feat(games): add steam pages with steam price/reduc
This commit is contained in:
@@ -8,6 +8,7 @@ from django_object_actions import (
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from submissions.tasks import sync_event_game_scopes_task
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from .models import EventGame, Game
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from .tasks import refresh_steam_games_task
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class EventGameInline(admin.TabularInline):
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@@ -19,8 +20,30 @@ class EventGameInline(admin.TabularInline):
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class GameAdmin(admin.ModelAdmin):
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list_display = ["name", "steam_app_id", "updated_at"]
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search_fields = ["name", "steam_app_id"]
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readonly_fields = ["created_at", "updated_at"]
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readonly_fields = [
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"created_at",
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"updated_at",
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"steam_price_initial",
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"steam_price_final",
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"steam_discount_percent",
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"steam_currency",
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"steam_is_free",
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"steam_short_description",
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"steam_header_image",
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"steam_info_updated_at",
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]
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inlines = [EventGameInline]
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actions = ["refresh_steam_info"]
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@admin.action(description="Refresh Steam store info")
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def refresh_steam_info(self, request, queryset):
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game_ids = list(
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queryset.filter(steam_app_id__isnull=False).values_list("id", flat=True)
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)
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refresh_steam_games_task.enqueue(game_ids=game_ids, reschedule=False)
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self.message_user(
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request, f"Queued Steam store refresh for {len(game_ids)} game(s)."
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)
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@admin.register(EventGame)
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@@ -3,7 +3,8 @@ from typing import List
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from ninja import Router
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from .models import Game
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from .schemas import GameOut
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from .schemas import GameOut, SteamGameOut
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from .tasks import schedule_steam_refresh
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router = Router()
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event_router = Router()
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@@ -17,3 +18,13 @@ def list_games(request):
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@event_router.get("/events/{event_path}/games", response=List[GameOut])
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def list_event_games(request, event_path: str):
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return Game.objects.enabled_for_event(request.event)
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@event_router.get("/events/{event_path}/games/steam", response=List[SteamGameOut])
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def list_event_steam_games(request, event_path: str):
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"""The event's Steam games with their store info (price, discount, blurb)."""
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# Safety net in case the periodic refresh loop isn't running (no-op otherwise).
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schedule_steam_refresh()
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return Game.objects.enabled_for_event(request.event).filter(
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steam_app_id__isnull=False
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)
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@@ -0,0 +1,13 @@
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from django.core.management.base import BaseCommand
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from games.tasks import schedule_steam_refresh
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class Command(BaseCommand):
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help = "Start the periodic Steam store refresh loop (no-op if already running)"
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def handle(self, *args, **options):
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if schedule_steam_refresh():
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self.stdout.write(self.style.SUCCESS("Steam store refresh scheduled"))
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else:
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self.stdout.write("Steam store refresh already scheduled")
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@@ -0,0 +1,52 @@
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# Generated by Django 6.0.5 on 2026-10-15 22:27
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from django.db import migrations, models
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class Migration(migrations.Migration):
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dependencies = [
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("games", "0009_game_description"),
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]
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operations = [
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migrations.AddField(
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model_name="game",
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name="steam_currency",
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field=models.CharField(blank=True, default="", max_length=3),
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),
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migrations.AddField(
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model_name="game",
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name="steam_discount_percent",
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field=models.PositiveSmallIntegerField(default=0),
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),
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migrations.AddField(
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model_name="game",
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name="steam_header_image",
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field=models.URLField(blank=True, default="", max_length=500),
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),
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migrations.AddField(
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model_name="game",
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name="steam_info_updated_at",
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field=models.DateTimeField(blank=True, null=True),
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),
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migrations.AddField(
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model_name="game",
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name="steam_is_free",
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field=models.BooleanField(default=False),
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),
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migrations.AddField(
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model_name="game",
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name="steam_price_final",
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field=models.PositiveIntegerField(blank=True, null=True),
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),
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migrations.AddField(
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model_name="game",
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name="steam_price_initial",
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field=models.PositiveIntegerField(blank=True, null=True),
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),
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migrations.AddField(
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model_name="game",
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name="steam_short_description",
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field=models.TextField(blank=True, default=""),
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),
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]
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@@ -16,6 +16,17 @@ class Game(models.Model):
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image = models.URLField(null=True, blank=True)
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description = models.TextField(blank=True, default="")
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# Steam store info, refreshed in the background (see games.tasks).
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# Prices are in cents, in steam_currency.
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steam_price_initial = models.PositiveIntegerField(null=True, blank=True)
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steam_price_final = models.PositiveIntegerField(null=True, blank=True)
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steam_discount_percent = models.PositiveSmallIntegerField(default=0)
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steam_currency = models.CharField(max_length=3, blank=True, default="")
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steam_is_free = models.BooleanField(default=False)
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steam_short_description = models.TextField(blank=True, default="")
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steam_header_image = models.URLField(max_length=500, blank=True, default="")
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steam_info_updated_at = models.DateTimeField(null=True, blank=True)
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created_at = models.DateTimeField(auto_now_add=True)
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updated_at = models.DateTimeField(auto_now=True)
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@@ -1,3 +1,4 @@
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from datetime import datetime
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from typing import Optional
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from ninja import Schema
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@@ -11,3 +12,62 @@ class GameOut(Schema):
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custom_path: bool
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image: Optional[str] = None
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description: str
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@staticmethod
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def resolve_description(obj) -> str:
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# The admin one wins, Steam games fall back to their store blurb
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return obj.description or obj.steam_short_description
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class SteamGameOut(Schema):
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id: int
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name: str
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steam_app_id: int
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store_url: str
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header_image: str
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short_description: str
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is_free: bool
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currency: str
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price_initial: Optional[int] = None
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price_final: Optional[int] = None
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discount_percent: int
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updated_at: Optional[datetime] = None
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@staticmethod
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def resolve_store_url(obj) -> str:
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return f"https://store.steampowered.com/app/{obj.steam_app_id}"
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@staticmethod
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def resolve_header_image(obj) -> str:
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return (
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obj.steam_header_image
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or f"https://cdn.akamai.steamstatic.com/steam/apps/{obj.steam_app_id}/header.jpg"
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)
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@staticmethod
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def resolve_short_description(obj) -> str:
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return obj.steam_short_description
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@staticmethod
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def resolve_is_free(obj) -> bool:
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return obj.steam_is_free
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@staticmethod
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def resolve_currency(obj) -> str:
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return obj.steam_currency
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@staticmethod
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def resolve_price_initial(obj) -> Optional[int]:
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return obj.steam_price_initial
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@staticmethod
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def resolve_price_final(obj) -> Optional[int]:
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return obj.steam_price_final
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@staticmethod
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def resolve_discount_percent(obj) -> int:
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return obj.steam_discount_percent
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@staticmethod
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def resolve_updated_at(obj) -> Optional[datetime]:
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return obj.steam_info_updated_at
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@@ -0,0 +1,79 @@
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import logging
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import httpx
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from django.conf import settings
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from django.utils import timezone
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from ..models import Game
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logger = logging.getLogger(__name__)
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# Public store endpoint, no API key needed. Rate limited to ~200 calls / 5 min,
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# which is plenty for a handful of games every few hours.
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APP_DETAILS_URL = "https://store.steampowered.com/api/appdetails"
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class SteamStoreError(Exception):
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"""Raised when the Steam store didn't return usable details for an app."""
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def fetch_app_details(steam_app_id: int) -> dict:
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response = httpx.get(
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APP_DETAILS_URL,
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params={
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"appids": steam_app_id,
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"cc": settings.STEAM_STORE_COUNTRY,
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"l": "en",
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"filters": "basic,price_overview",
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},
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timeout=10,
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)
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response.raise_for_status()
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entry = (response.json() or {}).get(str(steam_app_id)) or {}
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if not entry.get("success"):
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raise SteamStoreError(f"No store details for app {steam_app_id}")
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return entry["data"]
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def refresh_steam_game(game: Game) -> None:
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"""Pull the current store info for a Steam game into its steam_* fields."""
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data = fetch_app_details(game.steam_app_id)
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price = data.get("price_overview") or {}
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game.steam_is_free = bool(data.get("is_free"))
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game.steam_price_initial = price.get("initial")
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game.steam_price_final = price.get("final")
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game.steam_discount_percent = price.get("discount_percent") or 0
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game.steam_currency = price.get("currency") or ""
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game.steam_short_description = data.get("short_description") or ""
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game.steam_header_image = data.get("header_image") or ""
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game.steam_info_updated_at = timezone.now()
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game.save(
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update_fields=[
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"steam_is_free",
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"steam_price_initial",
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"steam_price_final",
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"steam_discount_percent",
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"steam_currency",
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"steam_short_description",
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"steam_header_image",
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"steam_info_updated_at",
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"updated_at",
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]
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)
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def refresh_steam_games(game_ids: list[int] | None = None) -> None:
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"""Refresh every Steam game (or just game_ids). A failing game keeps its
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previous info and doesn't stop the others."""
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games = Game.objects.filter(steam_app_id__isnull=False)
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if game_ids is not None:
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games = games.filter(id__in=game_ids)
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for game in games:
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try:
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refresh_steam_game(game)
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except (httpx.HTTPError, ValueError, SteamStoreError) as exc:
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logger.warning("Steam store refresh failed for %s: %s", game, exc)
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@@ -0,0 +1,52 @@
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from datetime import timedelta
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from django.conf import settings
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from django.core.cache import cache
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from django.tasks import task
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from django.utils import timezone
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from .services.steam_store import refresh_steam_games
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# Set while a periodic refresh is queued, so there's only ever one loop running,
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# whatever the number of workers/containers trying to start it. It expires on
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# its own if the loop dies (worker killed mid-job, Redis queue flushed, ...),
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# letting the next schedule_steam_refresh() start a new one.
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STEAM_REFRESH_GUARD_KEY = "games:steam_refresh:scheduled"
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def steam_refresh_interval() -> timedelta:
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return timedelta(minutes=settings.STEAM_STORE_REFRESH_MINUTES)
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def _guard_timeout() -> int:
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return int(steam_refresh_interval().total_seconds() * 2)
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def schedule_steam_refresh() -> bool:
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"""Start the periodic refresh loop right away, unless one is already queued.
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Safe to call from anywhere, any number of times."""
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if not cache.add(STEAM_REFRESH_GUARD_KEY, 1, timeout=_guard_timeout()):
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return False
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refresh_steam_games_task.enqueue()
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return True
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@task
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def refresh_steam_games_task(
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game_ids: list[int] | None = None, reschedule: bool = True
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):
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"""Refresh Steam store info, then re-enqueue itself every
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STEAM_STORE_REFRESH_MINUTES (same self-rescheduling idea as
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sync_event_game_scopes_task, no external scheduler needed).
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reschedule=False is a one-off run (e.g. the admin action) that leaves the
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periodic loop alone."""
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try:
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refresh_steam_games(game_ids)
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finally:
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if reschedule:
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cache.set(STEAM_REFRESH_GUARD_KEY, 1, timeout=_guard_timeout())
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refresh_steam_games_task.using(
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run_after=timezone.now() + steam_refresh_interval()
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).enqueue()
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@@ -0,0 +1,157 @@
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from unittest import mock
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import httpx
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from django.core.cache import cache
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from django.test import TestCase, override_settings
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from accounts.models import CustomUser
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from events.models import Event
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from .models import EventGame, Game
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from .services.steam_store import refresh_steam_games
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from .tasks import refresh_steam_games_task, schedule_steam_refresh
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LOCMEM_CACHE = {"default": {"BACKEND": "django.core.cache.backends.locmem.LocMemCache"}}
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def steam_response(app_id, data, success=True):
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return httpx.Response(
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200,
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json={str(app_id): {"success": success, "data": data}},
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request=httpx.Request("GET", "https://store.steampowered.com"),
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)
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class RefreshSteamGamesTests(TestCase):
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def setUp(self):
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self.game = Game.objects.create(name="Noita", path="noita", steam_app_id=881100)
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@mock.patch("games.services.steam_store.httpx.get")
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def test_stores_price_and_discount(self, get):
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get.return_value = steam_response(
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881100,
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{
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"is_free": False,
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"short_description": "Every pixel is simulated.",
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"header_image": "https://example.com/header.jpg",
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"price_overview": {
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"currency": "CHF",
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"initial": 1950,
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"final": 780,
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"discount_percent": 60,
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},
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},
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)
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refresh_steam_games()
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self.game.refresh_from_db()
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self.assertEqual(self.game.steam_price_initial, 1950)
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self.assertEqual(self.game.steam_price_final, 780)
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self.assertEqual(self.game.steam_discount_percent, 60)
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self.assertEqual(self.game.steam_currency, "CHF")
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self.assertEqual(self.game.steam_short_description, "Every pixel is simulated.")
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self.assertIsNotNone(self.game.steam_info_updated_at)
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@mock.patch("games.services.steam_store.httpx.get")
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def test_free_game_has_no_price(self, get):
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get.return_value = steam_response(881100, {"is_free": True})
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refresh_steam_games()
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self.game.refresh_from_db()
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self.assertTrue(self.game.steam_is_free)
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self.assertIsNone(self.game.steam_price_final)
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@mock.patch("games.services.steam_store.httpx.get")
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def test_failure_keeps_previous_info(self, get):
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Game.objects.filter(pk=self.game.pk).update(steam_price_final=999)
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get.side_effect = httpx.ConnectError("down")
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refresh_steam_games()
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self.game.refresh_from_db()
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self.assertEqual(self.game.steam_price_final, 999)
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@override_settings(CACHES=LOCMEM_CACHE)
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class ScheduleSteamRefreshTests(TestCase):
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def setUp(self):
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cache.clear()
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@mock.patch("games.tasks.refresh_steam_games_task")
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def test_only_one_loop_is_scheduled(self, task):
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self.assertTrue(schedule_steam_refresh())
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self.assertFalse(schedule_steam_refresh())
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task.enqueue.assert_called_once_with()
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@mock.patch("games.tasks.refresh_steam_games")
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def test_task_reschedules_itself_even_on_failure(self, refresh):
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refresh.side_effect = RuntimeError("boom")
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with mock.patch("games.tasks.refresh_steam_games_task") as patched:
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with self.assertRaises(RuntimeError):
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refresh_steam_games_task.call()
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patched.using.return_value.enqueue.assert_called_once_with()
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@mock.patch("games.tasks.refresh_steam_games")
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def test_one_off_run_does_not_reschedule(self, refresh):
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with mock.patch("games.tasks.refresh_steam_games_task") as patched:
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refresh_steam_games_task.call(game_ids=[1], reschedule=False)
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refresh.assert_called_once_with([1])
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patched.using.assert_not_called()
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@override_settings(CACHES=LOCMEM_CACHE)
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class EventSteamGamesApiTests(TestCase):
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def setUp(self):
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self.event = Event.objects.create(name="Event", path="event")
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noita = Game.objects.create(
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name="Noita", path="noita", steam_app_id=881100, steam_price_final=780
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)
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clock = Game.objects.create(name="Clock", path="clock", custom_path=True)
|
||||
EventGame.objects.create(event=self.event, game=noita)
|
||||
EventGame.objects.create(event=self.event, game=clock)
|
||||
user = CustomUser.objects.create_user(username="user", password="x")
|
||||
self.client.force_login(user)
|
||||
|
||||
@mock.patch("games.api.schedule_steam_refresh")
|
||||
def test_lists_only_steam_games_with_store_info(self, schedule):
|
||||
response = self.client.get("/api/events/event/games/steam")
|
||||
|
||||
self.assertEqual(response.status_code, 200)
|
||||
[game] = response.json()
|
||||
self.assertEqual(game["name"], "Noita")
|
||||
self.assertEqual(game["price_final"], 780)
|
||||
self.assertEqual(game["store_url"], "https://store.steampowered.com/app/881100")
|
||||
schedule.assert_called_once()
|
||||
|
||||
|
||||
class EventGamesDescriptionTests(TestCase):
|
||||
def setUp(self):
|
||||
self.event = Event.objects.create(name="Event", path="event")
|
||||
self.user = CustomUser.objects.create_user(username="user", password="x")
|
||||
self.client.force_login(self.user)
|
||||
|
||||
def test_steam_description_is_fallback_for_admin_one(self):
|
||||
steam = Game.objects.create(
|
||||
name="Noita",
|
||||
path="noita",
|
||||
steam_app_id=881100,
|
||||
steam_short_description="From Steam",
|
||||
)
|
||||
custom = Game.objects.create(
|
||||
name="Opus",
|
||||
path="opus",
|
||||
steam_app_id=558990,
|
||||
description="From admin",
|
||||
steam_short_description="From Steam",
|
||||
)
|
||||
EventGame.objects.create(event=self.event, game=steam)
|
||||
EventGame.objects.create(event=self.event, game=custom)
|
||||
|
||||
response = self.client.get("/api/events/event/games")
|
||||
|
||||
descriptions = {g["name"]: g["description"] for g in response.json()}
|
||||
self.assertEqual(descriptions, {"Noita": "From Steam", "Opus": "From admin"})
|
||||
@@ -231,6 +231,12 @@ LOAD_TEST_LOGIN_ENABLED = (
|
||||
# Steam API Configuration
|
||||
STEAM_API_KEY = os.environ.get("STEAM_API_KEY") or None # Set via environment variable
|
||||
|
||||
# Steam store info (price, discount, blurb) for the event's Steam games, refreshed
|
||||
# in the background every STEAM_STORE_REFRESH_MINUTES (see games.tasks)
|
||||
STEAM_STORE_REFRESH_MINUTES = int(os.environ.get("STEAM_STORE_REFRESH_MINUTES") or 360)
|
||||
# Store region the prices are fetched for (ISO country code, drives the currency)
|
||||
STEAM_STORE_COUNTRY = os.environ.get("STEAM_STORE_COUNTRY") or "ch"
|
||||
|
||||
# Base URL of the legacy PolyLAN site, used to sync AAndT matches/members
|
||||
# (see submissions.services.aandt_sync)
|
||||
AANDT_API_BASE_URL = os.environ.get("AANDT_API_BASE_URL") or "https://polylan.ch"
|
||||
|
||||
@@ -50,6 +50,12 @@ def event_home(request: HttpRequest, event_path: str):
|
||||
return render(request, "app.html")
|
||||
|
||||
|
||||
@login_required
|
||||
def games_home(request: HttpRequest, event_path: str):
|
||||
get_object_or_404(Event, path=event_path)
|
||||
return render(request, "app.html")
|
||||
|
||||
|
||||
@login_required
|
||||
@require_game_enabled(OPUS_MAGNUM_APP_ID)
|
||||
def opus_magnum_home(request: HttpRequest, event_path: str):
|
||||
@@ -95,6 +101,7 @@ urlpatterns = [
|
||||
path("cas/login/", SimpleCASLoginView.as_view(), name="cas_ng_login"),
|
||||
path("cas/logout/", SimpleCASLogoutView.as_view(), name="cas_ng_logout"),
|
||||
path("api/", api.urls),
|
||||
path("<slug:event_path>/games", games_home, name="games.home"),
|
||||
path("<slug:event_path>/market", market_home, name="market.home"),
|
||||
path("<slug:event_path>/opus-magnum", opus_magnum_home, name="opus-magnum.home"),
|
||||
path("<slug:event_path>/noita", noita_home, name="noita.home"),
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
<script setup lang="ts">
|
||||
import { ref, onMounted, computed } from "vue";
|
||||
import { useI18n } from "vue-i18n";
|
||||
import { useTitle } from "@vueuse/core";
|
||||
import { gamesApiListEventSteamGames } from "./api";
|
||||
import type { SteamGameOut } from "./api/types.gen";
|
||||
import SteamStoreCard from "./components/SteamStoreCard.vue";
|
||||
|
||||
interface Props {
|
||||
eventPath: string;
|
||||
}
|
||||
|
||||
const props = defineProps<Props>();
|
||||
|
||||
const { t } = useI18n();
|
||||
useTitle(computed(() => t("games.title")));
|
||||
|
||||
const games = ref<SteamGameOut[]>([]);
|
||||
const loading = ref(true);
|
||||
|
||||
onMounted(async () => {
|
||||
const response = await gamesApiListEventSteamGames({
|
||||
path: { event_path: props.eventPath },
|
||||
});
|
||||
if (response.data) {
|
||||
games.value = response.data;
|
||||
}
|
||||
loading.value = false;
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="flex-1 bg-base-300 flex justify-center px-4 py-12">
|
||||
<div class="w-full max-w-6xl">
|
||||
<!-- Header -->
|
||||
<div class="text-center mb-12">
|
||||
<h1 class="text-5xl font-bold mb-4">{{ t("games.title") }}</h1>
|
||||
<p class="text-xl text-base-content/70">{{ t("games.subtitle") }}</p>
|
||||
</div>
|
||||
|
||||
<!-- Loading -->
|
||||
<div v-if="loading" class="flex justify-center py-20">
|
||||
<span class="loading loading-spinner loading-lg"></span>
|
||||
</div>
|
||||
|
||||
<p v-else-if="!games.length" class="text-center text-base-content/50 py-20">
|
||||
{{ t("games.empty") }}
|
||||
</p>
|
||||
|
||||
<div v-else class="grid grid-cols-1 md:grid-cols-2 gap-8">
|
||||
<SteamStoreCard v-for="game in games" :key="game.id" :game="game" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -18,6 +18,7 @@ useTitle(computed(() => t("home.title")));
|
||||
|
||||
const games = ref<GamesApiListEventGamesResponse | undefined>();
|
||||
const loading = ref(true);
|
||||
const hasSteamGames = computed(() => games.value?.some((game) => game.steam_app_id) ?? false);
|
||||
const imageErrors = ref<Set<number>>(new Set());
|
||||
|
||||
const getHeaderImage = (game: GamesApiListEventGamesResponse[number]) => {
|
||||
@@ -83,7 +84,7 @@ onMounted(async () => {
|
||||
</figure>
|
||||
<div class="card-body">
|
||||
<h2 class="card-title text-2xl">{{ game.name }}</h2>
|
||||
<p v-if="game.description" class="text-base-content/70">{{ game.description }}</p>
|
||||
<p v-if="game.description" class="text-sm text-base-content/70 line-clamp-2" :title="game.description">{{ game.description }}</p>
|
||||
<div class="card-actions justify-end mt-4">
|
||||
<button class="btn btn-primary">
|
||||
<i class="mdi mdi-arrow-right mr-2"></i>
|
||||
@@ -94,6 +95,14 @@ onMounted(async () => {
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Link to the Steam games page -->
|
||||
<div v-if="!loading && hasSteamGames" class="text-center mt-12">
|
||||
<RouterLink :to="{ name: 'games', params: { eventPath } }" class="btn btn-outline">
|
||||
<i class="mdi mdi-steam mr-2"></i>
|
||||
{{ t("home.getTheGames") }}
|
||||
</RouterLink>
|
||||
</div>
|
||||
|
||||
<!-- Footer -->
|
||||
<div class="text-center mt-12 text-base-content/50">
|
||||
<p>{{ t("home.footer") }}</p>
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -2,7 +2,7 @@
|
||||
|
||||
import { type Client, formDataBodySerializer, type Options as Options2, type TDataShape } from './client';
|
||||
import { client } from './client.gen';
|
||||
import type { AnimationsApiPuzzleResultsData, AnimationsApiPuzzleResultsResponses, AnimationsApiResultsData, AnimationsApiResultsResponses, AnimationsApiTopSubmissionsData, AnimationsApiTopSubmissionsResponses, ClockApiCurrentStateData, ClockApiCurrentStateResponses, ClockApiMyStatsData, ClockApiMyStatsResponses, GamesApiListEventGamesData, GamesApiListEventGamesResponses, GamesApiListGamesData, GamesApiListGamesResponses, MarketApiBetHistoryData, MarketApiBetHistoryResponses, MarketApiCloseMarketData, MarketApiCloseMarketResponses, MarketApiCreateBetData, MarketApiCreateBetResponses, MarketApiGetUserPointsData, MarketApiGetUserPointsResponses, MarketApiListMarketsData, MarketApiListMarketsResponses, MarketApiListUserBetsData, MarketApiListUserBetsResponses, MarketApiResolveMarketData, MarketApiResolveMarketResponses, NoitaApiGetLeaderboardData, NoitaApiGetLeaderboardResponses, NoitaApiGetResultsData, NoitaApiGetResultsResponses, NoitaApiSubmitLogFileData, NoitaApiSubmitLogFileErrors, NoitaApiSubmitLogFileResponses, OpusMagnumApiCreateSubmissionData, OpusMagnumApiCreateSubmissionResponses, OpusMagnumApiDeleteSubmissionData, OpusMagnumApiDeleteSubmissionResponses, OpusMagnumApiGetCollectionData, OpusMagnumApiGetCollectionResponses, OpusMagnumApiGetStatsData, OpusMagnumApiGetStatsResponses, OpusMagnumApiGetSubmissionData, OpusMagnumApiGetSubmissionResponses, OpusMagnumApiListPuzzlesData, OpusMagnumApiListPuzzlesResponses, OpusMagnumApiListResponsesNeedingValidationData, OpusMagnumApiListResponsesNeedingValidationResponses, OpusMagnumApiListSubmissionsData, OpusMagnumApiListSubmissionsResponses, OpusMagnumApiValidateAutoData, OpusMagnumApiValidateAutoResponses, OpusMagnumApiValidateResponseData, OpusMagnumApiValidateResponseResponses, OpusMagnumApiValidateSubmissionData, OpusMagnumApiValidateSubmissionResponses, PlaceApiCanvasData, PlaceApiCanvasResponses, PlaceApiEvolutionGifData, PlaceApiEvolutionGifResponses, PolylanSubmitterApiClearCacheData, PolylanSubmitterApiClearCacheResponses, PolylanSubmitterApiGetUserInfoData, PolylanSubmitterApiGetUserInfoResponses, PolylanSubmitterApiHealthCheckData, PolylanSubmitterApiHealthCheckResponses, SubmissionsApiCreateImageCropData, SubmissionsApiCreateImageCropResponses, SubmissionsApiCreateSubmissionData, SubmissionsApiCreateSubmissionErrors, SubmissionsApiCreateSubmissionResponses, SubmissionsApiDeleteImageCropData, SubmissionsApiDeleteImageCropResponses, SubmissionsApiGetSubmissionData, SubmissionsApiGetSubmissionResponses, SubmissionsApiListAvailableScopesData, SubmissionsApiListAvailableScopesErrors, SubmissionsApiListAvailableScopesResponses, SubmissionsApiListMyScopesData, SubmissionsApiListMyScopesErrors, SubmissionsApiListMyScopesResponses, SubmissionsApiListSubmissionsByGameData, SubmissionsApiListSubmissionsByGameResponses, SubmissionsApiListUserSubmissionsData, SubmissionsApiListUserSubmissionsErrors, SubmissionsApiListUserSubmissionsResponses, SubmissionsApiProcessCropOcrData, SubmissionsApiProcessCropOcrResponses, SubmissionsApiProcessFileOcrData, SubmissionsApiProcessFileOcrResponses } from './types.gen';
|
||||
import type { AnimationsApiPuzzleResultsData, AnimationsApiPuzzleResultsResponses, AnimationsApiResultsData, AnimationsApiResultsResponses, AnimationsApiTopSubmissionsData, AnimationsApiTopSubmissionsResponses, ClockApiCurrentStateData, ClockApiCurrentStateResponses, ClockApiMyStatsData, ClockApiMyStatsResponses, GamesApiListEventGamesData, GamesApiListEventGamesResponses, GamesApiListEventSteamGamesData, GamesApiListEventSteamGamesResponses, GamesApiListGamesData, GamesApiListGamesResponses, MarketApiBetHistoryData, MarketApiBetHistoryResponses, MarketApiCloseMarketData, MarketApiCloseMarketResponses, MarketApiCreateBetData, MarketApiCreateBetResponses, MarketApiGetUserPointsData, MarketApiGetUserPointsResponses, MarketApiListMarketsData, MarketApiListMarketsResponses, MarketApiListUserBetsData, MarketApiListUserBetsResponses, MarketApiResolveMarketData, MarketApiResolveMarketResponses, NoitaApiGetLeaderboardData, NoitaApiGetLeaderboardResponses, NoitaApiGetResultsData, NoitaApiGetResultsResponses, NoitaApiSubmitLogFileData, NoitaApiSubmitLogFileErrors, NoitaApiSubmitLogFileResponses, OpusMagnumApiCreateSubmissionData, OpusMagnumApiCreateSubmissionResponses, OpusMagnumApiDeleteSubmissionData, OpusMagnumApiDeleteSubmissionResponses, OpusMagnumApiGetCollectionData, OpusMagnumApiGetCollectionResponses, OpusMagnumApiGetStatsData, OpusMagnumApiGetStatsResponses, OpusMagnumApiGetSubmissionData, OpusMagnumApiGetSubmissionResponses, OpusMagnumApiListPuzzlesData, OpusMagnumApiListPuzzlesResponses, OpusMagnumApiListResponsesNeedingValidationData, OpusMagnumApiListResponsesNeedingValidationResponses, OpusMagnumApiListSubmissionsData, OpusMagnumApiListSubmissionsResponses, OpusMagnumApiValidateAutoData, OpusMagnumApiValidateAutoResponses, OpusMagnumApiValidateResponseData, OpusMagnumApiValidateResponseResponses, OpusMagnumApiValidateSubmissionData, OpusMagnumApiValidateSubmissionResponses, PlaceApiCanvasData, PlaceApiCanvasResponses, PlaceApiEvolutionGifData, PlaceApiEvolutionGifResponses, PolylanSubmitterApiClearCacheData, PolylanSubmitterApiClearCacheResponses, PolylanSubmitterApiGetUserInfoData, PolylanSubmitterApiGetUserInfoResponses, PolylanSubmitterApiHealthCheckData, PolylanSubmitterApiHealthCheckResponses, SubmissionsApiCreateImageCropData, SubmissionsApiCreateImageCropResponses, SubmissionsApiCreateSubmissionData, SubmissionsApiCreateSubmissionErrors, SubmissionsApiCreateSubmissionResponses, SubmissionsApiDeleteImageCropData, SubmissionsApiDeleteImageCropResponses, SubmissionsApiGetSubmissionData, SubmissionsApiGetSubmissionResponses, SubmissionsApiListAvailableScopesData, SubmissionsApiListAvailableScopesErrors, SubmissionsApiListAvailableScopesResponses, SubmissionsApiListMyScopesData, SubmissionsApiListMyScopesErrors, SubmissionsApiListMyScopesResponses, SubmissionsApiListSubmissionsByGameData, SubmissionsApiListSubmissionsByGameResponses, SubmissionsApiListUserSubmissionsData, SubmissionsApiListUserSubmissionsErrors, SubmissionsApiListUserSubmissionsResponses, SubmissionsApiProcessCropOcrData, SubmissionsApiProcessCropOcrResponses, SubmissionsApiProcessFileOcrData, SubmissionsApiProcessFileOcrResponses } from './types.gen';
|
||||
|
||||
export type Options<TData extends TDataShape = TDataShape, ThrowOnError extends boolean = boolean, TResponse = unknown> = Options2<TData, ThrowOnError, TResponse> & {
|
||||
/**
|
||||
@@ -196,6 +196,13 @@ export const noitaApiSubmitLogFile = <ThrowOnError extends boolean = false>(opti
|
||||
*/
|
||||
export const gamesApiListEventGames = <ThrowOnError extends boolean = false>(options: Options<GamesApiListEventGamesData, ThrowOnError>) => (options.client ?? client).get<GamesApiListEventGamesResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/games', ...options });
|
||||
|
||||
/**
|
||||
* List Event Steam Games
|
||||
*
|
||||
* The event's Steam games with their store info (price, discount, blurb).
|
||||
*/
|
||||
export const gamesApiListEventSteamGames = <ThrowOnError extends boolean = false>(options: Options<GamesApiListEventSteamGamesData, ThrowOnError>) => (options.client ?? client).get<GamesApiListEventSteamGamesResponses, unknown, ThrowOnError>({ url: '/api/events/{event_path}/games/steam', ...options });
|
||||
|
||||
/**
|
||||
* List My Scopes
|
||||
*/
|
||||
|
||||
@@ -924,6 +924,60 @@ export type NoitaSubmissionOut = {
|
||||
processed: boolean;
|
||||
};
|
||||
|
||||
/**
|
||||
* SteamGameOut
|
||||
*/
|
||||
export type SteamGameOut = {
|
||||
/**
|
||||
* Id
|
||||
*/
|
||||
id: number;
|
||||
/**
|
||||
* Name
|
||||
*/
|
||||
name: string;
|
||||
/**
|
||||
* Steam App Id
|
||||
*/
|
||||
steam_app_id: number;
|
||||
/**
|
||||
* Store Url
|
||||
*/
|
||||
store_url: string;
|
||||
/**
|
||||
* Header Image
|
||||
*/
|
||||
header_image: string;
|
||||
/**
|
||||
* Short Description
|
||||
*/
|
||||
short_description: string;
|
||||
/**
|
||||
* Is Free
|
||||
*/
|
||||
is_free: boolean;
|
||||
/**
|
||||
* Currency
|
||||
*/
|
||||
currency: string;
|
||||
/**
|
||||
* Price Initial
|
||||
*/
|
||||
price_initial?: number | null;
|
||||
/**
|
||||
* Price Final
|
||||
*/
|
||||
price_final?: number | null;
|
||||
/**
|
||||
* Discount Percent
|
||||
*/
|
||||
discount_percent: number;
|
||||
/**
|
||||
* Updated At
|
||||
*/
|
||||
updated_at?: string | null;
|
||||
};
|
||||
|
||||
/**
|
||||
* ScopeOut
|
||||
*/
|
||||
@@ -1715,6 +1769,29 @@ export type GamesApiListEventGamesResponses = {
|
||||
|
||||
export type GamesApiListEventGamesResponse = GamesApiListEventGamesResponses[keyof GamesApiListEventGamesResponses];
|
||||
|
||||
export type GamesApiListEventSteamGamesData = {
|
||||
body?: never;
|
||||
path: {
|
||||
/**
|
||||
* Event Path
|
||||
*/
|
||||
event_path: string;
|
||||
};
|
||||
query?: never;
|
||||
url: '/api/events/{event_path}/games/steam';
|
||||
};
|
||||
|
||||
export type GamesApiListEventSteamGamesResponses = {
|
||||
/**
|
||||
* Response
|
||||
*
|
||||
* OK
|
||||
*/
|
||||
200: Array<SteamGameOut>;
|
||||
};
|
||||
|
||||
export type GamesApiListEventSteamGamesResponse = GamesApiListEventSteamGamesResponses[keyof GamesApiListEventSteamGamesResponses];
|
||||
|
||||
export type SubmissionsApiListMyScopesData = {
|
||||
body?: never;
|
||||
path: {
|
||||
|
||||
@@ -0,0 +1,124 @@
|
||||
<script setup lang="ts">
|
||||
import { computed } from "vue";
|
||||
import { useI18n } from "vue-i18n";
|
||||
import type { SteamGameOut } from "../api/types.gen";
|
||||
|
||||
const props = defineProps<{ game: SteamGameOut }>();
|
||||
|
||||
const { t } = useI18n();
|
||||
|
||||
// Steam gives prices in cents
|
||||
const formatPrice = (cents: number) =>
|
||||
new Intl.NumberFormat(undefined, {
|
||||
style: "currency",
|
||||
currency: props.game.currency || "CHF",
|
||||
}).format(cents / 100);
|
||||
|
||||
const hasPrice = computed(() => props.game.price_final != null && !!props.game.currency);
|
||||
const isDiscounted = computed(() => hasPrice.value && props.game.discount_percent > 0);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div
|
||||
class="steam-card flex flex-col overflow-hidden rounded-lg shadow-xl transition-transform hover:-translate-y-1">
|
||||
<a :href="game.store_url" target="_blank" rel="noopener noreferrer">
|
||||
<img :src="game.header_image" :alt="game.name" loading="lazy"
|
||||
class="w-full aspect-[460/215] object-cover" />
|
||||
</a>
|
||||
|
||||
<div class="flex flex-col flex-1 min-w-0 p-6 gap-3">
|
||||
<a :href="game.store_url" target="_blank" rel="noopener noreferrer"
|
||||
class="steam-title text-2xl font-semibold truncate hover:underline">
|
||||
{{ t("games.buy", { game: game.name }) }}
|
||||
</a>
|
||||
<p v-if="game.short_description" class="steam-text line-clamp-3">
|
||||
{{ game.short_description }}
|
||||
</p>
|
||||
|
||||
<div class="mt-auto pt-2 flex flex-wrap justify-end gap-2">
|
||||
<!-- Opens the Steam client: launches the game if installed, offers to install it otherwise -->
|
||||
<a :href="`steam://run/${game.steam_app_id}`"
|
||||
class="steam-play rounded-sm px-5 py-2 flex items-center gap-1">
|
||||
<i class="mdi mdi-play"></i>
|
||||
{{ t("games.play") }}
|
||||
</a>
|
||||
<div class="steam-purchase flex items-stretch rounded-sm overflow-hidden">
|
||||
<template v-if="game.is_free">
|
||||
<span class="steam-price px-3 py-2 flex items-center">{{ t("games.free") }}</span>
|
||||
</template>
|
||||
<template v-else-if="hasPrice">
|
||||
<span v-if="isDiscounted" class="steam-discount px-3 flex items-center text-xl font-medium">
|
||||
-{{ game.discount_percent }}%
|
||||
</span>
|
||||
<span class="steam-price px-3 flex flex-col justify-center leading-tight">
|
||||
<span v-if="isDiscounted" class="steam-original text-xs line-through">
|
||||
{{ formatPrice(game.price_initial!) }}
|
||||
</span>
|
||||
<span :class="{ 'steam-discounted': isDiscounted }">{{ formatPrice(game.price_final!) }}</span>
|
||||
</span>
|
||||
</template>
|
||||
<a :href="game.store_url" target="_blank" rel="noopener noreferrer"
|
||||
class="steam-button px-5 py-2 flex items-center gap-1">
|
||||
<i class="mdi mdi-steam"></i>
|
||||
{{ t("games.viewOnSteam") }}
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
/* Steam store palette, on purpose regardless of the site theme */
|
||||
.steam-card {
|
||||
background: linear-gradient(135deg, #1b2838 0%, #2a475e 100%);
|
||||
}
|
||||
|
||||
.steam-title {
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.steam-text {
|
||||
color: #c6d4df;
|
||||
}
|
||||
|
||||
.steam-purchase {
|
||||
background: rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
.steam-discount {
|
||||
background: #4c6b22;
|
||||
color: #beee11;
|
||||
}
|
||||
|
||||
.steam-price {
|
||||
color: #c6d4df;
|
||||
}
|
||||
|
||||
.steam-original {
|
||||
color: #738895;
|
||||
}
|
||||
|
||||
.steam-discounted {
|
||||
color: #beee11;
|
||||
}
|
||||
|
||||
.steam-button {
|
||||
color: #d2efa9;
|
||||
background: linear-gradient(to right, #75b022 5%, #588a1b 95%);
|
||||
}
|
||||
|
||||
.steam-button:hover {
|
||||
color: #ffffff;
|
||||
background: linear-gradient(to right, #8ed629 5%, #6aa621 95%);
|
||||
}
|
||||
|
||||
.steam-play {
|
||||
color: #ffffff;
|
||||
background: linear-gradient(to right, #47bfff 5%, #1a44c2 95%);
|
||||
}
|
||||
|
||||
.steam-play:hover {
|
||||
background: linear-gradient(to right, #6fceff 5%, #2d5fd8 95%);
|
||||
}
|
||||
</style>
|
||||
@@ -64,8 +64,19 @@
|
||||
"title": "PolyLAN Submitter",
|
||||
"subtitle": "Choose a game and submit your best solutions",
|
||||
"submitResults": "Submit results",
|
||||
"getTheGames": "Get the games",
|
||||
"footer": "Select a game above to begin submitting"
|
||||
},
|
||||
"games": {
|
||||
"header": "Games",
|
||||
"title": "Get the games",
|
||||
"subtitle": "Don't own them yet? Grab them on Steam",
|
||||
"empty": "No Steam games for this event",
|
||||
"buy": "Buy {game}",
|
||||
"free": "Free to Play",
|
||||
"viewOnSteam": "View on Steam",
|
||||
"play": "Play"
|
||||
},
|
||||
"clock": {
|
||||
"pageTitle": "Beat the Clock",
|
||||
"header": "Beat the Clock",
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { createRouter, createWebHistory, type RouteLocationNormalizedLoaded, type RouteLocationRaw } from "vue-router";
|
||||
import Clock from "@/Clock.vue";
|
||||
import Games from "@/Games.vue";
|
||||
import Home from "@/Home.vue";
|
||||
import Market from "@/Market.vue";
|
||||
import Noita from "@/Noita.vue";
|
||||
@@ -37,6 +38,13 @@ export const router = createRouter({
|
||||
component: Home,
|
||||
props: true,
|
||||
},
|
||||
{
|
||||
path: "/:eventPath/games",
|
||||
name: "games",
|
||||
component: Games,
|
||||
props: true,
|
||||
meta: { titleKey: "games.header", getBackRoute: eventHome },
|
||||
},
|
||||
{
|
||||
path: "/:eventPath/market",
|
||||
name: "market",
|
||||
|
||||
Reference in New Issue
Block a user