave } from "@/placeWipe";
interface Props { interface Props {
eventPath: string; eventPath: string;
@@ -40,14 +41,26 @@ function drawPixel(x: number, y: number, colorIndex: number) {
pixelCtx.fillRect(x, y, 1, 1); pixelCtx.fillRect(x, y, 1, 1);
} }
let cancelWipe: (() => void) | null = null;
function wipe() {
if (!pixelCtx) return;
cancelWipe?.();
cancelWipe = playWipeWave(pixelCtx, gridWidth.value, gridHeight.value);
}
onBeforeUnmount(() => cancelWipe?.());
const { const {
connected, connected,
cooldownRemainingMs, cooldownRemainingMs,
placementEndMs,
placementEnded,
cooldownDurationSeconds, cooldownDurationSeconds,
gridWidth, gridWidth,
gridHeight, gridHeight,
place, place,
} = usePlaceSocket(props.eventPath, drawPixel); } = usePlaceSocket(props.eventPath, drawPixel, undefined, wipe);
useLiveBadge("place", connected); useLiveBadge("place", connected);
const overlayWidth = computed(() => gridWidth.value * PX_PER_CELL); const overlayWidth = computed(() => gridWidth.value * PX_PER_CELL);
@@ -55,6 +68,12 @@ const overlayHeight = computed(() => gridHeight.value * PX_PER_CELL);
const cooldownSecondsDisplay = computed(() => (cooldownRemainingMs.value / 1000).toFixed(1)); const cooldownSecondsDisplay = computed(() => (cooldownRemainingMs.value / 1000).toFixed(1));
const onCooldown = computed(() => cooldownRemainingMs.value > 0); const onCooldown = computed(() => cooldownRemainingMs.value > 0);
const canPlace = computed(() => !placementEnded.value && !onCooldown.value);
const placementEndDisplay = computed(() =>
placementEndMs.value !== null
? new Date(placementEndMs.value).toLocaleTimeString([], { hour: "2-digit", minute: "2-digit" })
: null,
);
// The overlay canvas never touches the pixel colors - it only draws grid // The overlay canvas never touches the pixel colors - it only draws grid
// lines plus a preview of the hovered cell, so it can freely redraw on // lines plus a preview of the hovered cell, so it can freely redraw on
@@ -86,7 +105,7 @@ function drawOverlay() {
} }
} }
if (hoveredCell.value && !onCooldown.value) { if (hoveredCell.value && canPlace.value) {
const { x, y } = hoveredCell.value; const { x, y } = hoveredCell.value;
gridCtx.fillStyle = `${PALETTE[selectedColorIndex.value]}80`; gridCtx.fillStyle = `${PALETTE[selectedColorIndex.value]}80`;
gridCtx.fillRect(x * PX_PER_CELL, y * PX_PER_CELL, PX_PER_CELL, PX_PER_CELL); gridCtx.fillRect(x * PX_PER_CELL, y * PX_PER_CELL, PX_PER_CELL, PX_PER_CELL);
@@ -96,7 +115,7 @@ function drawOverlay() {
} }
} }
watch([selectedColorIndex, onCooldown, showGrid, gridWidth, gridHeight], drawOverlay); watch([selectedColorIndex, canPlace, showGrid, gridWidth, gridHeight], drawOverlay);
onMounted(() => { onMounted(() => {
pixelCtx = pixelCanvasRef.value?.getContext("2d") ?? null; pixelCtx = pixelCanvasRef.value?.getContext("2d") ?? null;
@@ -125,7 +144,7 @@ function handleMouseLeave() {
} }
function handleClick(event: MouseEvent) { function handleClick(event: MouseEvent) {
if (onCooldown.value) return; if (!canPlace.value) return;
const { x, y } = cellFromEvent(event); const { x, y } = cellFromEvent(event);
place(x, y, selectedColorIndex.value); place(x, y, selectedColorIndex.value);
} }
@@ -133,20 +152,36 @@ function handleClick(event: MouseEvent) {
<template> <template>
<div class="flex-1 bg-base-200 flex flex-col items-center px-4 py-8 gap-6"> <div class="flex-1 bg-base-200 flex flex-col items-center px-4 py-8 gap-6">
<div class="relative w-full max-w-[512px]" :style="{ aspectRatio: `${gridWidth} / ${gridHeight}` }"> <!-- Sized to fill the width, but capped so the full height (minus the
navbar and the controls below) still fits in the viewport. -->
<div class="relative" :style="{
aspectRatio: `${gridWidth} / ${gridHeight}`,
width: `min(100%, calc((100dvh - 16rem) * ${gridWidth} / ${gridHeight}))`,
}">
<canvas ref="pixelCanvasRef" :width="gridWidth" :height="gridHeight" <canvas ref="pixelCanvasRef" :width="gridWidth" :height="gridHeight"
class="absolute inset-0 w-full h-full border border-base-300 rounded-box shadow-lg" :style="{ class="absolute inset-0 w-full h-full border border-base-300 rounded-box shadow-lg" :style="{
imageRendering: 'pixelated', imageRendering: 'pixelated',
cursor: onCooldown ? 'not-allowed' : 'crosshair', cursor: canPlace ? 'crosshair' : 'not-allowed',
}" @click="handleClick" @mousemove="handleMouseMove" @mouseleave="handleMouseLeave" /> }" @click="handleClick" @mousemove="handleMouseMove" @mouseleave="handleMouseLeave" />
<canvas ref="gridCanvasRef" :width="overlayWidth" :height="overlayHeight" <canvas ref="gridCanvasRef" :width="overlayWidth" :height="overlayHeight"
class="absolute inset-0 w-full h-full rounded-box pointer-events-none" /> class="absolute inset-0 w-full h-full rounded-box pointer-events-none" />
</div> </div>
<div class="flex items-center gap-2"> <!-- Timer shares the toggle row so showing it doesn't push the page past
the viewport height the grid is sized against. -->
<div class="flex items-center gap-4 h-8">
<button class="btn btn-ghost btn-sm" @click="showGrid = !showGrid"> <button class="btn btn-ghost btn-sm" @click="showGrid = !showGrid">
{{ showGrid ? t("place.hideGrid") : t("place.showGrid") }} {{ showGrid ? t("place.hideGrid") : t("place.showGrid") }}
</button> </button>
<span v-if="placementEnded" class="badge badge-warning">{{ t("place.placementEnded") }}</span>
<template v-else-if="onCooldown">
<span class="font-bold text-xl tabular-nums">{{ cooldownSecondsDisplay }}s</span>
<progress class="progress progress-primary w-48"
:value="cooldownDurationSeconds - cooldownRemainingMs / 1000" :max="cooldownDurationSeconds" />
</template>
<span v-if="placementEndDisplay && !placementEnded" class="text-sm opacity-70">
{{ t("place.endsAt", { time: placementEndDisplay }) }}
</span>
</div> </div>
<div class="flex flex-wrap justify-center gap-2 max-w-md"> <div class="flex flex-wrap justify-center gap-2 max-w-md">
@@ -154,13 +189,5 @@ function handleClick(event: MouseEvent) {
:class="selectedColorIndex === index ? 'border-primary scale-110' : 'border-base-300'" :class="selectedColorIndex === index ? 'border-primary scale-110' : 'border-base-300'"
:style="{ backgroundColor: color }" @click="selectedColorIndex = index" /> :style="{ backgroundColor: color }" @click="selectedColorIndex = index" />
</div> </div>
<div class="flex flex-col items-center gap-2">
<span v-if="onCooldown" class="font-bold text-2xl tabular-nums">
{{ cooldownSecondsDisplay }}s
</span>
<progress v-if="onCooldown" class="progress progress-primary w-48"
:value="cooldownDurationSeconds - cooldownRemainingMs / 1000" :max="cooldownDurationSeconds" />
</div>
</div> </div>
</template> </template>
+18 -2
View File
@@ -1,7 +1,8 @@
<script setup lang="ts"> <script setup lang="ts">
import { onMounted, ref } from "vue"; import { onBeforeUnmount, onMounted, ref } from "vue";
import { usePlaceSocket } from "@/composables/usePlaceSocket"; import { usePlaceSocket } from "@/composables/usePlaceSocket";
import { PALETTE } from "@/palette"; import { PALETTE } from "@/palette";
import { playWipeWave } from "@/placeWipe";
interface Props { interface Props {
eventPath: string; eventPath: string;
@@ -22,7 +23,22 @@ function drawPixel(x: number, y: number, colorIndex: number) {
ctx.fillRect(x, y, 1, 1); ctx.fillRect(x, y, 1, 1);
} }
const { connected, gridWidth, gridHeight } = usePlaceSocket(props.eventPath, drawPixel); let cancelWipe: (() => void) | null = null;
function wipe() {
if (!ctx) return;
cancelWipe?.();
cancelWipe = playWipeWave(ctx, gridWidth.value, gridHeight.value);
}
onBeforeUnmount(() => cancelWipe?.());
const { connected, gridWidth, gridHeight } = usePlaceSocket(
props.eventPath,
drawPixel,
undefined,
wipe,
);
onMounted(() => { onMounted(() => {
ctx = canvasRef.value?.getContext("2d") ?? null; ctx = canvasRef.value?.getContext("2d") ?? null;
+245
View File
@@ -0,0 +1,245 @@
<script setup lang="ts">
import { computed, useTemplateRef } from "vue";
import { useI18n } from "vue-i18n";
import { useElementSize, useTitle } from "@vueuse/core";
import { useQuery } from "@tanstack/vue-query";
import { eventPlanningQuery } from "@/queries";
import type { PlanningSlotOut } from "./api/types.gen";
import PlanningCover from "./components/PlanningCover.vue";
import PlanningMultiSlot from "./components/PlanningMultiSlot.vue";
interface Props {
eventPath: string;
}
const props = defineProps<Props>();
const { t } = useI18n();
useTitle(computed(() => t("planning.title")));
const { data: slots, isPending: loading } = useQuery(eventPlanningQuery(props.eventPath));
const HOUR = 3600e3;
// Hour height per px of column width: a 2h slot ends up close to the 2:3 cover ratio
const HOUR_RATIO = 104 / 150;
const BREAK_PX = 34;
const DAY_PX = 32;
const AXIS_PX = 56;
// Columns shrink to fit the page, the planning only scrolls sideways below the min
const MIN_COL_PX = 80;
const MAX_COL_PX = 150;
const GAP_PX = 10;
// The multi-anims column is the big one, its covers 1.75x the size of the others
const WIDE_RATIO = 1.75;
// Room on the left for the day names, they stick out of the time axis
const DAY_LABEL_ROOM_PX = 120;
// Empty runs at least this long (nights) get squashed into a thin break
const MIN_BREAK_HOURS = 3;
const fmtTime = new Intl.DateTimeFormat(undefined, { hour: "2-digit", minute: "2-digit", hourCycle: "h23" });
const fmtDay = new Intl.DateTimeFormat(undefined, { weekday: "long", day: "numeric", month: "short" });
interface Segment {
from: number;
to: number;
y: number;
h: number;
kind: "hour" | "idle" | "break" | "day";
label?: string;
}
interface Placed {
slot: PlanningSlotOut;
top: number;
height: number;
when: string;
}
const scroller = useTemplateRef<HTMLElement>("scroller");
const { width: available } = useElementSize(scroller);
const layout = computed(() => {
const list = (slots.value ?? []).map((slot) => ({
slot,
b: Date.parse(slot.begin),
e: Date.parse(slot.end),
}));
if (!list.length) return null;
// Unused columns are dropped, the multi-anims ones are wider
const columnIds = [...new Set(list.map(({ slot }) => slot.column))].sort((a, b) => a - b);
const isWide = (id: number) => list.some(({ slot }) => slot.column === id && slot.is_multi_anims);
const wideCount = columnIds.filter(isWide).length;
const fit =
(available.value - DAY_LABEL_ROOM_PX - AXIS_PX - (columnIds.length - 1) * GAP_PX) /
(columnIds.length + (WIDE_RATIO - 1) * wideCount);
const colPx = available.value ? Math.min(MAX_COL_PX, Math.max(MIN_COL_PX, fit)) : MAX_COL_PX;
const hourPx = colPx * HOUR_RATIO;
// Multi-anims run the whole event, only the other slots decide what's busy
const singles = list.filter(({ slot }) => !slot.is_multi_anims);
const busy = (t: number) => singles.some(({ b, e }) => b < t + HOUR && e > t);
const start = Math.floor(Math.min(...list.map(({ b }) => b)) / HOUR) * HOUR;
const end = Math.ceil(Math.max(...list.map(({ e }) => e)) / HOUR) * HOUR;
const segments: Segment[] = [];
let y = 0;
let lastDay = "";
for (let t = start; t < end;) {
if (busy(t)) {
// Each day gets its own header row, takes no time
const day = fmtDay.format(t);
if (day !== lastDay) {
segments.push({ from: t, to: t, y, h: DAY_PX, kind: "day", label: day });
y += DAY_PX;
lastDay = day;
}
segments.push({ from: t, to: t + HOUR, y, h: hourPx, kind: "hour" });
y += hourPx;
t += HOUR;
continue;
}
let u = t;
while (u < end && !busy(u)) u += HOUR;
const hours = (u - t) / HOUR;
const isBreak = hours >= MIN_BREAK_HOURS;
const h = isBreak ? BREAK_PX : hourPx * hours;
segments.push({ from: t, to: u, y, h, kind: isBreak ? "break" : "idle" });
y += h;
t = u;
}
// Day headers have no duration, they never contain a time
const timed = segments.filter((s) => s.kind !== "day");
const yOf = (t: number) => {
const s = timed.find((s) => t >= s.from && t < s.to) ?? timed[timed.length - 1]!;
return s.y + s.h * Math.min(1, (t - s.from) / (s.to - s.from));
};
const days = segments
.filter((s) => s.kind === "day")
.map((s) => ({ y: s.y, label: s.label! }));
// No tick right under a day header, it would sit on its line
const dayEnds = new Set(days.map((d) => d.y + DAY_PX));
const ticks = timed
.filter((s) => s.kind !== "break")
.flatMap((s) => {
const out = [];
for (let t = s.from; t < s.to; t += HOUR) out.push({ y: yOf(t), label: fmtTime.format(t) });
return out;
})
.filter((tick) => !dayEnds.has(tick.y));
const breaks = segments
.filter((s) => s.kind === "break")
.map((s) => ({ y: s.y, h: s.h, label: `${fmtTime.format(s.from)} – ${fmtTime.format(s.to)}` }));
let left = AXIS_PX;
const columns = columnIds.map((id) => {
const placed = list
.filter(({ slot }) => slot.column === id)
.map<Placed>(({ slot, b, e }) => ({
slot,
top: yOf(b) + 3,
height: yOf(e) - yOf(b) - 6,
when: `${fmtTime.format(b)} – ${fmtTime.format(e)}`,
}));
const width = isWide(id) ? WIDE_RATIO * colPx : colPx;
const column = { left, width, placed };
left += width + GAP_PX;
return column;
});
return {
height: y,
width: left - GAP_PX,
days,
ticks,
breaks,
columns,
};
});
</script>
<template>
<div class="flex-1 bg-base-300 flex justify-center px-4 py-12">
<!-- min-w-0: lets the planning scroll sideways instead of overflowing the page -->
<div class="w-full max-w-7xl min-w-0">
<div class="text-center mb-12">
<h1 class="text-5xl font-bold mb-4">{{ t("planning.title") }}</h1>
</div>
<div v-if="loading" class="flex justify-center py-20">
<span class="loading loading-spinner loading-lg"></span>
</div>
<p v-else-if="!layout" class="text-center text-base-content/50 py-20">
{{ t("planning.empty") }}
</p>
<!-- pr/pt/pb: room for the Fils rouges glow, the scroll box would clip it -->
<div v-else ref="scroller" class="overflow-x-auto pr-10 pt-4 pb-10">
<div class="relative" :style="{
width: `${layout.width}px`,
height: `${layout.height}px`,
marginLeft: `max(${DAY_LABEL_ROOM_PX}px, (100% - ${layout.width}px) / 2)`,
}">
<!-- Time axis: a header row per day, hour ticks on the side -->
<!-- Above the cards: slots running past midnight go over the header row -->
<div v-for="day in layout.days" :key="`day-${day.y}`"
class="absolute left-0 right-0 z-20 pointer-events-none border-b border-base-content/20 flex items-end text-sm font-semibold uppercase tracking-wide"
:style="{ top: `${day.y}px`, height: `${DAY_PX}px` }">
<!-- Ends at the time axis and grows to the left, never over the cards -->
<span class="absolute bottom-0 whitespace-nowrap bg-base-300 rounded-t px-2 py-0.5"
:style="{ right: `calc(100% - ${AXIS_PX}px)` }">{{ day.label }}</span>
</div>
<template v-for="tick in layout.ticks" :key="tick.y">
<span class="absolute -translate-y-1/2 text-xs text-base-content/40 text-right pr-2"
:style="{ top: `${tick.y}px`, width: `${AXIS_PX}px` }">
{{ tick.label }}
</span>
<div class="absolute right-0 border-t border-dashed border-base-content/5"
:style="{ top: `${tick.y}px`, left: `${AXIS_PX}px` }"></div>
</template>
<!-- Nights -->
<div v-for="b in layout.breaks" :key="`break-${b.y}`"
class="planning-break absolute left-0 right-0 rounded flex items-center justify-center text-xs text-base-content/40"
:style="{ top: `${b.y}px`, height: `${b.h}px` }">
{{ b.label }}
</div>
<!-- Slots -->
<div v-for="column in layout.columns" :key="column.left" class="absolute top-0 h-full"
:style="{ left: `${column.left}px`, width: `${column.width}px` }">
<template v-for="{ slot, top, height, when } in column.placed" :key="slot.id">
<!-- Multi-anims: one long shiny card, its games follow the scroll -->
<PlanningMultiSlot v-if="slot.is_multi_anims" :entry="slot" class="absolute inset-x-0"
:style="{ top: `${top}px`, height: `${height}px` }" />
<component :is="slot.games[0]?.store_url ? 'a' : 'div'" v-else
:href="slot.games[0]?.store_url || undefined" target="_blank" rel="noopener noreferrer"
class="group absolute inset-x-0 block rounded-md overflow-hidden bg-base-200 hover:bg-base-100
shadow-xl hover:shadow-2xl transition-all transform hover:-translate-y-2 hover:scale-[1.05] hover:z-10"
:style="{ top: `${top}px`, height: `${height}px` }">
<PlanningCover :game="slot.games[0] ?? { name: slot.title }" :color="slot.color" :when="when" />
<span class="absolute top-1.5 left-1.5 text-xs px-1.5 rounded bg-black/70 text-white opacity-0
group-hover:opacity-100 transition-opacity">
{{ when }}
</span>
</component>
</template>
</div>
</div>
</div>
</div>
</div>
</template>
<style scoped>
.planning-break {
background: repeating-linear-gradient(45deg, color-mix(in srgb, currentColor 6%, transparent) 0 6px, transparent 6px 12px);
}
</style>
@@ -3,8 +3,8 @@
import { type DefaultError, type InfiniteData, infiniteQueryOptions, queryOptions, type UseMutationOptions } from '@tanstack/vue-query'; import { type DefaultError, type InfiniteData, infiniteQueryOptions, queryOptions, type UseMutationOptions } from '@tanstack/vue-query';
import { client } from '../client.gen'; import { client } from '../client.gen';
import { animationsApiPuzzleResults, animationsApiResults, animationsApiTopSubmissions, clockApiCurrentState, clockApiMyStats, gamesApiListEventGames, gamesApiListEventSteamGames, gamesApiListGames, marketApiBetHistory, marketApiCloseMarket, marketApiCreateBet, marketApiGetUserPoints, marketApiListMarkets, marketApiListUserBets, marketApiResolveMarket, noitaApiGetLeaderboard, noitaApiGetResults, noitaApiSubmitLogFile, type Options, opusMagnumApiCreateSubmission, opusMagnumApiDeleteSubmission, opusMagnumApiGetCollection, opusMagnumApiGetStats, opusMagnumApiGetSubmission, opusMagnumApiListPuzzles, opusMagnumApiListResponsesNeedingValidation, opusMagnumApiListSubmissions, opusMagnumApiValidateAuto, opusMagnumApiValidateResponse, opusMagnumApiValidateSubmission, placeApiCanvas, placeApiEvolutionGif, polylanSubmitterApiClearCache, polylanSubmitterApiGetUserInfo, polylanSubmitterApiHealthCheck, submissionsApiCreateImageCrop, submissionsApiCreateSubmission, submissionsApiDeleteImageCrop, submissionsApiGetSubmission, submissionsApiListAvailableScopes, submissionsApiListMyScopes, submissionsApiListSubmissionsByGame, submissionsApiListUserSubmissions, submissionsApiProcessCropOcr, submissionsApiProcessFileOcr, submissionsApiStopSyncScopes, submissionsApiSyncScopes, submissionsApiSyncScopesStatus } from '../sdk.gen'; import { animationsApiPuzzleResults, animationsApiResults, animationsApiTopSubmissions, clockApiCurrentState, clockApiMyStats, gamesApiListEventGames, gamesApiListEventPlanning, gamesApiListEventSteamGames, gamesApiListGames, marketApiBetHistory, marketApiCloseMarket, marketApiCreateBet, marketApiGetUserPoints, marketApiListMarkets, marketApiListUserBets, marketApiResolveMarket, noitaApiGetLeaderboard, noitaApiGetResults, noitaApiSubmitLogFile, type Options, opusMagnumApiCreateSubmission, opusMagnumApiDeleteSubmission, opusMagnumApiGetCollection, opusMagnumApiGetStats, opusMagnumApiGetSubmission, opusMagnumApiListPuzzles, opusMagnumApiListResponseFiles, opusMagnumApiListResponsesNeedingValidation, opusMagnumApiListSubmissions, opusMagnumApiValidateAuto, opusMagnumApiValidateResponse, opusMagnumApiValidateSubmission, placeApiCanvas, placeApiEvolutionGif, placeApiFinalPng, placeApiHeatmapDecayGif, placeApiHeatmapEvolutionGif, placeApiHeatmapPng, placeApiPlacementsCsv, placeApiStats, polylanSubmitterApiClearCache, polylanSubmitterApiGetUserInfo, polylanSubmitterApiHealthCheck, submissionsApiCreateImageCrop, submissionsApiCreateSubmission, submissionsApiDeleteImageCrop, submissionsApiGetSubmission, submissionsApiListAvailableScopes, submissionsApiListMyScopes, submissionsApiListSubmissionsByGame, submissionsApiListUserSubmissions, submissionsApiProcessCropOcr, submissionsApiProcessFileOcr, submissionsApiStopSyncScopes, submissionsApiSyncScopes, submissionsApiSyncScopesStatus } from '../sdk.gen';
import type { AnimationsApiPuzzleResultsData, AnimationsApiPuzzleResultsResponse, AnimationsApiResultsData, AnimationsApiResultsResponse, AnimationsApiTopSubmissionsData, AnimationsApiTopSubmissionsResponse, ClockApiCurrentStateData, ClockApiCurrentStateResponse, ClockApiMyStatsData, ClockApiMyStatsResponse, GamesApiListEventGamesData, GamesApiListEventGamesResponse, GamesApiListEventSteamGamesData, GamesApiListEventSteamGamesResponse, GamesApiListGamesData, GamesApiListGamesResponse, MarketApiBetHistoryData, MarketApiBetHistoryResponse, MarketApiCloseMarketData, MarketApiCreateBetData, MarketApiCreateBetResponse, MarketApiGetUserPointsData, MarketApiGetUserPointsResponse, MarketApiListMarketsData, MarketApiListMarketsResponse, MarketApiListUserBetsData, MarketApiListUserBetsResponse, MarketApiResolveMarketData, MarketApiResolveMarketResponse, NoitaApiGetLeaderboardData, NoitaApiGetLeaderboardResponse, NoitaApiGetResultsData, NoitaApiGetResultsResponse, NoitaApiSubmitLogFileData, NoitaApiSubmitLogFileError, NoitaApiSubmitLogFileResponse, OpusMagnumApiCreateSubmissionData, OpusMagnumApiCreateSubmissionResponse, OpusMagnumApiDeleteSubmissionData, OpusMagnumApiGetCollectionData, OpusMagnumApiGetCollectionResponse, OpusMagnumApiGetStatsData, OpusMagnumApiGetSubmissionData, OpusMagnumApiGetSubmissionResponse, OpusMagnumApiListPuzzlesData, OpusMagnumApiListPuzzlesResponse, OpusMagnumApiListResponsesNeedingValidationData, OpusMagnumApiListResponsesNeedingValidationResponse, OpusMagnumApiListSubmissionsData, OpusMagnumApiListSubmissionsResponse, OpusMagnumApiValidateAutoData, OpusMagnumApiValidateAutoResponse, OpusMagnumApiValidateResponseData, OpusMagnumApiValidateResponseResponse, OpusMagnumApiValidateSubmissionData, OpusMagnumApiValidateSubmissionResponse, PlaceApiCanvasData, PlaceApiEvolutionGifData, PolylanSubmitterApiClearCacheData, PolylanSubmitterApiGetUserInfoData, PolylanSubmitterApiGetUserInfoResponse, PolylanSubmitterApiHealthCheckData, SubmissionsApiCreateImageCropData, SubmissionsApiCreateImageCropResponse, SubmissionsApiCreateSubmissionData, SubmissionsApiCreateSubmissionError, SubmissionsApiCreateSubmissionResponse, SubmissionsApiDeleteImageCropData, SubmissionsApiDeleteImageCropResponse, SubmissionsApiGetSubmissionData, SubmissionsApiGetSubmissionResponse, SubmissionsApiListAvailableScopesData, SubmissionsApiListAvailableScopesError, SubmissionsApiListAvailableScopesResponse, SubmissionsApiListMyScopesData, SubmissionsApiListMyScopesError, SubmissionsApiListMyScopesResponse, SubmissionsApiListSubmissionsByGameData, SubmissionsApiListSubmissionsByGameResponse, SubmissionsApiListUserSubmissionsData, SubmissionsApiListUserSubmissionsError, SubmissionsApiListUserSubmissionsResponse, SubmissionsApiProcessCropOcrData, SubmissionsApiProcessCropOcrResponse, SubmissionsApiProcessFileOcrData, SubmissionsApiProcessFileOcrResponse, SubmissionsApiStopSyncScopesData, SubmissionsApiStopSyncScopesError, SubmissionsApiStopSyncScopesResponse, SubmissionsApiSyncScopesData, SubmissionsApiSyncScopesError, SubmissionsApiSyncScopesResponse, SubmissionsApiSyncScopesStatusData, SubmissionsApiSyncScopesStatusError, SubmissionsApiSyncScopesStatusResponse } from '../types.gen'; import type { AnimationsApiPuzzleResultsData, AnimationsApiPuzzleResultsResponse, AnimationsApiResultsData, AnimationsApiResultsResponse, AnimationsApiTopSubmissionsData, AnimationsApiTopSubmissionsResponse, ClockApiCurrentStateData, ClockApiCurrentStateResponse, ClockApiMyStatsData, ClockApiMyStatsResponse, GamesApiListEventGamesData, GamesApiListEventGamesResponse, GamesApiListEventPlanningData, GamesApiListEventPlanningResponse, GamesApiListEventSteamGamesData, GamesApiListEventSteamGamesResponse, GamesApiListGamesData, GamesApiListGamesResponse, MarketApiBetHistoryData, MarketApiBetHistoryResponse, MarketApiCloseMarketData, MarketApiCreateBetData, MarketApiCreateBetResponse, MarketApiGetUserPointsData, MarketApiGetUserPointsResponse, MarketApiListMarketsData, MarketApiListMarketsResponse, MarketApiListUserBetsData, MarketApiListUserBetsResponse, MarketApiResolveMarketData, MarketApiResolveMarketResponse, NoitaApiGetLeaderboardData, NoitaApiGetLeaderboardResponse, NoitaApiGetResultsData, NoitaApiGetResultsResponse, NoitaApiSubmitLogFileData, NoitaApiSubmitLogFileError, NoitaApiSubmitLogFileResponse, OpusMagnumApiCreateSubmissionData, OpusMagnumApiCreateSubmissionError, OpusMagnumApiCreateSubmissionResponse, OpusMagnumApiDeleteSubmissionData, OpusMagnumApiDeleteSubmissionError, OpusMagnumApiDeleteSubmissionResponse, OpusMagnumApiGetCollectionData, OpusMagnumApiGetCollectionResponse, OpusMagnumApiGetStatsData, OpusMagnumApiGetSubmissionData, OpusMagnumApiGetSubmissionResponse, OpusMagnumApiListPuzzlesData, OpusMagnumApiListPuzzlesResponse, OpusMagnumApiListResponseFilesData, OpusMagnumApiListResponseFilesError, OpusMagnumApiListResponseFilesResponse, OpusMagnumApiListResponsesNeedingValidationData, OpusMagnumApiListResponsesNeedingValidationError, OpusMagnumApiListResponsesNeedingValidationResponse, OpusMagnumApiListSubmissionsData, OpusMagnumApiListSubmissionsResponse, OpusMagnumApiValidateAutoData, OpusMagnumApiValidateAutoError, OpusMagnumApiValidateAutoResponse, OpusMagnumApiValidateResponseData, OpusMagnumApiValidateResponseError, OpusMagnumApiValidateResponseResponse, OpusMagnumApiValidateSubmissionData, OpusMagnumApiValidateSubmissionError, OpusMagnumApiValidateSubmissionResponse, PlaceApiCanvasData, PlaceApiEvolutionGifData, PlaceApiFinalPngData, PlaceApiHeatmapDecayGifData, PlaceApiHeatmapEvolutionGifData, PlaceApiHeatmapPngData, PlaceApiPlacementsCsvData, PlaceApiStatsData, PlaceApiStatsResponse, PolylanSubmitterApiClearCacheData, PolylanSubmitterApiClearCacheError, PolylanSubmitterApiClearCacheResponse, PolylanSubmitterApiGetUserInfoData, PolylanSubmitterApiGetUserInfoResponse, PolylanSubmitterApiHealthCheckData, PolylanSubmitterApiHealthCheckResponse, SubmissionsApiCreateImageCropData, SubmissionsApiCreateImageCropError, SubmissionsApiCreateImageCropResponse, SubmissionsApiCreateSubmissionData, SubmissionsApiCreateSubmissionError, SubmissionsApiCreateSubmissionResponse, SubmissionsApiDeleteImageCropData, SubmissionsApiDeleteImageCropError, SubmissionsApiDeleteImageCropResponse, SubmissionsApiGetSubmissionData, SubmissionsApiGetSubmissionError, SubmissionsApiGetSubmissionResponse, SubmissionsApiListAvailableScopesData, SubmissionsApiListAvailableScopesError, SubmissionsApiListAvailableScopesResponse, SubmissionsApiListMyScopesData, SubmissionsApiListMyScopesError, SubmissionsApiListMyScopesResponse, SubmissionsApiListSubmissionsByGameData, SubmissionsApiListSubmissionsByGameError, SubmissionsApiListSubmissionsByGameResponse, SubmissionsApiListUserSubmissionsData, SubmissionsApiListUserSubmissionsError, SubmissionsApiListUserSubmissionsResponse, SubmissionsApiProcessCropOcrData, SubmissionsApiProcessCropOcrError, SubmissionsApiProcessCropOcrResponse, SubmissionsApiProcessFileOcrData, SubmissionsApiProcessFileOcrError, SubmissionsApiProcessFileOcrResponse, SubmissionsApiStopSyncScopesData, SubmissionsApiStopSyncScopesError, SubmissionsApiStopSyncScopesResponse, SubmissionsApiSyncScopesData, SubmissionsApiSyncScopesError, SubmissionsApiSyncScopesResponse, SubmissionsApiSyncScopesStatusData, SubmissionsApiSyncScopesStatusError, SubmissionsApiSyncScopesStatusResponse } from '../types.gen';
export type QueryKey<TOptions extends Options> = [ export type QueryKey<TOptions extends Options> = [
Pick<TOptions, 'baseUrl' | 'body' | 'headers' | 'path' | 'query'> & { Pick<TOptions, 'baseUrl' | 'body' | 'headers' | 'path' | 'query'> & {
@@ -46,7 +46,7 @@ export const polylanSubmitterApiHealthCheckQueryKey = (options?: Options<Polylan
* *
* Health check endpoint * Health check endpoint
*/ */
export const polylanSubmitterApiHealthCheckOptions = (options?: Options<PolylanSubmitterApiHealthCheckData>) => queryOptions<unknown, DefaultError, unknown, ReturnType<typeof polylanSubmitterApiHealthCheckQueryKey>>({ export const polylanSubmitterApiHealthCheckOptions = (options?: Options<PolylanSubmitterApiHealthCheckData>) => queryOptions<PolylanSubmitterApiHealthCheckResponse, DefaultError, PolylanSubmitterApiHealthCheckResponse, ReturnType<typeof polylanSubmitterApiHealthCheckQueryKey>>({
queryFn: async ({ queryKey, signal }) => { queryFn: async ({ queryKey, signal }) => {
const { data } = await polylanSubmitterApiHealthCheck({ const { data } = await polylanSubmitterApiHealthCheck({
...options, ...options,
@@ -64,8 +64,8 @@ export const polylanSubmitterApiHealthCheckOptions = (options?: Options<PolylanS
* *
* Clear API caches (admin only). Pass event_path to clear just that event's keys. * Clear API caches (admin only). Pass event_path to clear just that event's keys.
*/ */
export const polylanSubmitterApiClearCacheMutation = (options?: Partial<Options<PolylanSubmitterApiClearCacheData>>): UseMutationOptions<unknown, DefaultError, Options<PolylanSubmitterApiClearCacheData>> => { export const polylanSubmitterApiClearCacheMutation = (options?: Partial<Options<PolylanSubmitterApiClearCacheData>>): UseMutationOptions<PolylanSubmitterApiClearCacheResponse, PolylanSubmitterApiClearCacheError, Options<PolylanSubmitterApiClearCacheData>> => {
const mutationOptions: UseMutationOptions<unknown, DefaultError, Options<PolylanSubmitterApiClearCacheData>> = { const mutationOptions: UseMutationOptions<PolylanSubmitterApiClearCacheResponse, PolylanSubmitterApiClearCacheError, Options<PolylanSubmitterApiClearCacheData>> = {
mutationFn: async (fnOptions) => { mutationFn: async (fnOptions) => {
const { data } = await polylanSubmitterApiClearCache({ const { data } = await polylanSubmitterApiClearCache({
...options, ...options,
@@ -239,8 +239,8 @@ export const opusMagnumApiListSubmissionsInfiniteOptions = (options: Options<Opu
* *
* Create a new submission with multiple puzzle responses * Create a new submission with multiple puzzle responses
*/ */
export const opusMagnumApiCreateSubmissionMutation = (options?: Partial<Options<OpusMagnumApiCreateSubmissionData>>): UseMutationOptions<OpusMagnumApiCreateSubmissionResponse, DefaultError, Options<OpusMagnumApiCreateSubmissionData>> => { export const opusMagnumApiCreateSubmissionMutation = (options?: Partial<Options<OpusMagnumApiCreateSubmissionData>>): UseMutationOptions<OpusMagnumApiCreateSubmissionResponse, OpusMagnumApiCreateSubmissionError, Options<OpusMagnumApiCreateSubmissionData>> => {
const mutationOptions: UseMutationOptions<OpusMagnumApiCreateSubmissionResponse, DefaultError, Options<OpusMagnumApiCreateSubmissionData>> = { const mutationOptions: UseMutationOptions<OpusMagnumApiCreateSubmissionResponse, OpusMagnumApiCreateSubmissionError, Options<OpusMagnumApiCreateSubmissionData>> = {
mutationFn: async (fnOptions) => { mutationFn: async (fnOptions) => {
const { data } = await opusMagnumApiCreateSubmission({ const { data } = await opusMagnumApiCreateSubmission({
...options, ...options,
@@ -258,8 +258,8 @@ export const opusMagnumApiCreateSubmissionMutation = (options?: Partial<Options<
* *
* Delete a submission (admin only) * Delete a submission (admin only)
*/ */
export const opusMagnumApiDeleteSubmissionMutation = (options?: Partial<Options<OpusMagnumApiDeleteSubmissionData>>): UseMutationOptions<unknown, DefaultError, Options<OpusMagnumApiDeleteSubmissionData>> => { export const opusMagnumApiDeleteSubmissionMutation = (options?: Partial<Options<OpusMagnumApiDeleteSubmissionData>>): UseMutationOptions<OpusMagnumApiDeleteSubmissionResponse, OpusMagnumApiDeleteSubmissionError, Options<OpusMagnumApiDeleteSubmissionData>> => {
const mutationOptions: UseMutationOptions<unknown, DefaultError, Options<OpusMagnumApiDeleteSubmissionData>> = { const mutationOptions: UseMutationOptions<OpusMagnumApiDeleteSubmissionResponse, OpusMagnumApiDeleteSubmissionError, Options<OpusMagnumApiDeleteSubmissionData>> = {
mutationFn: async (fnOptions) => { mutationFn: async (fnOptions) => {
const { data } = await opusMagnumApiDeleteSubmission({ const { data } = await opusMagnumApiDeleteSubmission({
...options, ...options,
@@ -297,8 +297,8 @@ export const opusMagnumApiGetSubmissionOptions = (options: Options<OpusMagnumApi
* *
* Manually validate a puzzle response * Manually validate a puzzle response
*/ */
export const opusMagnumApiValidateResponseMutation = (options?: Partial<Options<OpusMagnumApiValidateResponseData>>): UseMutationOptions<OpusMagnumApiValidateResponseResponse, DefaultError, Options<OpusMagnumApiValidateResponseData>> => { export const opusMagnumApiValidateResponseMutation = (options?: Partial<Options<OpusMagnumApiValidateResponseData>>): UseMutationOptions<OpusMagnumApiValidateResponseResponse, OpusMagnumApiValidateResponseError, Options<OpusMagnumApiValidateResponseData>> => {
const mutationOptions: UseMutationOptions<OpusMagnumApiValidateResponseResponse, DefaultError, Options<OpusMagnumApiValidateResponseData>> = { const mutationOptions: UseMutationOptions<OpusMagnumApiValidateResponseResponse, OpusMagnumApiValidateResponseError, Options<OpusMagnumApiValidateResponseData>> = {
mutationFn: async (fnOptions) => { mutationFn: async (fnOptions) => {
const { data } = await opusMagnumApiValidateResponse({ const { data } = await opusMagnumApiValidateResponse({
...options, ...options,
@@ -316,8 +316,8 @@ export const opusMagnumApiValidateResponseMutation = (options?: Partial<Options<
* *
* Try to auto validate a puzzle response * Try to auto validate a puzzle response
*/ */
export const opusMagnumApiValidateAutoMutation = (options?: Partial<Options<OpusMagnumApiValidateAutoData>>): UseMutationOptions<OpusMagnumApiValidateAutoResponse, DefaultError, Options<OpusMagnumApiValidateAutoData>> => { export const opusMagnumApiValidateAutoMutation = (options?: Partial<Options<OpusMagnumApiValidateAutoData>>): UseMutationOptions<OpusMagnumApiValidateAutoResponse, OpusMagnumApiValidateAutoError, Options<OpusMagnumApiValidateAutoData>> => {
const mutationOptions: UseMutationOptions<OpusMagnumApiValidateAutoResponse, DefaultError, Options<OpusMagnumApiValidateAutoData>> = { const mutationOptions: UseMutationOptions<OpusMagnumApiValidateAutoResponse, OpusMagnumApiValidateAutoError, Options<OpusMagnumApiValidateAutoData>> = {
mutationFn: async (fnOptions) => { mutationFn: async (fnOptions) => {
const { data } = await opusMagnumApiValidateAuto({ const { data } = await opusMagnumApiValidateAuto({
...options, ...options,
@@ -337,7 +337,7 @@ export const opusMagnumApiListResponsesNeedingValidationQueryKey = (options: Opt
* *
* Get all responses that need manual validation * Get all responses that need manual validation
*/ */
export const opusMagnumApiListResponsesNeedingValidationOptions = (options: Options<OpusMagnumApiListResponsesNeedingValidationData>) => queryOptions<OpusMagnumApiListResponsesNeedingValidationResponse, DefaultError, OpusMagnumApiListResponsesNeedingValidationResponse, ReturnType<typeof opusMagnumApiListResponsesNeedingValidationQueryKey>>({ export const opusMagnumApiListResponsesNeedingValidationOptions = (options: Options<OpusMagnumApiListResponsesNeedingValidationData>) => queryOptions<OpusMagnumApiListResponsesNeedingValidationResponse, OpusMagnumApiListResponsesNeedingValidationError, OpusMagnumApiListResponsesNeedingValidationResponse, ReturnType<typeof opusMagnumApiListResponsesNeedingValidationQueryKey>>({
queryFn: async ({ queryKey, signal }) => { queryFn: async ({ queryKey, signal }) => {
const { data } = await opusMagnumApiListResponsesNeedingValidation({ const { data } = await opusMagnumApiListResponsesNeedingValidation({
...options, ...options,
@@ -350,13 +350,33 @@ export const opusMagnumApiListResponsesNeedingValidationOptions = (options: Opti
queryKey: opusMagnumApiListResponsesNeedingValidationQueryKey(options) queryKey: opusMagnumApiListResponsesNeedingValidationQueryKey(options)
}); });
export const opusMagnumApiListResponseFilesQueryKey = (options: Options<OpusMagnumApiListResponseFilesData>) => createQueryKey('opusMagnumApiListResponseFiles', options);
/**
* List Response Files
*
* Get the solution files of any player's response (admin only)
*/
export const opusMagnumApiListResponseFilesOptions = (options: Options<OpusMagnumApiListResponseFilesData>) => queryOptions<OpusMagnumApiListResponseFilesResponse, OpusMagnumApiListResponseFilesError, OpusMagnumApiListResponseFilesResponse, ReturnType<typeof opusMagnumApiListResponseFilesQueryKey>>({
queryFn: async ({ queryKey, signal }) => {
const { data } = await opusMagnumApiListResponseFiles({
...options,
...queryKey[0],
signal,
throwOnError: true
});
return data;
},
queryKey: opusMagnumApiListResponseFilesQueryKey(options)
});
/** /**
* Validate Submission * Validate Submission
* *
* Mark entire submission as validated * Mark entire submission as validated
*/ */
export const opusMagnumApiValidateSubmissionMutation = (options?: Partial<Options<OpusMagnumApiValidateSubmissionData>>): UseMutationOptions<OpusMagnumApiValidateSubmissionResponse, DefaultError, Options<OpusMagnumApiValidateSubmissionData>> => { export const opusMagnumApiValidateSubmissionMutation = (options?: Partial<Options<OpusMagnumApiValidateSubmissionData>>): UseMutationOptions<OpusMagnumApiValidateSubmissionResponse, OpusMagnumApiValidateSubmissionError, Options<OpusMagnumApiValidateSubmissionData>> => {
const mutationOptions: UseMutationOptions<OpusMagnumApiValidateSubmissionResponse, DefaultError, Options<OpusMagnumApiValidateSubmissionData>> = { const mutationOptions: UseMutationOptions<OpusMagnumApiValidateSubmissionResponse, OpusMagnumApiValidateSubmissionError, Options<OpusMagnumApiValidateSubmissionData>> = {
mutationFn: async (fnOptions) => { mutationFn: async (fnOptions) => {
const { data } = await opusMagnumApiValidateSubmission({ const { data } = await opusMagnumApiValidateSubmission({
...options, ...options,
@@ -551,6 +571,26 @@ export const gamesApiListEventSteamGamesOptions = (options: Options<GamesApiList
queryKey: gamesApiListEventSteamGamesQueryKey(options) queryKey: gamesApiListEventSteamGamesQueryKey(options)
}); });
export const gamesApiListEventPlanningQueryKey = (options: Options<GamesApiListEventPlanningData>) => createQueryKey('gamesApiListEventPlanning', options);
/**
* List Event Planning
*
* The event planning, with the covers of the games we know.
*/
export const gamesApiListEventPlanningOptions = (options: Options<GamesApiListEventPlanningData>) => queryOptions<GamesApiListEventPlanningResponse, DefaultError, GamesApiListEventPlanningResponse, ReturnType<typeof gamesApiListEventPlanningQueryKey>>({
queryFn: async ({ queryKey, signal }) => {
const { data } = await gamesApiListEventPlanning({
...options,
...queryKey[0],
signal,
throwOnError: true
});
return data;
},
queryKey: gamesApiListEventPlanningQueryKey(options)
});
export const submissionsApiListMyScopesQueryKey = (options: Options<SubmissionsApiListMyScopesData>) => createQueryKey('submissionsApiListMyScopes', options); export const submissionsApiListMyScopesQueryKey = (options: Options<SubmissionsApiListMyScopesData>) => createQueryKey('submissionsApiListMyScopes', options);
/** /**
@@ -695,7 +735,7 @@ export const submissionsApiListSubmissionsByGameQueryKey = (options: Options<Sub
/** /**
* List Submissions By Game * List Submissions By Game
*/ */
export const submissionsApiListSubmissionsByGameOptions = (options: Options<SubmissionsApiListSubmissionsByGameData>) => queryOptions<SubmissionsApiListSubmissionsByGameResponse, DefaultError, SubmissionsApiListSubmissionsByGameResponse, ReturnType<typeof submissionsApiListSubmissionsByGameQueryKey>>({ export const submissionsApiListSubmissionsByGameOptions = (options: Options<SubmissionsApiListSubmissionsByGameData>) => queryOptions<SubmissionsApiListSubmissionsByGameResponse, SubmissionsApiListSubmissionsByGameError, SubmissionsApiListSubmissionsByGameResponse, ReturnType<typeof submissionsApiListSubmissionsByGameQueryKey>>({
queryFn: async ({ queryKey, signal }) => { queryFn: async ({ queryKey, signal }) => {
const { data } = await submissionsApiListSubmissionsByGame({ const { data } = await submissionsApiListSubmissionsByGame({
...options, ...options,
@@ -713,7 +753,7 @@ export const submissionsApiGetSubmissionQueryKey = (options: Options<Submissions
/** /**
* Get Submission * Get Submission
*/ */
export const submissionsApiGetSubmissionOptions = (options: Options<SubmissionsApiGetSubmissionData>) => queryOptions<SubmissionsApiGetSubmissionResponse, DefaultError, SubmissionsApiGetSubmissionResponse, ReturnType<typeof submissionsApiGetSubmissionQueryKey>>({ export const submissionsApiGetSubmissionOptions = (options: Options<SubmissionsApiGetSubmissionData>) => queryOptions<SubmissionsApiGetSubmissionResponse, SubmissionsApiGetSubmissionError, SubmissionsApiGetSubmissionResponse, ReturnType<typeof submissionsApiGetSubmissionQueryKey>>({
queryFn: async ({ queryKey, signal }) => { queryFn: async ({ queryKey, signal }) => {
const { data } = await submissionsApiGetSubmission({ const { data } = await submissionsApiGetSubmission({
...options, ...options,
@@ -729,8 +769,8 @@ export const submissionsApiGetSubmissionOptions = (options: Options<SubmissionsA
/** /**
* Create Image Crop * Create Image Crop
*/ */
export const submissionsApiCreateImageCropMutation = (options?: Partial<Options<SubmissionsApiCreateImageCropData>>): UseMutationOptions<SubmissionsApiCreateImageCropResponse, DefaultError, Options<SubmissionsApiCreateImageCropData>> => { export const submissionsApiCreateImageCropMutation = (options?: Partial<Options<SubmissionsApiCreateImageCropData>>): UseMutationOptions<SubmissionsApiCreateImageCropResponse, SubmissionsApiCreateImageCropError, Options<SubmissionsApiCreateImageCropData>> => {
const mutationOptions: UseMutationOptions<SubmissionsApiCreateImageCropResponse, DefaultError, Options<SubmissionsApiCreateImageCropData>> = { const mutationOptions: UseMutationOptions<SubmissionsApiCreateImageCropResponse, SubmissionsApiCreateImageCropError, Options<SubmissionsApiCreateImageCropData>> = {
mutationFn: async (fnOptions) => { mutationFn: async (fnOptions) => {
const { data } = await submissionsApiCreateImageCrop({ const { data } = await submissionsApiCreateImageCrop({
...options, ...options,
@@ -746,8 +786,8 @@ export const submissionsApiCreateImageCropMutation = (options?: Partial<Options<
/** /**
* Delete Image Crop * Delete Image Crop
*/ */
export const submissionsApiDeleteImageCropMutation = (options?: Partial<Options<SubmissionsApiDeleteImageCropData>>): UseMutationOptions<SubmissionsApiDeleteImageCropResponse, DefaultError, Options<SubmissionsApiDeleteImageCropData>> => { export const submissionsApiDeleteImageCropMutation = (options?: Partial<Options<SubmissionsApiDeleteImageCropData>>): UseMutationOptions<SubmissionsApiDeleteImageCropResponse, SubmissionsApiDeleteImageCropError, Options<SubmissionsApiDeleteImageCropData>> => {
const mutationOptions: UseMutationOptions<SubmissionsApiDeleteImageCropResponse, DefaultError, Options<SubmissionsApiDeleteImageCropData>> = { const mutationOptions: UseMutationOptions<SubmissionsApiDeleteImageCropResponse, SubmissionsApiDeleteImageCropError, Options<SubmissionsApiDeleteImageCropData>> = {
mutationFn: async (fnOptions) => { mutationFn: async (fnOptions) => {
const { data } = await submissionsApiDeleteImageCrop({ const { data } = await submissionsApiDeleteImageCrop({
...options, ...options,
@@ -763,8 +803,8 @@ export const submissionsApiDeleteImageCropMutation = (options?: Partial<Options<
/** /**
* Process File Ocr * Process File Ocr
*/ */
export const submissionsApiProcessFileOcrMutation = (options?: Partial<Options<SubmissionsApiProcessFileOcrData>>): UseMutationOptions<SubmissionsApiProcessFileOcrResponse, DefaultError, Options<SubmissionsApiProcessFileOcrData>> => { export const submissionsApiProcessFileOcrMutation = (options?: Partial<Options<SubmissionsApiProcessFileOcrData>>): UseMutationOptions<SubmissionsApiProcessFileOcrResponse, SubmissionsApiProcessFileOcrError, Options<SubmissionsApiProcessFileOcrData>> => {
const mutationOptions: UseMutationOptions<SubmissionsApiProcessFileOcrResponse, DefaultError, Options<SubmissionsApiProcessFileOcrData>> = { const mutationOptions: UseMutationOptions<SubmissionsApiProcessFileOcrResponse, SubmissionsApiProcessFileOcrError, Options<SubmissionsApiProcessFileOcrData>> = {
mutationFn: async (fnOptions) => { mutationFn: async (fnOptions) => {
const { data } = await submissionsApiProcessFileOcr({ const { data } = await submissionsApiProcessFileOcr({
...options, ...options,
@@ -780,8 +820,8 @@ export const submissionsApiProcessFileOcrMutation = (options?: Partial<Options<S
/** /**
* Process Crop Ocr * Process Crop Ocr
*/ */
export const submissionsApiProcessCropOcrMutation = (options?: Partial<Options<SubmissionsApiProcessCropOcrData>>): UseMutationOptions<SubmissionsApiProcessCropOcrResponse, DefaultError, Options<SubmissionsApiProcessCropOcrData>> => { export const submissionsApiProcessCropOcrMutation = (options?: Partial<Options<SubmissionsApiProcessCropOcrData>>): UseMutationOptions<SubmissionsApiProcessCropOcrResponse, SubmissionsApiProcessCropOcrError, Options<SubmissionsApiProcessCropOcrData>> => {
const mutationOptions: UseMutationOptions<SubmissionsApiProcessCropOcrResponse, DefaultError, Options<SubmissionsApiProcessCropOcrData>> = { const mutationOptions: UseMutationOptions<SubmissionsApiProcessCropOcrResponse, SubmissionsApiProcessCropOcrError, Options<SubmissionsApiProcessCropOcrData>> = {
mutationFn: async (fnOptions) => { mutationFn: async (fnOptions) => {
const { data } = await submissionsApiProcessCropOcr({ const { data } = await submissionsApiProcessCropOcr({
...options, ...options,
@@ -836,7 +876,8 @@ export const placeApiCanvasQueryKey = (options: Options<PlaceApiCanvasData>) =>
* Canvas * Canvas
* *
* The one-time full-grid load. Every placement after that arrives as a * The one-time full-grid load. Every placement after that arrives as a
* single websocket message, never a re-fetch. * single websocket message, never a re-fetch. Once placement is over the
* board is shown wiped (Redis keeps the real final board, see tasks.py).
*/ */
export const placeApiCanvasOptions = (options: Options<PlaceApiCanvasData>) => queryOptions<unknown, DefaultError, unknown, ReturnType<typeof placeApiCanvasQueryKey>>({ export const placeApiCanvasOptions = (options: Options<PlaceApiCanvasData>) => queryOptions<unknown, DefaultError, unknown, ReturnType<typeof placeApiCanvasQueryKey>>({
queryFn: async ({ queryKey, signal }) => { queryFn: async ({ queryKey, signal }) => {
@@ -857,6 +898,9 @@ export const placeApiEvolutionGifQueryKey = (options: Options<PlaceApiEvolutionG
* Evolution Gif * Evolution Gif
* *
* Admin-only: replays the full placement history as an animated GIF. * Admin-only: replays the full placement history as an animated GIF.
*
* `players` is an optional comma-separated list of usernames to only
* replay those players' placements (combined).
*/ */
export const placeApiEvolutionGifOptions = (options: Options<PlaceApiEvolutionGifData>) => queryOptions<unknown, DefaultError, unknown, ReturnType<typeof placeApiEvolutionGifQueryKey>>({ export const placeApiEvolutionGifOptions = (options: Options<PlaceApiEvolutionGifData>) => queryOptions<unknown, DefaultError, unknown, ReturnType<typeof placeApiEvolutionGifQueryKey>>({
queryFn: async ({ queryKey, signal }) => { queryFn: async ({ queryKey, signal }) => {
@@ -871,6 +915,141 @@ export const placeApiEvolutionGifOptions = (options: Options<PlaceApiEvolutionGi
queryKey: placeApiEvolutionGifQueryKey(options) queryKey: placeApiEvolutionGifQueryKey(options)
}); });
export const placeApiFinalPngQueryKey = (options: Options<PlaceApiFinalPngData>) => createQueryKey('placeApiFinalPng', options);
/**
* Final Png
*
* Admin-only: the real final board as a PNG, even once placement is
* over and everyone else sees it wiped.
*/
export const placeApiFinalPngOptions = (options: Options<PlaceApiFinalPngData>) => queryOptions<unknown, DefaultError, unknown, ReturnType<typeof placeApiFinalPngQueryKey>>({
queryFn: async ({ queryKey, signal }) => {
const { data } = await placeApiFinalPng({
...options,
...queryKey[0],
signal,
throwOnError: true
});
return data;
},
queryKey: placeApiFinalPngQueryKey(options)
});
export const placeApiHeatmapPngQueryKey = (options: Options<PlaceApiHeatmapPngData>) => createQueryKey('placeApiHeatmapPng', options);
/**
* Heatmap Png
*
* Admin-only: how many times each pixel was placed, as a heatmap PNG.
*
* `players` is an optional comma-separated list of usernames to only
* count those players' placements (combined).
*/
export const placeApiHeatmapPngOptions = (options: Options<PlaceApiHeatmapPngData>) => queryOptions<unknown, DefaultError, unknown, ReturnType<typeof placeApiHeatmapPngQueryKey>>({
queryFn: async ({ queryKey, signal }) => {
const { data } = await placeApiHeatmapPng({
...options,
...queryKey[0],
signal,
throwOnError: true
});
return data;
},
queryKey: placeApiHeatmapPngQueryKey(options)
});
export const placeApiHeatmapEvolutionGifQueryKey = (options: Options<PlaceApiHeatmapEvolutionGifData>) => createQueryKey('placeApiHeatmapEvolutionGif', options);
/**
* Heatmap Evolution Gif
*
* Admin-only: the heatmap building up over time, as an animated GIF.
*
* `players` is an optional comma-separated list of usernames to only
* count those players' placements (combined).
*/
export const placeApiHeatmapEvolutionGifOptions = (options: Options<PlaceApiHeatmapEvolutionGifData>) => queryOptions<unknown, DefaultError, unknown, ReturnType<typeof placeApiHeatmapEvolutionGifQueryKey>>({
queryFn: async ({ queryKey, signal }) => {
const { data } = await placeApiHeatmapEvolutionGif({
...options,
...queryKey[0],
signal,
throwOnError: true
});
return data;
},
queryKey: placeApiHeatmapEvolutionGifQueryKey(options)
});
export const placeApiHeatmapDecayGifQueryKey = (options: Options<PlaceApiHeatmapDecayGifData>) => createQueryKey('placeApiHeatmapDecayGif', options);
/**
* Heatmap Decay Gif
*
* Admin-only: the heatmap over time, but heat decays so pixels nobody
* touches anymore fade back to white.
*
* `players` is an optional comma-separated list of usernames to only
* count those players' placements (combined). `mode` is "placements"
* (decay per placement, `half_life` in placements, defaults to 10 frames'
* worth) or "time" (decay over time, `half_life` in minutes, defaults
* to 60).
*/
export const placeApiHeatmapDecayGifOptions = (options: Options<PlaceApiHeatmapDecayGifData>) => queryOptions<unknown, DefaultError, unknown, ReturnType<typeof placeApiHeatmapDecayGifQueryKey>>({
queryFn: async ({ queryKey, signal }) => {
const { data } = await placeApiHeatmapDecayGif({
...options,
...queryKey[0],
signal,
throwOnError: true
});
return data;
},
queryKey: placeApiHeatmapDecayGifQueryKey(options)
});
export const placeApiStatsQueryKey = (options: Options<PlaceApiStatsData>) => createQueryKey('placeApiStats', options);
/**
* Stats
*
* Admin-only: aggregated stats about the game - totals, coverage, top
* players, most contested pixels, color usage and activity per hour.
*/
export const placeApiStatsOptions = (options: Options<PlaceApiStatsData>) => queryOptions<PlaceApiStatsResponse, DefaultError, PlaceApiStatsResponse, ReturnType<typeof placeApiStatsQueryKey>>({
queryFn: async ({ queryKey, signal }) => {
const { data } = await placeApiStats({
...options,
...queryKey[0],
signal,
throwOnError: true
});
return data;
},
queryKey: placeApiStatsQueryKey(options)
});
export const placeApiPlacementsCsvQueryKey = (options: Options<PlaceApiPlacementsCsvData>) => createQueryKey('placeApiPlacementsCsv', options);
/**
* Placements Csv
*
* Admin-only: pixel placement count per player, most active first.
*/
export const placeApiPlacementsCsvOptions = (options: Options<PlaceApiPlacementsCsvData>) => queryOptions<unknown, DefaultError, unknown, ReturnType<typeof placeApiPlacementsCsvQueryKey>>({
queryFn: async ({ queryKey, signal }) => {
const { data } = await placeApiPlacementsCsv({
...options,
...queryKey[0],
signal,
throwOnError: true
});
return data;
},
queryKey: placeApiPlacementsCsvQueryKey(options)
});
export const marketApiListMarketsQueryKey = (options: Options<MarketApiListMarketsData>) => createQueryKey('marketApiListMarkets', options); export const marketApiListMarketsQueryKey = (options: Options<MarketApiListMarketsData>) => createQueryKey('marketApiListMarkets', options);
/** /**
File diff suppressed because one or more lines are too long
+138 -15
View File
@@ -2,7 +2,7 @@
import { type Client, formDataBodySerializer, type Options as Options2, type TDataShape } from './client'; import { type Client, formDataBodySerializer, type Options as Options2, type TDataShape } from './client';
import { client } from './client.gen'; import { client } from './client.gen';
import type { AnimationsApiPuzzleResultsData, AnimationsApiPuzzleResultsResponses, AnimationsApiResultsData, AnimationsApiResultsResponses, AnimationsApiTopSubmissionsData, AnimationsApiTopSubmissionsResponses, ClockApiCurrentStateData, ClockApiCurrentStateResponses, ClockApiMyStatsData, ClockApiMyStatsResponses, GamesApiListEventGamesData, GamesApiListEventGamesResponses, GamesApiListEventSteamGamesData, GamesApiListEventSteamGamesResponses, GamesApiListGamesData, GamesApiListGamesResponses, MarketApiBetHistoryData, MarketApiBetHistoryResponses, MarketApiCloseMarketData, MarketApiCloseMarketResponses, MarketApiCreateBetData, MarketApiCreateBetResponses, MarketApiGetUserPointsData, MarketApiGetUserPointsResponses, MarketApiListMarketsData, MarketApiListMarketsResponses, MarketApiListUserBetsData, MarketApiListUserBetsResponses, MarketApiResolveMarketData, MarketApiResolveMarketResponses, NoitaApiGetLeaderboardData, NoitaApiGetLeaderboardResponses, NoitaApiGetResultsData, NoitaApiGetResultsResponses, NoitaApiSubmitLogFileData, NoitaApiSubmitLogFileErrors, NoitaApiSubmitLogFileResponses, OpusMagnumApiCreateSubmissionData, OpusMagnumApiCreateSubmissionResponses, OpusMagnumApiDeleteSubmissionData, OpusMagnumApiDeleteSubmissionResponses, OpusMagnumApiGetCollectionData, OpusMagnumApiGetCollectionResponses, OpusMagnumApiGetStatsData, OpusMagnumApiGetStatsResponses, OpusMagnumApiGetSubmissionData, OpusMagnumApiGetSubmissionResponses, OpusMagnumApiListPuzzlesData, OpusMagnumApiListPuzzlesResponses, OpusMagnumApiListResponsesNeedingValidationData, OpusMagnumApiListResponsesNeedingValidationResponses, OpusMagnumApiListSubmissionsData, OpusMagnumApiListSubmissionsResponses, OpusMagnumApiValidateAutoData, OpusMagnumApiValidateAutoResponses, OpusMagnumApiValidateResponseData, OpusMagnumApiValidateResponseResponses, OpusMagnumApiValidateSubmissionData, OpusMagnumApiValidateSubmissionResponses, PlaceApiCanvasData, PlaceApiCanvasResponses, PlaceApiEvolutionGifData, PlaceApiEvolutionGifResponses, PolylanSubmitterApiClearCacheData, PolylanSubmitterApiClearCacheResponses, PolylanSubmitterApiGetUserInfoData, PolylanSubmitterApiGetUserInfoResponses, PolylanSubmitterApiHealthCheckData, PolylanSubmitterApiHealthCheckResponses, SubmissionsApiCreateImageCropData, SubmissionsApiCreateImageCropResponses, SubmissionsApiCreateSubmissionData, SubmissionsApiCreateSubmissionErrors, SubmissionsApiCreateSubmissionResponses, SubmissionsApiDeleteImageCropData, SubmissionsApiDeleteImageCropResponses, SubmissionsApiGetSubmissionData, SubmissionsApiGetSubmissionResponses, SubmissionsApiListAvailableScopesData, SubmissionsApiListAvailableScopesErrors, SubmissionsApiListAvailableScopesResponses, SubmissionsApiListMyScopesData, SubmissionsApiListMyScopesErrors, SubmissionsApiListMyScopesResponses, SubmissionsApiListSubmissionsByGameData, SubmissionsApiListSubmissionsByGameResponses, SubmissionsApiListUserSubmissionsData, SubmissionsApiListUserSubmissionsErrors, SubmissionsApiListUserSubmissionsResponses, SubmissionsApiProcessCropOcrData, SubmissionsApiProcessCropOcrResponses, SubmissionsApiProcessFileOcrData, SubmissionsApiProcessFileOcrResponses, SubmissionsApiStopSyncScopesData, SubmissionsApiStopSyncScopesErrors, SubmissionsApiStopSyncScopesResponses, SubmissionsApiSyncScopesData, SubmissionsApiSyncScopesErrors, SubmissionsApiSyncScopesResponses, SubmissionsApiSyncScopesStatusData, SubmissionsApiSyncScopesStatusErrors, SubmissionsApiSyncScopesStatusResponses } from './types.gen'; import type { AnimationsApiPuzzleResultsData, AnimationsApiPuzzleResultsResponses, AnimationsApiResultsData, AnimationsApiResultsResponses, AnimationsApiTopSubmissionsData, AnimationsApiTopSubmissionsResponses, ClockApiCurrentStateData, ClockApiCurrentStateResponses, ClockApiMyStatsData, ClockApiMyStatsResponses, GamesApiListEventGamesData, GamesApiListEventGamesResponses, GamesApiListEventPlanningData, GamesApiListEventPlanningResponses, GamesApiListEventSteamGamesData, GamesApiListEventSteamGamesResponses, GamesApiListGamesData, GamesApiListGamesResponses, MarketApiBetHistoryData, MarketApiBetHistoryResponses, MarketApiCloseMarketData, MarketApiCloseMarketResponses, MarketApiCreateBetData, MarketApiCreateBetResponses, MarketApiGetUserPointsData, MarketApiGetUserPointsResponses, MarketApiListMarketsData, MarketApiListMarketsResponses, MarketApiListUserBetsData, MarketApiListUserBetsResponses, MarketApiResolveMarketData, MarketApiResolveMarketResponses, NoitaApiGetLeaderboardData, NoitaApiGetLeaderboardResponses, NoitaApiGetResultsData, NoitaApiGetResultsResponses, NoitaApiSubmitLogFileData, NoitaApiSubmitLogFileErrors, NoitaApiSubmitLogFileResponses, OpusMagnumApiCreateSubmissionData, OpusMagnumApiCreateSubmissionErrors, OpusMagnumApiCreateSubmissionResponses, OpusMagnumApiDeleteSubmissionData, OpusMagnumApiDeleteSubmissionErrors, OpusMagnumApiDeleteSubmissionResponses, OpusMagnumApiGetCollectionData, OpusMagnumApiGetCollectionResponses, OpusMagnumApiGetStatsData, OpusMagnumApiGetStatsResponses, OpusMagnumApiGetSubmissionData, OpusMagnumApiGetSubmissionResponses, OpusMagnumApiListPuzzlesData, OpusMagnumApiListPuzzlesResponses, OpusMagnumApiListResponseFilesData, OpusMagnumApiListResponseFilesErrors, OpusMagnumApiListResponseFilesResponses, OpusMagnumApiListResponsesNeedingValidationData, OpusMagnumApiListResponsesNeedingValidationErrors, OpusMagnumApiListResponsesNeedingValidationResponses, OpusMagnumApiListSubmissionsData, OpusMagnumApiListSubmissionsResponses, OpusMagnumApiValidateAutoData, OpusMagnumApiValidateAutoErrors, OpusMagnumApiValidateAutoResponses, OpusMagnumApiValidateResponseData, OpusMagnumApiValidateResponseErrors, OpusMagnumApiValidateResponseResponses, OpusMagnumApiValidateSubmissionData, OpusMagnumApiValidateSubmissionErrors, OpusMagnumApiValidateSubmissionResponses, PlaceApiCanvasData, PlaceApiCanvasResponses, PlaceApiEvolutionGifData, PlaceApiEvolutionGifResponses, PlaceApiFinalPngData, PlaceApiFinalPngResponses, PlaceApiHeatmapDecayGifData, PlaceApiHeatmapDecayGifResponses, PlaceApiHeatmapEvolutionGifData, PlaceApiHeatmapEvolutionGifResponses, PlaceApiHeatmapPngData, PlaceApiHeatmapPngResponses, PlaceApiPlacementsCsvData, PlaceApiPlacementsCsvResponses, PlaceApiStatsData, PlaceApiStatsResponses, PolylanSubmitterApiClearCacheData, PolylanSubmitterApiClearCacheErrors, PolylanSubmitterApiClearCacheResponses, PolylanSubmitterApiGetUserInfoData, PolylanSubmitterApiGetUserInfoResponses, PolylanSubmitterApiHealthCheckData, PolylanSubmitterApiHealthCheckResponses, SubmissionsApiCreateImageCropData, SubmissionsApiCreateImageCropErrors, SubmissionsApiCreateImageCropResponses, SubmissionsApiCreateSubmissionData, SubmissionsApiCreateSubmissionErrors, SubmissionsApiCreateSubmissionResponses, SubmissionsApiDeleteImageCropData, SubmissionsApiDeleteImageCropErrors, SubmissionsApiDeleteImageCropResponses, SubmissionsApiGetSubmissionData, SubmissionsApiGetSubmissionErrors, SubmissionsApiGetSubmissionResponses, SubmissionsApiListAvailableScopesData, SubmissionsApiListAvailableScopesErrors, SubmissionsApiListAvailableScopesResponses, SubmissionsApiListMyScopesData, SubmissionsApiListMyScopesErrors, SubmissionsApiListMyScopesResponses, SubmissionsApiListSubmissionsByGameData, SubmissionsApiListSubmissionsByGameErrors, SubmissionsApiListSubmissionsByGameResponses, SubmissionsApiListUserSubmissionsData, SubmissionsApiListUserSubmissionsErrors, SubmissionsApiListUserSubmissionsResponses, SubmissionsApiProcessCropOcrData, SubmissionsApiProcessCropOcrErrors, SubmissionsApiProcessCropOcrResponses, SubmissionsApiProcessFileOcrData, SubmissionsApiProcessFileOcrErrors, SubmissionsApiProcessFileOcrResponses, SubmissionsApiStopSyncScopesData, SubmissionsApiStopSyncScopesErrors, SubmissionsApiStopSyncScopesResponses, SubmissionsApiSyncScopesData, SubmissionsApiSyncScopesErrors, SubmissionsApiSyncScopesResponses, SubmissionsApiSyncScopesStatusData, SubmissionsApiSyncScopesStatusErrors, SubmissionsApiSyncScopesStatusResponses } from './types.gen';
export type Options<TData extends TDataShape = TDataShape, ThrowOnError extends boolean = boolean, TResponse = unknown> = Options2<TData, ThrowOnError, TResponse> & { export type Options<TData extends TDataShape = TDataShape, ThrowOnError extends boolean = boolean, TResponse = unknown> = Options2<TData, ThrowOnError, TResponse> & {
/** /**
@@ -30,7 +30,7 @@ export const polylanSubmitterApiHealthCheck = <ThrowOnError extends boolean = fa
* *
* Clear API caches (admin only). Pass event_path to clear just that event's keys. * Clear API caches (admin only). Pass event_path to clear just that event's keys.
*/ */
export const polylanSubmitterApiClearCache = <ThrowOnError extends boolean = false>(options?: Options<PolylanSubmitterApiClearCacheData, ThrowOnError>) => (options?.client ?? client).post<PolylanSubmitterApiClearCacheResponses, unknown, ThrowOnError>({ url: '/api/cache/clear', ...options }); export const polylanSubmitterApiClearCache = <ThrowOnError extends boolean = false>(options?: Options<PolylanSubmitterApiClearCacheData, ThrowOnError>) => (options?.client ?? client).post<PolylanSubmitterApiClearCacheResponses, PolylanSubmitterApiClearCacheErrors, ThrowOnError>({ url: '/api/cache/clear', ...options });
/** /**
* Get User Info * Get User Info
@@ -70,7 +70,7 @@ export const opusMagnumApiListSubmissions = <ThrowOnError extends boolean = fals
* *
* Create a new submission with multiple puzzle responses * Create a new submission with multiple puzzle responses
*/ */
export const opusMagnumApiCreateSubmission = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiCreateSubmissionData, ThrowOnError>) => (options.client ?? client).post<OpusMagnumApiCreateSubmissionResponses, unknown, ThrowOnError>({ export const opusMagnumApiCreateSubmission = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiCreateSubmissionData, ThrowOnError>) => (options.client ?? client).post<OpusMagnumApiCreateSubmissionResponses, OpusMagnumApiCreateSubmissionErrors, ThrowOnError>({
...formDataBodySerializer, ...formDataBodySerializer,
url: '/api/events/{event_path}/opus-magnum/submissions', url: '/api/events/{event_path}/opus-magnum/submissions',
...options, ...options,
@@ -85,7 +85,7 @@ export const opusMagnumApiCreateSubmission = <ThrowOnError extends boolean = fal
* *
* Delete a submission (admin only) * Delete a submission (admin only)
*/ */
export const opusMagnumApiDeleteSubmission = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiDeleteSubmissionData, ThrowOnError>) => (options.client ?? client).delete<OpusMagnumApiDeleteSubmissionResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/opus-magnum/submissions/{submission_id}', ...options }); export const opusMagnumApiDeleteSubmission = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiDeleteSubmissionData, ThrowOnError>) => (options.client ?? client).delete<OpusMagnumApiDeleteSubmissionResponses, OpusMagnumApiDeleteSubmissionErrors, ThrowOnError>({ url: '/api/events/{event_path}/opus-magnum/submissions/{submission_id}', ...options });
/** /**
* Get Submission * Get Submission
@@ -99,7 +99,7 @@ export const opusMagnumApiGetSubmission = <ThrowOnError extends boolean = false>
* *
* Manually validate a puzzle response * Manually validate a puzzle response
*/ */
export const opusMagnumApiValidateResponse = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiValidateResponseData, ThrowOnError>) => (options.client ?? client).put<OpusMagnumApiValidateResponseResponses, unknown, ThrowOnError>({ export const opusMagnumApiValidateResponse = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiValidateResponseData, ThrowOnError>) => (options.client ?? client).put<OpusMagnumApiValidateResponseResponses, OpusMagnumApiValidateResponseErrors, ThrowOnError>({
url: '/api/events/{event_path}/opus-magnum/responses/{response_id}/validate', url: '/api/events/{event_path}/opus-magnum/responses/{response_id}/validate',
...options, ...options,
headers: { headers: {
@@ -113,21 +113,28 @@ export const opusMagnumApiValidateResponse = <ThrowOnError extends boolean = fal
* *
* Try to auto validate a puzzle response * Try to auto validate a puzzle response
*/ */
export const opusMagnumApiValidateAuto = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiValidateAutoData, ThrowOnError>) => (options.client ?? client).put<OpusMagnumApiValidateAutoResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/opus-magnum/responses/{response_id}/validate/auto', ...options }); export const opusMagnumApiValidateAuto = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiValidateAutoData, ThrowOnError>) => (options.client ?? client).put<OpusMagnumApiValidateAutoResponses, OpusMagnumApiValidateAutoErrors, ThrowOnError>({ url: '/api/events/{event_path}/opus-magnum/responses/{response_id}/validate/auto', ...options });
/** /**
* List Responses Needing Validation * List Responses Needing Validation
* *
* Get all responses that need manual validation * Get all responses that need manual validation
*/ */
export const opusMagnumApiListResponsesNeedingValidation = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiListResponsesNeedingValidationData, ThrowOnError>) => (options.client ?? client).get<OpusMagnumApiListResponsesNeedingValidationResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/opus-magnum/responses/needs-validation', ...options }); export const opusMagnumApiListResponsesNeedingValidation = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiListResponsesNeedingValidationData, ThrowOnError>) => (options.client ?? client).get<OpusMagnumApiListResponsesNeedingValidationResponses, OpusMagnumApiListResponsesNeedingValidationErrors, ThrowOnError>({ url: '/api/events/{event_path}/opus-magnum/responses/needs-validation', ...options });
/**
* List Response Files
*
* Get the solution files of any player's response (admin only)
*/
export const opusMagnumApiListResponseFiles = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiListResponseFilesData, ThrowOnError>) => (options.client ?? client).get<OpusMagnumApiListResponseFilesResponses, OpusMagnumApiListResponseFilesErrors, ThrowOnError>({ url: '/api/events/{event_path}/opus-magnum/responses/{response_id}/files', ...options });
/** /**
* Validate Submission * Validate Submission
* *
* Mark entire submission as validated * Mark entire submission as validated
*/ */
export const opusMagnumApiValidateSubmission = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiValidateSubmissionData, ThrowOnError>) => (options.client ?? client).post<OpusMagnumApiValidateSubmissionResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/opus-magnum/submissions/{submission_id}/validate', ...options }); export const opusMagnumApiValidateSubmission = <ThrowOnError extends boolean = false>(options: Options<OpusMagnumApiValidateSubmissionData, ThrowOnError>) => (options.client ?? client).post<OpusMagnumApiValidateSubmissionResponses, OpusMagnumApiValidateSubmissionErrors, ThrowOnError>({ url: '/api/events/{event_path}/opus-magnum/submissions/{submission_id}/validate', ...options });
/** /**
* Get Stats * Get Stats
@@ -203,6 +210,13 @@ export const gamesApiListEventGames = <ThrowOnError extends boolean = false>(opt
*/ */
export const gamesApiListEventSteamGames = <ThrowOnError extends boolean = false>(options: Options<GamesApiListEventSteamGamesData, ThrowOnError>) => (options.client ?? client).get<GamesApiListEventSteamGamesResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/games/steam', ...options }); export const gamesApiListEventSteamGames = <ThrowOnError extends boolean = false>(options: Options<GamesApiListEventSteamGamesData, ThrowOnError>) => (options.client ?? client).get<GamesApiListEventSteamGamesResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/games/steam', ...options });
/**
* List Event Planning
*
* The event planning, with the covers of the games we know.
*/
export const gamesApiListEventPlanning = <ThrowOnError extends boolean = false>(options: Options<GamesApiListEventPlanningData, ThrowOnError>) => (options.client ?? client).get<GamesApiListEventPlanningResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/planning', ...options });
/** /**
* List My Scopes * List My Scopes
*/ */
@@ -272,17 +286,17 @@ export const submissionsApiListUserSubmissions = <ThrowOnError extends boolean =
/** /**
* List Submissions By Game * List Submissions By Game
*/ */
export const submissionsApiListSubmissionsByGame = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiListSubmissionsByGameData, ThrowOnError>) => (options.client ?? client).get<SubmissionsApiListSubmissionsByGameResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/submissions/submission/by/game', ...options }); export const submissionsApiListSubmissionsByGame = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiListSubmissionsByGameData, ThrowOnError>) => (options.client ?? client).get<SubmissionsApiListSubmissionsByGameResponses, SubmissionsApiListSubmissionsByGameErrors, ThrowOnError>({ url: '/api/events/{event_path}/submissions/submission/by/game', ...options });
/** /**
* Get Submission * Get Submission
*/ */
export const submissionsApiGetSubmission = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiGetSubmissionData, ThrowOnError>) => (options.client ?? client).get<SubmissionsApiGetSubmissionResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/submissions/submission/{submission_id}', ...options }); export const submissionsApiGetSubmission = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiGetSubmissionData, ThrowOnError>) => (options.client ?? client).get<SubmissionsApiGetSubmissionResponses, SubmissionsApiGetSubmissionErrors, ThrowOnError>({ url: '/api/events/{event_path}/submissions/submission/{submission_id}', ...options });
/** /**
* Create Image Crop * Create Image Crop
*/ */
export const submissionsApiCreateImageCrop = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiCreateImageCropData, ThrowOnError>) => (options.client ?? client).post<SubmissionsApiCreateImageCropResponses, unknown, ThrowOnError>({ export const submissionsApiCreateImageCrop = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiCreateImageCropData, ThrowOnError>) => (options.client ?? client).post<SubmissionsApiCreateImageCropResponses, SubmissionsApiCreateImageCropErrors, ThrowOnError>({
url: '/api/events/{event_path}/submissions/crops/s/{submission_file_id}', url: '/api/events/{event_path}/submissions/crops/s/{submission_file_id}',
...options, ...options,
headers: { headers: {
@@ -294,17 +308,17 @@ export const submissionsApiCreateImageCrop = <ThrowOnError extends boolean = fal
/** /**
* Delete Image Crop * Delete Image Crop
*/ */
export const submissionsApiDeleteImageCrop = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiDeleteImageCropData, ThrowOnError>) => (options.client ?? client).delete<SubmissionsApiDeleteImageCropResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/submissions/crops/{crop_id}', ...options }); export const submissionsApiDeleteImageCrop = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiDeleteImageCropData, ThrowOnError>) => (options.client ?? client).delete<SubmissionsApiDeleteImageCropResponses, SubmissionsApiDeleteImageCropErrors, ThrowOnError>({ url: '/api/events/{event_path}/submissions/crops/{crop_id}', ...options });
/** /**
* Process File Ocr * Process File Ocr
*/ */
export const submissionsApiProcessFileOcr = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiProcessFileOcrData, ThrowOnError>) => (options.client ?? client).post<SubmissionsApiProcessFileOcrResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/submissions/files/{file_id}/process-ocr', ...options }); export const submissionsApiProcessFileOcr = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiProcessFileOcrData, ThrowOnError>) => (options.client ?? client).post<SubmissionsApiProcessFileOcrResponses, SubmissionsApiProcessFileOcrErrors, ThrowOnError>({ url: '/api/events/{event_path}/submissions/files/{file_id}/process-ocr', ...options });
/** /**
* Process Crop Ocr * Process Crop Ocr
*/ */
export const submissionsApiProcessCropOcr = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiProcessCropOcrData, ThrowOnError>) => (options.client ?? client).post<SubmissionsApiProcessCropOcrResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/submissions/crops/{crop_id}/process-ocr', ...options }); export const submissionsApiProcessCropOcr = <ThrowOnError extends boolean = false>(options: Options<SubmissionsApiProcessCropOcrData, ThrowOnError>) => (options.client ?? client).post<SubmissionsApiProcessCropOcrResponses, SubmissionsApiProcessCropOcrErrors, ThrowOnError>({ url: '/api/events/{event_path}/submissions/crops/{crop_id}/process-ocr', ...options });
/** /**
* Current State * Current State
@@ -320,7 +334,8 @@ export const clockApiMyStats = <ThrowOnError extends boolean = false>(options: O
* Canvas * Canvas
* *
* The one-time full-grid load. Every placement after that arrives as a * The one-time full-grid load. Every placement after that arrives as a
* single websocket message, never a re-fetch. * single websocket message, never a re-fetch. Once placement is over the
* board is shown wiped (Redis keeps the real final board, see tasks.py).
*/ */
export const placeApiCanvas = <ThrowOnError extends boolean = false>(options: Options<PlaceApiCanvasData, ThrowOnError>) => (options.client ?? client).get<PlaceApiCanvasResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/place/canvas', ...options }); export const placeApiCanvas = <ThrowOnError extends boolean = false>(options: Options<PlaceApiCanvasData, ThrowOnError>) => (options.client ?? client).get<PlaceApiCanvasResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/place/canvas', ...options });
@@ -328,6 +343,9 @@ export const placeApiCanvas = <ThrowOnError extends boolean = false>(options: Op
* Evolution Gif * Evolution Gif
* *
* Admin-only: replays the full placement history as an animated GIF. * Admin-only: replays the full placement history as an animated GIF.
*
* `players` is an optional comma-separated list of usernames to only
* replay those players' placements (combined).
*/ */
export const placeApiEvolutionGif = <ThrowOnError extends boolean = false>(options: Options<PlaceApiEvolutionGifData, ThrowOnError>) => (options.client ?? client).get<PlaceApiEvolutionGifResponses, unknown, ThrowOnError>({ export const placeApiEvolutionGif = <ThrowOnError extends boolean = false>(options: Options<PlaceApiEvolutionGifData, ThrowOnError>) => (options.client ?? client).get<PlaceApiEvolutionGifResponses, unknown, ThrowOnError>({
security: [{ security: [{
@@ -339,6 +357,111 @@ export const placeApiEvolutionGif = <ThrowOnError extends boolean = false>(optio
...options ...options
}); });
/**
* Final Png
*
* Admin-only: the real final board as a PNG, even once placement is
* over and everyone else sees it wiped.
*/
export const placeApiFinalPng = <ThrowOnError extends boolean = false>(options: Options<PlaceApiFinalPngData, ThrowOnError>) => (options.client ?? client).get<PlaceApiFinalPngResponses, unknown, ThrowOnError>({
security: [{
in: 'cookie',
name: 'sessionid',
type: 'apiKey'
}],
url: '/api/events/{event_path}/place/final.png',
...options
});
/**
* Heatmap Png
*
* Admin-only: how many times each pixel was placed, as a heatmap PNG.
*
* `players` is an optional comma-separated list of usernames to only
* count those players' placements (combined).
*/
export const placeApiHeatmapPng = <ThrowOnError extends boolean = false>(options: Options<PlaceApiHeatmapPngData, ThrowOnError>) => (options.client ?? client).get<PlaceApiHeatmapPngResponses, unknown, ThrowOnError>({
security: [{
in: 'cookie',
name: 'sessionid',
type: 'apiKey'
}],
url: '/api/events/{event_path}/place/heatmap.png',
...options
});
/**
* Heatmap Evolution Gif
*
* Admin-only: the heatmap building up over time, as an animated GIF.
*
* `players` is an optional comma-separated list of usernames to only
* count those players' placements (combined).
*/
export const placeApiHeatmapEvolutionGif = <ThrowOnError extends boolean = false>(options: Options<PlaceApiHeatmapEvolutionGifData, ThrowOnError>) => (options.client ?? client).get<PlaceApiHeatmapEvolutionGifResponses, unknown, ThrowOnError>({
security: [{
in: 'cookie',
name: 'sessionid',
type: 'apiKey'
}],
url: '/api/events/{event_path}/place/heatmap-evolution.gif',
...options
});
/**
* Heatmap Decay Gif
*
* Admin-only: the heatmap over time, but heat decays so pixels nobody
* touches anymore fade back to white.
*
* `players` is an optional comma-separated list of usernames to only
* count those players' placements (combined). `mode` is "placements"
* (decay per placement, `half_life` in placements, defaults to 10 frames'
* worth) or "time" (decay over time, `half_life` in minutes, defaults
* to 60).
*/
export const placeApiHeatmapDecayGif = <ThrowOnError extends boolean = false>(options: Options<PlaceApiHeatmapDecayGifData, ThrowOnError>) => (options.client ?? client).get<PlaceApiHeatmapDecayGifResponses, unknown, ThrowOnError>({
security: [{
in: 'cookie',
name: 'sessionid',
type: 'apiKey'
}],
url: '/api/events/{event_path}/place/heatmap-decay.gif',
...options
});
/**
* Stats
*
* Admin-only: aggregated stats about the game - totals, coverage, top
* players, most contested pixels, color usage and activity per hour.
*/
export const placeApiStats = <ThrowOnError extends boolean = false>(options: Options<PlaceApiStatsData, ThrowOnError>) => (options.client ?? client).get<PlaceApiStatsResponses, unknown, ThrowOnError>({
security: [{
in: 'cookie',
name: 'sessionid',
type: 'apiKey'
}],
url: '/api/events/{event_path}/place/stats',
...options
});
/**
* Placements Csv
*
* Admin-only: pixel placement count per player, most active first.
*/
export const placeApiPlacementsCsv = <ThrowOnError extends boolean = false>(options: Options<PlaceApiPlacementsCsvData, ThrowOnError>) => (options.client ?? client).get<PlaceApiPlacementsCsvResponses, unknown, ThrowOnError>({
security: [{
in: 'cookie',
name: 'sessionid',
type: 'apiKey'
}],
url: '/api/events/{event_path}/place/placements.csv',
...options
});
/** /**
* List Markets * List Markets
* *
+619 -7
View File
@@ -308,19 +308,19 @@ export type PuzzleResponseOut = {
* *
* Cost value from OCR * Cost value from OCR
*/ */
cost: number; cost?: number | null;
/** /**
* Cycles * Cycles
* *
* Cycles value from OCR * Cycles value from OCR
*/ */
cycles: number; cycles?: number | null;
/** /**
* Area * Area
* *
* Area value from OCR * Area value from OCR
*/ */
area: number; area?: number | null;
/** /**
* Needs Manual Validation * Needs Manual Validation
* *
@@ -952,6 +952,10 @@ export type SteamGameOut = {
* Header Image * Header Image
*/ */
header_image: string; header_image: string;
/**
* Library Image
*/
library_image: string;
/** /**
* Short Description * Short Description
*/ */
@@ -982,6 +986,66 @@ export type SteamGameOut = {
updated_at?: string | null; updated_at?: string | null;
}; };
/**
* PlanningGameOut
*/
export type PlanningGameOut = {
/**
* Name
*/
name: string;
/**
* Library Image
*/
library_image?: string;
/**
* Store Url
*/
store_url?: string;
/**
* Steam App Id
*/
steam_app_id?: number | null;
};
/**
* PlanningSlotOut
*/
export type PlanningSlotOut = {
/**
* Id
*/
id: number;
/**
* Title
*/
title: string;
/**
* Begin
*/
begin: string;
/**
* End
*/
end: string;
/**
* Column
*/
column: number;
/**
* Color
*/
color: string;
/**
* Is Multi Anims
*/
is_multi_anims: boolean;
/**
* Games
*/
games: Array<PlanningGameOut>;
};
/** /**
* ScopeOut * ScopeOut
*/ */
@@ -1200,6 +1264,144 @@ export type PlayerStatsOut = {
points_below: number | null; points_below: number | null;
}; };
/**
* ColorCountOut
*/
export type ColorCountOut = {
/**
* Color Index
*/
color_index: number;
/**
* Color
*/
color: string;
/**
* Placements
*/
placements: number;
/**
* On Canvas
*/
on_canvas: number;
};
/**
* HourCountOut
*/
export type HourCountOut = {
/**
* Hour
*/
hour: string;
/**
* Placements
*/
placements: number;
/**
* Players
*/
players: number;
};
/**
* PixelCountOut
*/
export type PixelCountOut = {
/**
* X
*/
x: number;
/**
* Y
*/
y: number;
/**
* Placements
*/
placements: number;
/**
* Players
*/
players: number;
};
/**
* PlaceStatsOut
*/
export type PlaceStatsOut = {
/**
* Width
*/
width: number;
/**
* Height
*/
height: number;
/**
* Total Placements
*/
total_placements: number;
/**
* Total Players
*/
total_players: number;
/**
* First Placement At
*/
first_placement_at: string | null;
/**
* Last Placement At
*/
last_placement_at: string | null;
/**
* Pixels Touched
*/
pixels_touched: number;
/**
* Coverage
*/
coverage: number;
/**
* Overwrites
*/
overwrites: number;
/**
* Avg Placements Per Player
*/
avg_placements_per_player: number;
/**
* Top Players
*/
top_players: Array<PlayerCountOut>;
/**
* Most Contested Pixels
*/
most_contested_pixels: Array<PixelCountOut>;
/**
* Colors
*/
colors: Array<ColorCountOut>;
/**
* Per Hour
*/
per_hour: Array<HourCountOut>;
};
/**
* PlayerCountOut
*/
export type PlayerCountOut = {
/**
* Username
*/
username: string;
/**
* Placements
*/
placements: number;
};
/** /**
* MarketListSchema * MarketListSchema
*/ */
@@ -1338,11 +1540,17 @@ export type PolylanSubmitterApiHealthCheckData = {
export type PolylanSubmitterApiHealthCheckResponses = { export type PolylanSubmitterApiHealthCheckResponses = {
/** /**
* Response
*
* OK * OK
*/ */
200: unknown; 200: {
[key: string]: unknown;
};
}; };
export type PolylanSubmitterApiHealthCheckResponse = PolylanSubmitterApiHealthCheckResponses[keyof PolylanSubmitterApiHealthCheckResponses];
export type PolylanSubmitterApiClearCacheData = { export type PolylanSubmitterApiClearCacheData = {
body?: never; body?: never;
path?: never; path?: never;
@@ -1355,13 +1563,32 @@ export type PolylanSubmitterApiClearCacheData = {
url: '/api/cache/clear'; url: '/api/cache/clear';
}; };
export type PolylanSubmitterApiClearCacheErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type PolylanSubmitterApiClearCacheError = PolylanSubmitterApiClearCacheErrors[keyof PolylanSubmitterApiClearCacheErrors];
export type PolylanSubmitterApiClearCacheResponses = { export type PolylanSubmitterApiClearCacheResponses = {
/** /**
* Response
*
* OK * OK
*/ */
200: unknown; 200: {
[key: string]: unknown;
};
}; };
export type PolylanSubmitterApiClearCacheResponse = PolylanSubmitterApiClearCacheResponses[keyof PolylanSubmitterApiClearCacheResponses];
export type PolylanSubmitterApiGetUserInfoData = { export type PolylanSubmitterApiGetUserInfoData = {
body?: never; body?: never;
path?: never; path?: never;
@@ -1491,6 +1718,27 @@ export type OpusMagnumApiCreateSubmissionData = {
url: '/api/events/{event_path}/opus-magnum/submissions'; url: '/api/events/{event_path}/opus-magnum/submissions';
}; };
export type OpusMagnumApiCreateSubmissionErrors = {
/**
* Response
*
* Bad Request
*/
400: {
[key: string]: unknown;
};
/**
* Response
*
* Internal Server Error
*/
500: {
[key: string]: unknown;
};
};
export type OpusMagnumApiCreateSubmissionError = OpusMagnumApiCreateSubmissionErrors[keyof OpusMagnumApiCreateSubmissionErrors];
export type OpusMagnumApiCreateSubmissionResponses = { export type OpusMagnumApiCreateSubmissionResponses = {
/** /**
* OK * OK
@@ -1516,13 +1764,32 @@ export type OpusMagnumApiDeleteSubmissionData = {
url: '/api/events/{event_path}/opus-magnum/submissions/{submission_id}'; url: '/api/events/{event_path}/opus-magnum/submissions/{submission_id}';
}; };
export type OpusMagnumApiDeleteSubmissionErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type OpusMagnumApiDeleteSubmissionError = OpusMagnumApiDeleteSubmissionErrors[keyof OpusMagnumApiDeleteSubmissionErrors];
export type OpusMagnumApiDeleteSubmissionResponses = { export type OpusMagnumApiDeleteSubmissionResponses = {
/** /**
* Response
*
* OK * OK
*/ */
200: unknown; 200: {
[key: string]: unknown;
};
}; };
export type OpusMagnumApiDeleteSubmissionResponse = OpusMagnumApiDeleteSubmissionResponses[keyof OpusMagnumApiDeleteSubmissionResponses];
export type OpusMagnumApiGetSubmissionData = { export type OpusMagnumApiGetSubmissionData = {
body?: never; body?: never;
path: { path: {
@@ -1564,6 +1831,19 @@ export type OpusMagnumApiValidateResponseData = {
url: '/api/events/{event_path}/opus-magnum/responses/{response_id}/validate'; url: '/api/events/{event_path}/opus-magnum/responses/{response_id}/validate';
}; };
export type OpusMagnumApiValidateResponseErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type OpusMagnumApiValidateResponseError = OpusMagnumApiValidateResponseErrors[keyof OpusMagnumApiValidateResponseErrors];
export type OpusMagnumApiValidateResponseResponses = { export type OpusMagnumApiValidateResponseResponses = {
/** /**
* OK * OK
@@ -1589,6 +1869,19 @@ export type OpusMagnumApiValidateAutoData = {
url: '/api/events/{event_path}/opus-magnum/responses/{response_id}/validate/auto'; url: '/api/events/{event_path}/opus-magnum/responses/{response_id}/validate/auto';
}; };
export type OpusMagnumApiValidateAutoErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type OpusMagnumApiValidateAutoError = OpusMagnumApiValidateAutoErrors[keyof OpusMagnumApiValidateAutoErrors];
export type OpusMagnumApiValidateAutoResponses = { export type OpusMagnumApiValidateAutoResponses = {
/** /**
* OK * OK
@@ -1610,6 +1903,19 @@ export type OpusMagnumApiListResponsesNeedingValidationData = {
url: '/api/events/{event_path}/opus-magnum/responses/needs-validation'; url: '/api/events/{event_path}/opus-magnum/responses/needs-validation';
}; };
export type OpusMagnumApiListResponsesNeedingValidationErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type OpusMagnumApiListResponsesNeedingValidationError = OpusMagnumApiListResponsesNeedingValidationErrors[keyof OpusMagnumApiListResponsesNeedingValidationErrors];
export type OpusMagnumApiListResponsesNeedingValidationResponses = { export type OpusMagnumApiListResponsesNeedingValidationResponses = {
/** /**
* Response * Response
@@ -1621,6 +1927,46 @@ export type OpusMagnumApiListResponsesNeedingValidationResponses = {
export type OpusMagnumApiListResponsesNeedingValidationResponse = OpusMagnumApiListResponsesNeedingValidationResponses[keyof OpusMagnumApiListResponsesNeedingValidationResponses]; export type OpusMagnumApiListResponsesNeedingValidationResponse = OpusMagnumApiListResponsesNeedingValidationResponses[keyof OpusMagnumApiListResponsesNeedingValidationResponses];
export type OpusMagnumApiListResponseFilesData = {
body?: never;
path: {
/**
* Event Path
*/
event_path: string;
/**
* Response Id
*/
response_id: number;
};
query?: never;
url: '/api/events/{event_path}/opus-magnum/responses/{response_id}/files';
};
export type OpusMagnumApiListResponseFilesErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type OpusMagnumApiListResponseFilesError = OpusMagnumApiListResponseFilesErrors[keyof OpusMagnumApiListResponseFilesErrors];
export type OpusMagnumApiListResponseFilesResponses = {
/**
* Response
*
* OK
*/
200: Array<SubmissionFileOut>;
};
export type OpusMagnumApiListResponseFilesResponse = OpusMagnumApiListResponseFilesResponses[keyof OpusMagnumApiListResponseFilesResponses];
export type OpusMagnumApiValidateSubmissionData = { export type OpusMagnumApiValidateSubmissionData = {
body?: never; body?: never;
path: { path: {
@@ -1637,6 +1983,19 @@ export type OpusMagnumApiValidateSubmissionData = {
url: '/api/events/{event_path}/opus-magnum/submissions/{submission_id}/validate'; url: '/api/events/{event_path}/opus-magnum/submissions/{submission_id}/validate';
}; };
export type OpusMagnumApiValidateSubmissionErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type OpusMagnumApiValidateSubmissionError = OpusMagnumApiValidateSubmissionErrors[keyof OpusMagnumApiValidateSubmissionErrors];
export type OpusMagnumApiValidateSubmissionResponses = { export type OpusMagnumApiValidateSubmissionResponses = {
/** /**
* OK * OK
@@ -1809,6 +2168,14 @@ export type NoitaApiSubmitLogFileErrors = {
400: { 400: {
[key: string]: unknown; [key: string]: unknown;
}; };
/**
* Response
*
* Internal Server Error
*/
500: {
[key: string]: unknown;
};
}; };
export type NoitaApiSubmitLogFileError = NoitaApiSubmitLogFileErrors[keyof NoitaApiSubmitLogFileErrors]; export type NoitaApiSubmitLogFileError = NoitaApiSubmitLogFileErrors[keyof NoitaApiSubmitLogFileErrors];
@@ -1868,6 +2235,29 @@ export type GamesApiListEventSteamGamesResponses = {
export type GamesApiListEventSteamGamesResponse = GamesApiListEventSteamGamesResponses[keyof GamesApiListEventSteamGamesResponses]; export type GamesApiListEventSteamGamesResponse = GamesApiListEventSteamGamesResponses[keyof GamesApiListEventSteamGamesResponses];
export type GamesApiListEventPlanningData = {
body?: never;
path: {
/**
* Event Path
*/
event_path: string;
};
query?: never;
url: '/api/events/{event_path}/planning';
};
export type GamesApiListEventPlanningResponses = {
/**
* Response
*
* OK
*/
200: Array<PlanningSlotOut>;
};
export type GamesApiListEventPlanningResponse = GamesApiListEventPlanningResponses[keyof GamesApiListEventPlanningResponses];
export type SubmissionsApiListMyScopesData = { export type SubmissionsApiListMyScopesData = {
body?: never; body?: never;
path: { path: {
@@ -2180,6 +2570,19 @@ export type SubmissionsApiListSubmissionsByGameData = {
url: '/api/events/{event_path}/submissions/submission/by/game'; url: '/api/events/{event_path}/submissions/submission/by/game';
}; };
export type SubmissionsApiListSubmissionsByGameErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type SubmissionsApiListSubmissionsByGameError = SubmissionsApiListSubmissionsByGameErrors[keyof SubmissionsApiListSubmissionsByGameErrors];
export type SubmissionsApiListSubmissionsByGameResponses = { export type SubmissionsApiListSubmissionsByGameResponses = {
/** /**
* Response * Response
@@ -2207,6 +2610,19 @@ export type SubmissionsApiGetSubmissionData = {
url: '/api/events/{event_path}/submissions/submission/{submission_id}'; url: '/api/events/{event_path}/submissions/submission/{submission_id}';
}; };
export type SubmissionsApiGetSubmissionErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type SubmissionsApiGetSubmissionError = SubmissionsApiGetSubmissionErrors[keyof SubmissionsApiGetSubmissionErrors];
export type SubmissionsApiGetSubmissionResponses = { export type SubmissionsApiGetSubmissionResponses = {
/** /**
* OK * OK
@@ -2232,6 +2648,19 @@ export type SubmissionsApiCreateImageCropData = {
url: '/api/events/{event_path}/submissions/crops/s/{submission_file_id}'; url: '/api/events/{event_path}/submissions/crops/s/{submission_file_id}';
}; };
export type SubmissionsApiCreateImageCropErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type SubmissionsApiCreateImageCropError = SubmissionsApiCreateImageCropErrors[keyof SubmissionsApiCreateImageCropErrors];
export type SubmissionsApiCreateImageCropResponses = { export type SubmissionsApiCreateImageCropResponses = {
/** /**
* OK * OK
@@ -2257,6 +2686,19 @@ export type SubmissionsApiDeleteImageCropData = {
url: '/api/events/{event_path}/submissions/crops/{crop_id}'; url: '/api/events/{event_path}/submissions/crops/{crop_id}';
}; };
export type SubmissionsApiDeleteImageCropErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type SubmissionsApiDeleteImageCropError = SubmissionsApiDeleteImageCropErrors[keyof SubmissionsApiDeleteImageCropErrors];
export type SubmissionsApiDeleteImageCropResponses = { export type SubmissionsApiDeleteImageCropResponses = {
/** /**
* Response * Response
@@ -2286,6 +2728,19 @@ export type SubmissionsApiProcessFileOcrData = {
url: '/api/events/{event_path}/submissions/files/{file_id}/process-ocr'; url: '/api/events/{event_path}/submissions/files/{file_id}/process-ocr';
}; };
export type SubmissionsApiProcessFileOcrErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type SubmissionsApiProcessFileOcrError = SubmissionsApiProcessFileOcrErrors[keyof SubmissionsApiProcessFileOcrErrors];
export type SubmissionsApiProcessFileOcrResponses = { export type SubmissionsApiProcessFileOcrResponses = {
/** /**
* Response * Response
@@ -2315,6 +2770,19 @@ export type SubmissionsApiProcessCropOcrData = {
url: '/api/events/{event_path}/submissions/crops/{crop_id}/process-ocr'; url: '/api/events/{event_path}/submissions/crops/{crop_id}/process-ocr';
}; };
export type SubmissionsApiProcessCropOcrErrors = {
/**
* Response
*
* Forbidden
*/
403: {
[key: string]: unknown;
};
};
export type SubmissionsApiProcessCropOcrError = SubmissionsApiProcessCropOcrErrors[keyof SubmissionsApiProcessCropOcrErrors];
export type SubmissionsApiProcessCropOcrResponses = { export type SubmissionsApiProcessCropOcrResponses = {
/** /**
* Response * Response
@@ -2397,7 +2865,12 @@ export type PlaceApiEvolutionGifData = {
*/ */
event_path: string; event_path: string;
}; };
query?: never; query?: {
/**
* Players
*/
players?: string;
};
url: '/api/events/{event_path}/place/evolution.gif'; url: '/api/events/{event_path}/place/evolution.gif';
}; };
@@ -2408,6 +2881,145 @@ export type PlaceApiEvolutionGifResponses = {
200: unknown; 200: unknown;
}; };
export type PlaceApiFinalPngData = {
body?: never;
path: {
/**
* Event Path
*/
event_path: string;
};
query?: never;
url: '/api/events/{event_path}/place/final.png';
};
export type PlaceApiFinalPngResponses = {
/**
* OK
*/
200: unknown;
};
export type PlaceApiHeatmapPngData = {
body?: never;
path: {
/**
* Event Path
*/
event_path: string;
};
query?: {
/**
* Players
*/
players?: string;
};
url: '/api/events/{event_path}/place/heatmap.png';
};
export type PlaceApiHeatmapPngResponses = {
/**
* OK
*/
200: unknown;
};
export type PlaceApiHeatmapEvolutionGifData = {
body?: never;
path: {
/**
* Event Path
*/
event_path: string;
};
query?: {
/**
* Players
*/
players?: string;
};
url: '/api/events/{event_path}/place/heatmap-evolution.gif';
};
export type PlaceApiHeatmapEvolutionGifResponses = {
/**
* OK
*/
200: unknown;
};
export type PlaceApiHeatmapDecayGifData = {
body?: never;
path: {
/**
* Event Path
*/
event_path: string;
};
query?: {
/**
* Players
*/
players?: string;
/**
* Half Life
*/
half_life?: number | null;
/**
* Mode
*/
mode?: 'placements' | 'time';
};
url: '/api/events/{event_path}/place/heatmap-decay.gif';
};
export type PlaceApiHeatmapDecayGifResponses = {
/**
* OK
*/
200: unknown;
};
export type PlaceApiStatsData = {
body?: never;
path: {
/**
* Event Path
*/
event_path: string;
};
query?: never;
url: '/api/events/{event_path}/place/stats';
};
export type PlaceApiStatsResponses = {
/**
* OK
*/
200: PlaceStatsOut;
};
export type PlaceApiStatsResponse = PlaceApiStatsResponses[keyof PlaceApiStatsResponses];
export type PlaceApiPlacementsCsvData = {
body?: never;
path: {
/**
* Event Path
*/
event_path: string;
};
query?: never;
url: '/api/events/{event_path}/place/placements.csv';
};
export type PlaceApiPlacementsCsvResponses = {
/**
* OK
*/
200: unknown;
};
export type MarketApiListMarketsData = { export type MarketApiListMarketsData = {
body?: never; body?: never;
path: { path: {
@@ -0,0 +1,33 @@
<script setup lang="ts">
import { ref } from "vue";
import type { PlanningGameOut } from "../api/types.gen";
defineProps<{
game: PlanningGameOut;
color: string;
// Slot time, shown on the colored card (the cover has its own hover badge)
when?: string;
}>();
// Not every game has a library capsule on Steam, fall back to the colored card
const coverFailed = ref(false);
</script>
<template>
<img v-if="game.library_image && !coverFailed" :src="game.library_image" :alt="game.name" :title="game.name"
loading="lazy" class="w-full h-full object-cover object-top" @error="coverFailed = true" />
<div v-else class="planning-fallback w-full h-full flex flex-col justify-center gap-1 p-3 border-l-4"
:style="{ '--slot-color': color }">
<span class="font-semibold leading-tight text-base-content">{{ game.name }}</span>
<span v-if="when" class="text-xs text-base-content/70">{{ when }}</span>
</div>
</template>
<style scoped>
.planning-fallback {
border-color: var(--slot-color);
background: linear-gradient(160deg,
color-mix(in srgb, var(--slot-color) 35%, var(--color-base-200)),
var(--color-base-200));
}
</style>
@@ -0,0 +1,127 @@
<script setup lang="ts">
import { computed, useTemplateRef } from "vue";
import { useElementBounding, useElementSize, useWindowSize } from "@vueuse/core";
import type { PlanningSlotOut } from "../api/types.gen";
import PlanningCover from "./PlanningCover.vue";
defineProps<{ entry: PlanningSlotOut }>();
const track = useTemplateRef<HTMLElement>("track");
const stack = useTemplateRef<HTMLElement>("stack");
const { top: trackTop, height: trackHeight } = useElementBounding(track);
const { height: stackHeight } = useElementSize(stack);
const { height: windowHeight } = useWindowSize();
// The games follow the scroll: kept in the middle of the screen, but never
// leaving the slot (stuck to its top/bottom when it's only partly visible)
const offset = computed(() => {
const wanted = windowHeight.value / 2 - stackHeight.value / 2 - trackTop.value;
const max = Math.max(0, trackHeight.value - stackHeight.value);
return Math.min(max, Math.max(0, wanted));
});
</script>
<template>
<div class="planning-multi h-full rounded-md p-[2px]" :style="{ '--slot-color': entry.color }">
<div class="planning-multi-inner relative h-full rounded-[5px] p-2 flex flex-col overflow-hidden">
<div class="planning-multi-title font-black uppercase text-sm tracking-widest mb-2">
<i class="mdi mdi-star-four-points mr-1"></i>{{ entry.title }}
</div>
<div ref="track" class="relative flex-1">
<div ref="stack" class="absolute inset-x-0 flex flex-col gap-3"
:style="{ transform: `translateY(${offset}px)` }">
<component :is="game.store_url ? 'a' : 'div'" v-for="game in entry.games" :key="game.name"
:href="game.store_url || undefined" target="_blank" rel="noopener noreferrer"
class="block aspect-[2/3] rounded overflow-hidden shadow-lg bg-base-200
transition-transform hover:scale-[1.05]">
<PlanningCover :game="game" :color="entry.color" />
</component>
</div>
</div>
<!-- Light sweeping down the whole slot -->
<div class="planning-multi-sheen pointer-events-none absolute inset-0"></div>
</div>
</div>
</template>
<style scoped>
@property --planning-angle {
syntax: "<angle>";
initial-value: 0deg;
inherits: false;
}
/* Rotating gradient border + glow in the slot color */
.planning-multi {
background: conic-gradient(from var(--planning-angle),
var(--slot-color), #ffd76a, var(--slot-color), #ffffff, var(--slot-color));
box-shadow: 0 0 24px -4px var(--slot-color);
animation: planning-spin 6s linear infinite, planning-glow 3s ease-in-out infinite alternate;
}
.planning-multi-inner {
background: linear-gradient(180deg,
color-mix(in srgb, var(--slot-color) 35%, var(--color-base-200)),
var(--color-base-200) 40%,
color-mix(in srgb, var(--slot-color) 20%, var(--color-base-200)));
}
.planning-multi-title {
background: linear-gradient(90deg, #fff 20%, #ffd76a 40%, #fff 60%);
background-size: 200% 100%;
background-clip: text;
color: transparent;
animation: planning-shimmer 3s linear infinite;
}
.planning-multi-sheen {
background: linear-gradient(180deg, transparent 0%, rgb(255 255 255 / 0.12) 50%, transparent 100%);
background-size: 100% 600px;
background-repeat: no-repeat;
animation: planning-sheen 7s ease-in-out infinite;
}
@keyframes planning-spin {
to {
--planning-angle: 360deg;
}
}
@keyframes planning-glow {
to {
box-shadow: 0 0 40px 0 var(--slot-color);
}
}
@keyframes planning-shimmer {
from {
background-position: 100% 0;
}
to {
background-position: -100% 0;
}
}
@keyframes planning-sheen {
from {
background-position: 0 -600px;
}
to {
background-position: 0 calc(100% + 600px);
}
}
@media (prefers-reduced-motion: reduce) {
.planning-multi,
.planning-multi-title,
.planning-multi-sheen {
animation: none;
}
}
</style>
+85 -1
View File
@@ -2,7 +2,12 @@
import { ref, onMounted } from "vue"; import { ref, onMounted } from "vue";
import { useI18n } from "vue-i18n"; import { useI18n } from "vue-i18n";
import RankBadge from "./RankBadge.vue"; import RankBadge from "./RankBadge.vue";
import { animationsApiResults, polylanSubmitterApiClearCache } from "@/api"; import {
animationsApiResults,
opusMagnumApiListResponseFiles,
polylanSubmitterApiClearCache,
} from "@/api";
import type { SubmissionFileOut } from "@/api/types.gen";
import { queryClient, userQuery } from "@/queries"; import { queryClient, userQuery } from "@/queries";
import { useEventPath } from "@/composables/useEventPath"; import { useEventPath } from "@/composables/useEventPath";
@@ -61,6 +66,32 @@ const isLoading = ref(true);
const resultsData = ref<ResultsData | null>(null); const resultsData = ref<ResultsData | null>(null);
const selectedTab = ref<"overall" | "byPuzzle">("overall"); const selectedTab = ref<"overall" | "byPuzzle">("overall");
const expandedPuzzleId = ref<number | null>(null); const expandedPuzzleId = ref<number | null>(null);
// Solution viewer (staff only)
const solutionModal = ref<{ username: string; puzzleTitle: string } | null>(null);
const solutionFiles = ref<SubmissionFileOut[]>([]);
const isLoadingSolution = ref(false);
const openSolution = async (responseId: number, username: string, puzzleTitle: string) => {
solutionModal.value = { username, puzzleTitle };
solutionFiles.value = [];
isLoadingSolution.value = true;
try {
const response = await opusMagnumApiListResponseFiles({
path: { event_path: eventPath, response_id: responseId },
});
solutionFiles.value = response.data ?? [];
} catch (error) {
console.error("Error fetching solution files:", error);
} finally {
isLoadingSolution.value = false;
}
};
const closeSolution = () => {
solutionModal.value = null;
solutionFiles.value = [];
};
const userInfo = ref({ const userInfo = ref({
username: "Player", username: "Player",
rank: null as number | null, rank: null as number | null,
@@ -108,6 +139,7 @@ const getPuzzleRanking = (puzzleId: number) => {
return ranking.map((response) => { return ranking.map((response) => {
const user = resultsData.value!.users.find((u) => u.id === response.user_id) as User; const user = resultsData.value!.users.find((u) => u.id === response.user_id) as User;
return { return {
id: response.id,
user: user, user: user,
cost: response.final_cost, cost: response.final_cost,
cycles: response.final_cycles, cycles: response.final_cycles,
@@ -408,6 +440,7 @@ onMounted(() => {
</th> </th>
<th class="text-center">{{ t("components.results.totalWithCoef") }}</th> <th class="text-center">{{ t("components.results.totalWithCoef") }}</th>
<th class="text-right">{{ t("common.points") }}</th> <th class="text-right">{{ t("common.points") }}</th>
<th v-if="userInfo.isStaff" class="w-12"></th>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
@@ -437,6 +470,12 @@ onMounted(() => {
<span v-else class="text-base-content/40">—</span> <span v-else class="text-base-content/40">—</span>
</td> </td>
<td class="text-right font-bold text-primary text-lg">{{ response.rank_points }}</td> <td class="text-right font-bold text-primary text-lg">{{ response.rank_points }}</td>
<td v-if="userInfo.isStaff">
<button @click="openSolution(response.id, response.user.username, puzzle.title)"
class="btn btn-ghost btn-xs" :title="t('components.results.viewSolution')">
<i class="mdi mdi-eye"></i>
</button>
</td>
</tr> </tr>
</tbody> </tbody>
</table> </table>
@@ -450,5 +489,50 @@ onMounted(() => {
</div> </div>
</div> </div>
</div> </div>
<!-- Solution Modal (staff only) -->
<div v-if="solutionModal" class="modal modal-open">
<div class="modal-box max-w-7xl w-full">
<div class="flex justify-between items-center mb-4">
<h3 class="font-bold text-lg">
{{ t("components.results.solutionTitle", solutionModal) }}
</h3>
<button @click="closeSolution" class="btn btn-sm btn-circle btn-ghost">
<i class="mdi mdi-close"></i>
</button>
</div>
<div v-if="isLoadingSolution" class="flex justify-center py-8">
<span class="loading loading-spinner loading-lg"></span>
</div>
<div v-else-if="solutionFiles.length === 0" class="text-center py-8">
<p class="text-base-content/70">{{ t("components.results.noSolutionFiles") }}</p>
</div>
<div v-else class="space-y-4">
<div v-for="file in solutionFiles" :key="file.id" class="bg-base-200 rounded-lg p-4">
<div class="flex justify-center">
<video v-if="file.content_type.startsWith('video/')" :src="file.file_url ?? undefined" controls
autoplay loop class="max-h-[70vh] object-contain"></video>
<img v-else :src="file.file_url ?? undefined" :alt="file.original_filename"
class="max-h-[70vh] object-contain" />
</div>
<div class="flex justify-between items-center mt-2 text-sm">
<span class="text-base-content/70">{{ file.original_filename }}</span>
<a v-if="file.file_url" :href="file.file_url" target="_blank" class="btn btn-primary btn-xs">
<i class="mdi mdi-download"></i>
{{ t("common.download") }}
</a>
</div>
</div>
</div>
<div class="modal-action mt-4">
<button @click="closeSolution" class="btn btn-sm">{{ t("common.close") }}</button>
</div>
</div>
<div class="modal-backdrop" @click="closeSolution"></div>
</div>
</div> </div>
</template> </template>
@@ -0,0 +1,44 @@
<script setup lang="ts">
import { ref } from "vue";
import { useI18n } from "vue-i18n";
import type { SteamGameOut } from "../api/types.gen";
defineProps<{ game: SteamGameOut }>();
const { t } = useI18n();
// Not every game has a library capsule on Steam, fall back to the header + name
const capsuleFailed = ref(false);
</script>
<template>
<div class="group relative aspect-[2/3] rounded-md overflow-hidden bg-base-200 hover:bg-base-100
shadow-xl hover:shadow-2xl transition-all transform hover:-translate-y-2 hover:scale-[1.05]">
<a :href="game.store_url" target="_blank" rel="noopener noreferrer" :title="game.name" class="block w-full h-full">
<img v-if="!capsuleFailed" :src="game.library_image" :alt="game.name" loading="lazy"
class="w-full h-full object-cover" @error="capsuleFailed = true" />
<div v-else class="w-full h-full flex flex-col justify-center gap-4 p-3 bg-gradient-to-b from-base-100 to-base-300">
<img :src="game.header_image" :alt="game.name" loading="lazy" class="w-full rounded-sm" />
<span class="text-center font-medium line-clamp-3">{{ game.name }}</span>
</div>
</a>
<!-- Opens the Steam client: launches the game if installed, offers to install it otherwise -->
<a :href="`steam://run/${game.steam_app_id}`" :title="t('games.play')"
class="steam-play absolute bottom-2 right-2 rounded-full w-10 h-10 flex items-center justify-center text-2xl
opacity-0 translate-y-1 transition-all group-hover:opacity-100 group-hover:translate-y-0 focus:opacity-100">
<i class="mdi mdi-play"></i>
</a>
</div>
</template>
<style scoped>
.steam-play {
color: #ffffff;
background: linear-gradient(to right, #47bfff 5%, #1a44c2 95%);
}
.steam-play:hover {
background: linear-gradient(to right, #6fceff 5%, #2d5fd8 95%);
}
</style>
@@ -16,6 +16,7 @@ const PLACE_COOLDOWN_SECONDS = 30
export type OnPixel = (x: number, y: number, colorIndex: number) => void export type OnPixel = (x: number, y: number, colorIndex: number) => void
export type OnResize = (width: number, height: number) => void export type OnResize = (width: number, height: number) => void
export type OnWipe = () => void
// Plain (non-reactive) - a several-thousand-cell reactive array is // Plain (non-reactive) - a several-thousand-cell reactive array is
// pointless overhead. Kept module-level, alongside its dimensions, so the // pointless overhead. Kept module-level, alongside its dimensions, so the
@@ -26,9 +27,18 @@ let grid = new Uint8Array(DEFAULT_GRID_SIZE * DEFAULT_GRID_SIZE)
const gridWidth = ref(DEFAULT_GRID_SIZE) const gridWidth = ref(DEFAULT_GRID_SIZE)
const gridHeight = ref(DEFAULT_GRID_SIZE) const gridHeight = ref(DEFAULT_GRID_SIZE)
export function usePlaceSocket(eventPath: string, onPixel?: OnPixel, onResize?: OnResize) { export function usePlaceSocket(
eventPath: string,
onPixel?: OnPixel,
onResize?: OnResize,
onWipe?: OnWipe,
) {
const cooldownEndMs = ref<number | null>(null) const cooldownEndMs = ref<number | null>(null)
const cooldownRemainingMs = ref(0) const cooldownRemainingMs = ref(0)
// PlaceSettings.placement_ends_at - the server rejects placements past it
// anyway, this just lets the UI say so.
const placementEndMs = ref<number | null>(null)
const placementEnded = ref(false)
let animationFrame: number | null = null let animationFrame: number | null = null
@@ -36,9 +46,23 @@ export function usePlaceSocket(eventPath: string, onPixel?: OnPixel, onResize?:
cooldownEndMs.value = nextMs ?? null cooldownEndMs.value = nextMs ?? null
} }
// Returns true if placement went from over to open again (an admin moved
// the end time later or cleared it), so the caller can bring the real
// board back - the server serves it again.
function applyPlacementEnd(endMs: string): boolean {
const wasEnded = placementEnded.value
placementEndMs.value = endMs !== '' ? Number(endMs) : null
placementEnded.value = placementEndMs.value !== null && placementEndMs.value <= Date.now()
return wasEnded && !placementEnded.value
}
function tickCooldown() { function tickCooldown() {
const now = Date.now()
cooldownRemainingMs.value = cooldownRemainingMs.value =
cooldownEndMs.value !== null ? Math.max(0, cooldownEndMs.value - Date.now()) : 0 cooldownEndMs.value !== null ? Math.max(0, cooldownEndMs.value - now) : 0
// Only ever flips it on: the server's own 'w'/'r|d' may beat a skewed
// local clock, and reopening goes through applyPlacementEnd.
if (placementEndMs.value !== null && placementEndMs.value <= now) placementEnded.value = true
animationFrame = requestAnimationFrame(tickCooldown) animationFrame = requestAnimationFrame(tickCooldown)
} }
@@ -65,9 +89,10 @@ export function usePlaceSocket(eventPath: string, onPixel?: OnPixel, onResize?:
switch (parts[0]) { switch (parts[0]) {
case 's': { case 's': {
const [, next, width, height] = parts const [, next, width, height, end] = parts
applyCooldown(next !== '' ? Number(next) : null) applyCooldown(next !== '' ? Number(next) : null)
applyGridSize(Number(width), Number(height)) applyGridSize(Number(width), Number(height))
applyPlacementEnd(end)
break break
} }
case 'p': { case 'p': {
@@ -81,14 +106,24 @@ export function usePlaceSocket(eventPath: string, onPixel?: OnPixel, onResize?:
} }
case 'r': { case 'r': {
if (parts[1] === 'c') applyCooldown(Number(parts[2])) if (parts[1] === 'c') applyCooldown(Number(parts[2]))
if (parts[1] === 'd') placementEnded.value = true
break break
} }
case 'e': { case 'e': {
const [, width, height] = parts const [, width, height, end] = parts
const reopened = applyPlacementEnd(end)
// The server already rebuilt its canvas at the new size (see // The server already rebuilt its canvas at the new size (see
// place/signals.py) - just re-fetch it rather than guess how to // place/signals.py) - just re-fetch it rather than guess how to
// remap our local pixels. // remap our local pixels.
if (applyGridSize(Number(width), Number(height))) loadCanvas() if (applyGridSize(Number(width), Number(height)) || reopened) loadCanvas()
break
}
case 'w': {
// Placement is over: the server now serves a blank canvas, match it
// locally and let the page animate the wipe instead of redrawing.
placementEnded.value = true
grid.fill(0)
onWipe?.()
break break
} }
default: default:
@@ -151,6 +186,8 @@ export function usePlaceSocket(eventPath: string, onPixel?: OnPixel, onResize?:
return { return {
connected, connected,
cooldownRemainingMs, cooldownRemainingMs,
placementEndMs,
placementEnded,
cooldownDurationSeconds: PLACE_COOLDOWN_SECONDS, cooldownDurationSeconds: PLACE_COOLDOWN_SECONDS,
gridWidth, gridWidth,
gridHeight, gridHeight,
+15 -3
View File
@@ -66,6 +66,7 @@
"subtitle": "Choose a game and submit your best solutions", "subtitle": "Choose a game and submit your best solutions",
"submitResults": "Submit results", "submitResults": "Submit results",
"getTheGames": "Get the games", "getTheGames": "Get the games",
"planning": "Planning",
"footer": "Select a game above to begin submitting" "footer": "Select a game above to begin submitting"
}, },
"games": { "games": {
@@ -76,7 +77,13 @@
"buy": "Buy {game}", "buy": "Buy {game}",
"free": "Free to Play", "free": "Free to Play",
"viewOnSteam": "View on Steam", "viewOnSteam": "View on Steam",
"play": "Play" "play": "Play",
"showPrices": "Show prices"
},
"planning": {
"header": "Planning",
"title": "Planning",
"empty": "No planning for this event yet"
}, },
"clock": { "clock": {
"pageTitle": "Beat the Clock", "pageTitle": "Beat the Clock",
@@ -90,7 +97,9 @@
"pageTitle": "Place", "pageTitle": "Place",
"header": "Place", "header": "Place",
"showGrid": "Show grid", "showGrid": "Show grid",
"hideGrid": "Hide grid" "hideGrid": "Hide grid",
"placementEnded": "Pixel placement is over",
"endsAt": "Ends at {time}"
}, },
"market": { "market": {
"pageTitle": "Market", "pageTitle": "Market",
@@ -470,7 +479,10 @@
"second": "🥈 2nd Place", "second": "🥈 2nd Place",
"third": "🥉 3rd Place" "third": "🥉 3rd Place"
}, },
"totalWithCoef": "Total (with coef.)" "totalWithCoef": "Total (with coef.)",
"viewSolution": "View solution",
"solutionTitle": "{username} — {puzzleTitle}",
"noSolutionFiles": "No file attached to this solution"
}, },
"topUsersLeaderboard": { "topUsersLeaderboard": {
"title": "Top 10 Users" "title": "Top 10 Users"
+68
View File
@@ -0,0 +1,68 @@
// The end-of-game wipe (see place/tasks.py): a wavy front sweeps the board
// diagonally from the top-left, a cyan crest leaving plain white (palette
// index 0, what the server's blank canvas holds) behind it.
const WIPE_DURATION_MS = 2200
// Crest thickness and front wobble, in cells
const CREST_WIDTH = 6
const WOBBLE = 2.5
const CREST_RGB = [0x00, 0xd3, 0xdd]
function easeInOut(t: number) {
return t < 0.5 ? 2 * t * t : 1 - (-2 * t + 2) ** 2 / 2
}
// Works on a snapshot of the canvas through ImageData rather than per-cell
// fillRect, so it stays smooth on a big grid. Returns a cancel function.
export function playWipeWave(ctx: CanvasRenderingContext2D, width: number, height: number) {
const before = ctx.getImageData(0, 0, width, height)
const frame = ctx.createImageData(width, height)
const out = frame.data
const src = before.data
// Distance of each cell from the start corner, wobbled so the front reads
// as a wave rather than a straight line.
const distance = new Float32Array(width * height)
const wobblePeriod = Math.max(width, height) / 5
for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
distance[y * width + x] = x + y + WOBBLE * Math.sin((x - y) / wobblePeriod)
}
}
const travel = width + height + 2 * WOBBLE + CREST_WIDTH
let start: number | null = null
let animationFrame: number | null = null
function step(now: number) {
start ??= now
const progress = Math.min(1, (now - start) / WIPE_DURATION_MS)
const front = easeInOut(progress) * travel - WOBBLE
for (let i = 0; i < distance.length; i++) {
const o = i * 4
const behind = front - distance[i]
if (behind <= 0) {
out[o] = src[o]
out[o + 1] = src[o + 1]
out[o + 2] = src[o + 2]
} else if (behind < CREST_WIDTH) {
// Cyan at the leading edge, fading to white at the back of the crest
const t = behind / CREST_WIDTH
out[o] = CREST_RGB[0] + (255 - CREST_RGB[0]) * t
out[o + 1] = CREST_RGB[1] + (255 - CREST_RGB[1]) * t
out[o + 2] = CREST_RGB[2] + (255 - CREST_RGB[2]) * t
} else {
out[o] = out[o + 1] = out[o + 2] = 255
}
out[o + 3] = 255
}
ctx.putImageData(frame, 0, 0)
animationFrame = progress < 1 ? requestAnimationFrame(step) : null
}
animationFrame = requestAnimationFrame(step)
return () => {
if (animationFrame !== null) cancelAnimationFrame(animationFrame)
}
}
+10 -3
View File
@@ -3,6 +3,7 @@ import { persistQueryClient } from "@tanstack/query-persist-client-core";
import { createSyncStoragePersister } from "@tanstack/query-sync-storage-persister"; import { createSyncStoragePersister } from "@tanstack/query-sync-storage-persister";
import { import {
gamesApiListEventGamesOptions, gamesApiListEventGamesOptions,
gamesApiListEventPlanningOptions,
polylanSubmitterApiGetUserInfoOptions, polylanSubmitterApiGetUserInfoOptions,
polylanSubmitterApiGetUserInfoQueryKey, polylanSubmitterApiGetUserInfoQueryKey,
} from "@/api/@tanstack/vue-query.gen"; } from "@/api/@tanstack/vue-query.gen";
@@ -11,11 +12,11 @@ import {
// fetchQuery() through the same cache. // fetchQuery() through the same cache.
export const queryClient = new QueryClient(); export const queryClient = new QueryClient();
// Login/logout are full-page redirects, so the user can't change within a // Login/logout are full-page redirects, but roles/scopes can still change
// page load - only refetched once after a reload (see restoreQueryCache). // server-side, so don't keep the user forever.
export const userQuery = () => ({ export const userQuery = () => ({
...polylanSubmitterApiGetUserInfoOptions(), ...polylanSubmitterApiGetUserInfoOptions(),
staleTime: Infinity, staleTime: 5 * 60 * 1000,
}); });
// Games only change when staff enable/disable one, a few minutes of // Games only change when staff enable/disable one, a few minutes of
@@ -25,6 +26,12 @@ export const eventGamesQuery = (eventPath: string) => ({
staleTime: 5 * 60 * 1000, staleTime: 5 * 60 * 1000,
}); });
// Imported by staff a handful of times per event.
export const eventPlanningQuery = (eventPath: string) => ({
...gamesApiListEventPlanningOptions({ path: { event_path: eventPath } }),
staleTime: 5 * 60 * 1000,
});
const PERSISTED_QUERIES = new Set(["polylanSubmitterApiGetUserInfo", "gamesApiListEventGames"]); const PERSISTED_QUERIES = new Set(["polylanSubmitterApiGetUserInfo", "gamesApiListEventGames"]);
// Restores user + games from localStorage before the app mounts, so pages // Restores user + games from localStorage before the app mounts, so pages
+8
View File
@@ -5,6 +5,7 @@ import Home from "@/Home.vue";
import Market from "@/Market.vue"; import Market from "@/Market.vue";
import Noita from "@/Noita.vue"; import Noita from "@/Noita.vue";
import OpusMagnum from "@/OpusMagnum.vue"; import OpusMagnum from "@/OpusMagnum.vue";
import Planning from "@/Planning.vue";
import Place from "@/Place.vue"; import Place from "@/Place.vue";
import PlaceEmbed from "@/PlaceEmbed.vue"; import PlaceEmbed from "@/PlaceEmbed.vue";
import Submissions from "@/Submissions.vue"; import Submissions from "@/Submissions.vue";
@@ -45,6 +46,13 @@ export const router = createRouter({
props: true, props: true,
meta: { titleKey: "games.header", getBackRoute: eventHome }, meta: { titleKey: "games.header", getBackRoute: eventHome },
}, },
{
path: "/:eventPath/planning",
name: "planning",
component: Planning,
props: true,
meta: { titleKey: "planning.header", getBackRoute: eventHome },
},
{ {
path: "/:eventPath/market", path: "/:eventPath/market",
name: "market", name: "market",
+12 -6
View File
@@ -210,7 +210,9 @@ def list_user_submissions(request: HttpRequest, event_path: str, scope_id: UUID)
return submissions.select_related("user").order_by("-created_at") return submissions.select_related("user").order_by("-created_at")
@router.get(f"{PREFIX}/submission/by/game", response=list[SubmissionOut]) @router.get(
f"{PREFIX}/submission/by/game", response={200: list[SubmissionOut], 403: dict}
)
def list_submissions_by_game(request: HttpRequest, event_path: str, game_path: str): def list_submissions_by_game(request: HttpRequest, event_path: str, game_path: str):
game = get_object_or_404(Game, path=game_path) game = get_object_or_404(Game, path=game_path)
@@ -220,7 +222,9 @@ def list_submissions_by_game(request: HttpRequest, event_path: str, game_path: s
return Submission.for_event.filter(scope__event_game__game=game) return Submission.for_event.filter(scope__event_game__game=game)
@router.get(f"{PREFIX}/submission/{{submission_id}}", response=SubmissionOut) @router.get(
f"{PREFIX}/submission/{{submission_id}}", response={200: SubmissionOut, 403: dict}
)
def get_submission(request: HttpRequest, event_path: str, submission_id: UUID): def get_submission(request: HttpRequest, event_path: str, submission_id: UUID):
submission = get_object_or_404(Submission.for_event, id=submission_id) submission = get_object_or_404(Submission.for_event, id=submission_id)
@@ -230,7 +234,9 @@ def get_submission(request: HttpRequest, event_path: str, submission_id: UUID):
return submission return submission
@router.post(f"{PREFIX}/crops/s/{{submission_file_id}}", response=ImageCropOut) @router.post(
f"{PREFIX}/crops/s/{{submission_file_id}}", response={200: ImageCropOut, 403: dict}
)
def create_image_crop( def create_image_crop(
request: HttpRequest, request: HttpRequest,
event_path: str, event_path: str,
@@ -257,7 +263,7 @@ def create_image_crop(
return crop return crop
@router.delete(f"{PREFIX}/crops/{{crop_id}}", response=dict) @router.delete(f"{PREFIX}/crops/{{crop_id}}", response={200: dict, 403: dict})
def delete_image_crop(request: HttpRequest, event_path: str, crop_id: UUID): def delete_image_crop(request: HttpRequest, event_path: str, crop_id: UUID):
if not request.user.is_staff: if not request.user.is_staff:
return 403, {"detail": "Admin access required"} return 403, {"detail": "Admin access required"}
@@ -270,7 +276,7 @@ def delete_image_crop(request: HttpRequest, event_path: str, crop_id: UUID):
return {"status": "deleted"} return {"status": "deleted"}
@router.post(f"{PREFIX}/files/{{file_id}}/process-ocr", response=dict) @router.post(f"{PREFIX}/files/{{file_id}}/process-ocr", response={200: dict, 403: dict})
def process_file_ocr(request: HttpRequest, event_path: str, file_id: UUID): def process_file_ocr(request: HttpRequest, event_path: str, file_id: UUID):
if not request.user.is_staff: if not request.user.is_staff:
return 403, {"detail": "Admin access required"} return 403, {"detail": "Admin access required"}
@@ -287,7 +293,7 @@ def process_file_ocr(request: HttpRequest, event_path: str, file_id: UUID):
return {"status": "queued"} return {"status": "queued"}
@router.post(f"{PREFIX}/crops/{{crop_id}}/process-ocr", response=dict) @router.post(f"{PREFIX}/crops/{{crop_id}}/process-ocr", response={200: dict, 403: dict})
def process_crop_ocr(request: HttpRequest, event_path: str, crop_id: UUID): def process_crop_ocr(request: HttpRequest, event_path: str, crop_id: UUID):
if not request.user.is_staff: if not request.user.is_staff:
return 403, {"detail": "Admin access required"} return 403, {"detail": "Admin access required"}
@@ -0,0 +1,58 @@
from django.db import migrations
# Before the submissions -> opus_magnum rename, this app owned the opus magnum
# tables and its 0001_initial was already applied. The new 0001_initial has the
# same name, so on those databases Django skipped it and kept the legacy
# submissions_submission / submissions_submissionfile layout (is_validated NOT
# NULL, response_id, ...) and never created submissions_imagecrop.
LEGACY_TABLES = [
"submissions_imagecrop",
"submissions_submissionfile",
"submissions_puzzleresponse",
"submissions_submission",
"submissions_steamcollectionitem",
"submissions_steamcollection",
"submissions_steamapikey",
]
def repair_legacy_tables(apps, schema_editor):
connection = schema_editor.connection
with connection.cursor() as cursor:
columns = {
col.name
for col in connection.introspection.get_table_description(
cursor, "submissions_submission"
)
}
if "is_validated" not in columns:
return
# Data was copied to opus_magnum (0015) and 0007 wiped submissions, so
# this should be empty: refuse to drop anything otherwise.
cursor.execute("SELECT COUNT(*) FROM submissions_submission")
if cursor.fetchone()[0]:
raise RuntimeError(
"submissions_submission has the legacy layout but is not empty"
)
existing_tables = set(connection.introspection.table_names())
for table in LEGACY_TABLES:
if table in existing_tables:
schema_editor.execute(f"DROP TABLE {schema_editor.quote_name(table)}")
for model_name in ["Submission", "SubmissionFile", "ImageCrop"]:
schema_editor.create_model(apps.get_model("submissions", model_name))
class Migration(migrations.Migration):
dependencies = [
("submissions", "0008_remove_submission_game"),
]
operations = [
migrations.RunPython(repair_legacy_tables, migrations.RunPython.noop),
]
File diff suppressed because one or more lines are too long
+168
View File
@@ -0,0 +1,168 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Games Planning Preview</title>
<style>
:root {
--bg: #1d232a; --surface: #2a323c; --text: #a6adbb; --muted: #6b7280; --line: #ffffff10;
--hour: 104px; --col: 150px; --gap: 10px; --break: 34px;
}
* { box-sizing: border-box; }
body { margin: 0; background: var(--bg); color: var(--text); font-family: system-ui, sans-serif; }
.page { max-width: 1280px; margin: 0 auto; padding: 48px 16px; }
h1 { text-align: center; font-size: 3rem; margin: 0 0 16px; color: #e5e7eb; }
.sub { text-align: center; font-size: 1.25rem; margin: 0 0 32px; }
.toolbar { display: flex; justify-content: flex-end; gap: 8px; align-items: center; margin-bottom: 24px; }
.toggle { width: 44px; height: 24px; border-radius: 999px; border: 2px solid var(--muted); position: relative; }
.toggle::after { content: ""; position: absolute; left: 2px; top: 2px; width: 16px; height: 16px; border-radius: 50%; background: var(--muted); }
.scroller { overflow-x: auto; }
.planning { display: grid; gap: var(--gap); width: max-content; margin: 0 auto; }
.axis, .column { position: relative; }
.axis { width: 56px; }
.tick { position: absolute; right: 8px; font-size: 12px; color: var(--muted); transform: translateY(-50%); }
.day { position: absolute; left: 0; right: calc(-1 * (var(--col) + var(--gap)) * 6); border-top: 1px solid #ffffff30;
font-size: 12px; font-weight: 600; text-transform: uppercase; letter-spacing: .05em; color: #e5e7eb; padding-top: 2px; }
.hourline { position: absolute; left: 56px; right: 0; border-top: 1px dashed var(--line); }
.break { position: absolute; left: 0; right: 0; display: flex; align-items: center; justify-content: center;
font-size: 11px; color: var(--muted); background: repeating-linear-gradient(45deg, #ffffff06 0 6px, transparent 6px 12px); border-radius: 4px; }
.column { width: var(--col); }
.card { position: absolute; left: 0; right: 0; border-radius: 6px; overflow: hidden; background: var(--surface);
box-shadow: 0 20px 25px -5px #0006; transition: all .15s; cursor: pointer; }
.card:hover { transform: translateY(-8px) scale(1.05); box-shadow: 0 25px 50px -12px #000a; z-index: 5; }
.card img.cover { width: 100%; height: 100%; object-fit: cover; object-position: top; display: block; }
.card .time { position: absolute; top: 6px; left: 6px; font-size: 11px; padding: 1px 6px; border-radius: 4px;
background: #000a; color: #fff; opacity: 0; transition: opacity .15s; }
.card:hover .time { opacity: 1; }
.fallback { height: 100%; display: flex; flex-direction: column; justify-content: center; gap: 6px; padding: 10px;
border-left: 4px solid var(--c); background: linear-gradient(160deg, color-mix(in srgb, var(--c) 35%, var(--surface)), var(--surface)); }
.fallback .title { color: #f3f4f6; font-weight: 600; line-height: 1.2; }
.fallback .when { font-size: 12px; color: #d1d5db; }
/* multi-anims: one long card, its games stacked & sticky while you scroll */
.multi { background: linear-gradient(180deg, color-mix(in srgb, var(--c) 30%, var(--surface)), var(--surface)); padding: 8px; overflow: visible; }
.multi:hover { transform: none; }
.multi .head { color: #f3f4f6; font-weight: 700; text-transform: uppercase; font-size: 13px; margin-bottom: 8px; letter-spacing: .05em; }
.multi .sub-card { position: sticky; top: 8px; aspect-ratio: 2/3; border-radius: 4px; overflow: hidden; margin-bottom: 12px;
box-shadow: 0 10px 15px -3px #0008; background: var(--surface); }
.multi .sub-card .fallback { border-left: none; }
</style>
</head>
<body>
<div class="page">
<h1>Get the games</h1>
<p class="sub">Don't own them yet? Grab them on Steam</p>
<div class="toolbar"><span>Show prices</span><span class="toggle"></span></div>
<div class="scroller"><div class="planning" id="planning"></div></div>
</div>
<script src="data.js"></script>
<script>
// Preview only: in the app this comes from Game.name matching + library_image
const STEAM = {
"factorio": 427520, "fall guys": 1097150, "lethal company": 1966720, "rocket league": 252950,
"r.e.p.o.": 3241660, "tricky towers": 437920, "rounds": 1557740, "cosmoteer": 799600,
"golf it!": 571740, "towerfall: ascension": 251470, "puyo puyo — tetris": 546050,
"peak": 3527290, "straftat": 2386720, "trackmania": 2225070, "slay the spire 2": 2868840,
};
const coverOf = (name) => {
const id = STEAM[name.toLowerCase()];
return id && `https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/${id}/library_600x900.jpg`;
};
const HOUR = 3600e3;
const css = getComputedStyle(document.documentElement);
const HOUR_PX = parseFloat(css.getPropertyValue("--hour"));
const BREAK_PX = parseFloat(css.getPropertyValue("--break"));
const TZ = "Europe/Zurich";
const fmtTime = new Intl.DateTimeFormat("en-GB", { timeZone: TZ, hour: "2-digit", minute: "2-digit" });
const fmtDay = new Intl.DateTimeFormat("en-GB", { timeZone: TZ, weekday: "long", day: "numeric", month: "short" });
const slots = PLANNING.list.map((s) => ({ ...s, b: Date.parse(s.begin), e: Date.parse(s.end) }));
const singles = slots.filter((s) => !s.is_multi_anims);
// Hours with something going on; long empty runs (nights) get squashed into a thin break
const start = Math.floor(Math.min(...slots.map((s) => s.b)) / HOUR) * HOUR;
const end = Math.ceil(Math.max(...slots.map((s) => s.e)) / HOUR) * HOUR;
const busy = (t) => singles.some((s) => s.b < t + HOUR && s.e > t);
const segments = []; // {from, to, y, h, kind}
let y = 0;
for (let t = start; t < end;) {
if (busy(t)) { segments.push({ from: t, to: t + HOUR, y, h: HOUR_PX, kind: "hour" }); y += HOUR_PX; t += HOUR; continue; }
let u = t; while (u < end && !busy(u)) u += HOUR;
const short = (u - t) / HOUR < 3;
const h = short ? HOUR_PX * (u - t) / HOUR : BREAK_PX;
segments.push({ from: t, to: u, y, h, kind: short ? "idle" : "break" }); y += h; t = u;
}
const total = y;
const yOf = (t) => {
const s = segments.find((s) => t >= s.from && t <= s.to) || segments.at(-1);
return s.y + s.h * Math.min(1, (t - s.from) / (s.to - s.from));
};
const cols = [...new Set(slots.map((s) => s.colonneS))].sort((a, b) => a - b); // drop unused columns
const root = document.getElementById("planning");
root.style.gridTemplateColumns = `56px repeat(${cols.length}, var(--col))`;
// Time axis + day headers + hour lines
const axis = document.createElement("div");
axis.className = "axis"; axis.style.height = total + "px";
root.appendChild(axis);
let lastDay = null;
for (const s of segments) {
if (s.kind === "break") {
const el = document.createElement("div");
el.className = "break"; el.style.top = s.y + "px"; el.style.height = s.h + "px";
el.style.right = `calc(-1 * (var(--col) + var(--gap)) * ${cols.length})`;
el.textContent = `${fmtTime.format(s.from)} – ${fmtTime.format(s.to)}`;
axis.appendChild(el);
continue;
}
for (let t = s.from; t < s.to; t += HOUR) {
const ty = yOf(t), day = fmtDay.format(t);
if (day !== lastDay) {
const d = document.createElement("div");
d.className = "day"; d.style.top = ty + "px"; d.textContent = day;
d.style.right = `calc(-1 * (var(--col) + var(--gap)) * ${cols.length})`;
axis.appendChild(d); lastDay = day;
} else {
const tick = document.createElement("div");
tick.className = "tick"; tick.style.top = ty + "px"; tick.textContent = fmtTime.format(t);
axis.appendChild(tick);
}
}
}
const fallback = (title, when, color) =>
`<div class="fallback" style="--c:${color}"><div class="title">${title}</div>${when ? `<div class="when">${when}</div>` : ""}</div>`;
const coverOrFallback = (name, when, color) => {
const src = coverOf(name);
if (!src) return fallback(name, when, color);
// Not every game has a library capsule, swap to the colored card if it 404s
return `<img class="cover" src="${src}" alt="${name}" title="${name}"
onerror="this.outerHTML = decodeURIComponent('${encodeURIComponent(fallback(name, when, color))}')">`;
};
for (const c of cols) {
const col = document.createElement("div");
col.className = "column"; col.style.height = total + "px";
for (const s of slots.filter((s) => s.colonneS === c)) {
const top = yOf(s.b) + 3, height = yOf(s.e) - yOf(s.b) - 6;
const when = `${fmtTime.format(s.b)} – ${fmtTime.format(s.e)}`;
const card = document.createElement("div");
card.style.top = top + "px"; card.style.height = height + "px";
if (s.is_multi_anims) {
card.className = "card multi"; card.style.setProperty("--c", s.color_code);
card.innerHTML = `<div class="head">${s.title}</div>` +
s.aandts.map((a) => `<div class="sub-card">${coverOrFallback(a.name, "", s.color_code)}</div>`).join("");
} else {
card.className = "card";
card.innerHTML = coverOrFallback(s.title, when, s.color_code) + `<span class="time">${when}</span>`;
}
col.appendChild(card);
}
root.appendChild(col);
}
</script>
</body>
</html>
+2
View File
@@ -30,6 +30,8 @@ dependencies = [
"python-dotenv>=1.2.3", "python-dotenv>=1.2.3",
"django-command-palette>=2022.11.25", "django-command-palette>=2022.11.25",
"django-admin-interface>=0.32.0", "django-admin-interface>=0.32.0",
"uvicorn[standard]>=0.54.0",
"uvicorn-worker>=0.4.0",
] ]
[dependency-groups] [dependency-groups]
Generated
+544
View File
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] ]
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[[package]] [[package]]
name = "httpx" name = "httpx"
version = "0.28.1" version = "0.28.1"
@@ -2392,6 +2504,8 @@ dependencies = [
{ name = "redis" }, { name = "redis" },
{ name = "requests" }, { name = "requests" },
{ name = "sentry-sdk", extra = ["django"] }, { name = "sentry-sdk", extra = ["django"] },
{ name = "uvicorn", extra = ["standard"] },
{ name = "uvicorn-worker" },
{ name = "whitenoise" }, { name = "whitenoise" },
] ]
@@ -2439,6 +2553,8 @@ requires-dist = [
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