feat(place): final end time + destruction wave
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"""Ends the game at PlaceSettings.placement_ends_at: a task queued to run at
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that time broadcasts the wipe to everyone connected, so they all see the
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board cleared at the same moment (no client-side timer to drift).
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The wipe is only visual. Nothing is deleted, the Redis canvas still holds the
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final board (admin stats, heatmaps, resync keep working), it's just that the
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canvas endpoint serves a blank board once placement is over (see api.py).
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"""
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from datetime import timedelta
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from asgiref.sync import async_to_sync
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from channels.layers import get_channel_layer
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from django.core.cache import cache
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from django.tasks import task
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from django.utils import timezone
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from .broadcast import place_group
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from .models import PlaceSettings
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from .wire import to_epoch_ms
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# Kept a bit past the end time, so re-saving the settings with the same end
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# time (or with only the size changed) doesn't queue the same wipe twice.
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WIPE_GUARD_MARGIN = timedelta(hours=1)
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def _wipe_guard_key(settings_id: int, ends_at_ms: int) -> str:
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return f"place:wipe:{settings_id}:{ends_at_ms}"
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def schedule_wipe(place_settings: PlaceSettings) -> bool:
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"""Queue the wipe for this end time, unless it's already queued or the end
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time is already past. Safe to call on every save."""
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ends_at = place_settings.placement_ends_at
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if ends_at is None or ends_at <= timezone.now():
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return False
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ends_at_ms = to_epoch_ms(ends_at)
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timeout = int((ends_at - timezone.now() + WIPE_GUARD_MARGIN).total_seconds())
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if not cache.add(_wipe_guard_key(place_settings.id, ends_at_ms), True, timeout):
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return False
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wipe_canvas_task.using(run_after=ends_at).enqueue(place_settings.id, ends_at_ms)
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return True
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@task
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def wipe_canvas_task(settings_id: int, ends_at_ms: int):
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"""Broadcast the wipe wave, if `ends_at_ms` is still the event's end time -
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an admin moving or clearing it leaves the old job queued, it just stops
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here."""
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place_settings = (
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PlaceSettings.objects.filter(id=settings_id).select_related("event").first()
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)
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if place_settings is None or place_settings.placement_ends_at is None:
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return
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if to_epoch_ms(place_settings.placement_ends_at) != ends_at_ms:
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return
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channel_layer = get_channel_layer()
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if channel_layer is None:
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return
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async_to_sync(channel_layer.group_send)(
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place_group(place_settings.event.path), {"type": "wipe"}
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)
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