Update 04.05.2023

This commit is contained in:
Loïc Gremaud 2023-05-04 01:00:53 +02:00
parent a5e9d07216
commit b763eb6e42
Signed by: Legrems
GPG Key ID: D4620E6DF3E0121D
5 changed files with 553 additions and 1 deletions

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@ -40,7 +40,7 @@ URxvt*background: black
URxvt*transparent: true
URxvt*shading: 10
URxvt*shading: 30
Xft.antialias: true
Xft.hinting: true

83
conky.rc Normal file
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@ -0,0 +1,83 @@
conky.config = {
alignment = 'top_right',
background = false,
border_width = 6,
default_color = '#A4BCDC',
color1 = '#F1F1F2',
color2 = '#FFFFFF',
color3 = '#7192D3',
double_buffer = true,
draw_borders = false,
draw_outline = false, -- amplifies text if yes
draw_shades = false,
font = 'Courier New:normal:size=11',
gap_x = 10,
gap_y = 150,
maximum_width = 450,
minimum_width = 450,
no_buffers = true,
own_window = true,
own_window_type = 'desktop',
own_window_transparent = true,
own_window_argb_visual = true,
--own_window_argb_value = 255,
own_window_hints = 'undecorated,below,sticky,skip_taskbar,skip_pager',
draw_blended = false,
stippled_borders = 2,
update_interval = 1.0,
uppercase = false, -- set to yes if you want all text to be in uppercase
use_spacer = 'right',
use_xft = true,
}
conky.text = [[
${color1}${font Sans:normal:size=9}CPU ${hr 2}$color$font
${execi 86400 cat /proc/cpuinfo | grep 'model name' | uniq | sed 's/model name\t: //'}
Total CPU: ${cpu cpu0}% Temp: $color ${exec sensors|grep 'CPUTIN'|awk '{print $2}'}
${color2}${cpubar}$color
${cpugraph FFFFFF FFFFFF}
Core 1: ${if_match ${freq 1}<1000} ${endif}${freq 1} MHz
${if_match ${cpu cpu1}<10} ${endif}${cpu cpu1}% ${color2}${cpubar cpu1}$color
Core 2: ${if_match ${freq 2}<1000} ${endif}${freq 2} MHz
${if_match ${cpu cpu2}<10} ${endif}${cpu cpu2}% ${color2}${cpubar cpu2}$color
Core 3: ${if_match ${freq 3}<1000} ${endif}${freq 3} MHz
${if_match ${cpu cpu3}<10} ${endif}${cpu cpu3}% ${color2}${cpubar cpu3}$color
Core 4: ${if_match ${freq 4}<1000} ${endif}${freq 4} MHz
${if_match ${cpu cpu4}<10} ${endif}${cpu cpu4}% ${color2}${cpubar cpu4}$color
Core 5 ${if_match ${freq 5}<1000} ${endif}${freq 5} MHz
${if_match ${cpu cpu5}<10} ${endif}${cpu cpu5}% ${color2}${cpubar cpu5}$color
Core 6: ${if_match ${freq 6}<1000} ${endif}${freq 6} MHz
${if_match ${cpu cpu6}<10} ${endif}${cpu cpu6}% ${color2}${cpubar cpu6}$color
Core 7: ${if_match ${freq 7}<1000} ${endif}${freq 7} MHz
${if_match ${cpu cpu7}<10} ${endif}${cpu cpu7}% ${color2}${cpubar cpu7}$color
Core 8: ${if_match ${freq 8}<1000} ${endif}${freq 8} MHz
${if_match ${cpu cpu8}<10} ${endif}${cpu cpu8}% ${color2}${cpubar cpu8}$color
${color1}${font Sans:normal:size=9}MEMORY ${hr 2}$color$font
RAM: ${mem} / ${memmax}
${if_match $memperc<10} ${endif}$memperc% ${color FFFFFF}${membar 6}$color
Swap: ${swap} / ${swapmax}
${if_match $swapperc<10} ${endif}$swapperc% ${color FFFFFF}${swapbar 6}$color
${color1}${font Sans:normal:size=9}NETWORK ${hr 2}$color$font
State:${alignr} ${if_existing /sys/class/net/enp38s0/operstate up}${color FFFFFF}ONLINE${else}${color red}OFFLINE${endif}$color
ISP: ${alignr} ${execi 6000 curl ipinfo.io/org}
Locale: ${alignr} ${execi 6000 curl ipinfo.io/city}, ${execi 6000 curl ipinfo.io/region}, ${execi 6000 curl ipinfo.io/country}
#${alignr} ${execi 6000 curl ipinfo.io/loc}
Local IP: ${alignr} ${addr enp38s0}
Public IP: ${alignr} ${execi 600 wget http://ipinfo.io/ip -qO -}
#Total connections: ${alignr}${tcp_portmon 1 65535 count}
Ping to 10.0.0.1: $alignr ${texeci 15 output=$(ping -c 10 10.0.0.1); avg=$(printf "%0.1f" `echo $output | awk -F '/' 'END {print $5}'` | sed 's/,/./'); mdev=$(printf "%0.1f" `echo $output | awk -F '/' 'END {print $7}' | sed 's/ .*//'` | sed 's/,/./'); echo $avg ± $mdev ms}
Ping to 1.1.1.1: $alignr ${texeci 15 output=$(ping -c 10 1.1.1.1); avg=$(printf "%0.1f" `echo $output | awk -F '/' 'END {print $5}'` | sed 's/,/./'); mdev=$(printf "%0.1f" `echo $output | awk -F '/' 'END {print $7}' | sed 's/ .*//'` | sed 's/,/./'); echo $avg ± $mdev ms}
Down: ${downspeed enp38s0} / s ${alignr} Up: ${upspeed enp38s0} / s
${downspeedgraph enp38s0 25,200 ffffff ffffff} ${alignr}${upspeedgraph enp38s0 25,200 ffffff ffffff}
Total: ${totaldown enp38s0} ${alignr}Total: ${totalup enp38s0}
#Inbound: ${tcp_portmon 1 32767 count} Outbound: ${tcp_portmon 32768 61000 count}${alignr}
]];

428
picom.conf Normal file
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@ -0,0 +1,428 @@
#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
# shadow = false
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12
shadow-radius = 7;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
# shadow-opacity = .75
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -7;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -7;
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
# shadow-color = "#000000"
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c"
];
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
# clip-shadow-above = []
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.1;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.1;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
# fade-delta = 10
# Specify a list of conditions of windows that should not be faded.
# fade-exclude = []
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 1;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
frame-opacity = 1;
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
# active-opacity = 1.0
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should never be considered focused.
# focus-exclude = []
focus-exclude = [ "class_g = 'Cairo-clock'" ];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
#################################
# Corners #
#################################
# Sets the radius of rounded window corners. When > 0, the compositor will
# round the corners of windows. Does not interact well with
# `transparent-clipping`.
corner-radius = 0
# Exclude conditions for rounded corners.
rounded-corners-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'"
];
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
# blur-method =
# blur-size = 12
#
# blur-deviation = false
#
# blur-strength = 5
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
# blur-background = false
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ""
blur-kern = "3x3box";
# Exclude conditions for background blur.
# blur-background-exclude = []
blur-background-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Enable remote control via D-Bus. See the man page for more details.
# dbus = true
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
# backend = "glx"
backend = "xrender";
# Enable/disable VSync.
# vsync = false
vsync = true;
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true;
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. This usually means windows from the same application
# will be considered focused or unfocused at the same time.
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
#
# detect-client-leader = false
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
glx-no-stencil = true;
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn every time, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true;
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window
# contents. Read the man page for a detailed explanation of the interface.
#
# window-shader-fg = "default"
# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar
# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg.
#
# window-shader-fg-rule = [
# "my_shader.frag:window_type != 'dock'"
# ]
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Specify a list of conditions of windows that should never have transparent
# clipping applied. Useful for screenshot tools, where you need to be able to
# see through transparent parts of the window.
#
# transparent-clipping-exclude = []
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "warn";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = "/path/to/your/log/file"
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = "/path/to/your/log/file"
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# clip-shadow-above:::
# Controls whether shadows that would have been drawn above the window should
# be clipped. Useful for dock windows that should have no shadow painted on top.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
dock = { shadow = false; clip-shadow-above = true; }
dnd = { shadow = false; }
popup_menu = { opacity = 0.8; }
dropdown_menu = { opacity = 0.8; }
};

40
vifmrc
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@ -345,6 +345,44 @@ filextype */
\ {View in thunar}
\ Thunar %f &,
" CUSTOM FOR VIFMIMG
fileviewer *.pdf
\ vifmimg pdf %px %py %pw %ph %c
\ %pc
\ vifmimg clear
fileviewer *.djvu
\ vifmimg djvu %px %py %pw %ph %c
\ %pc
\ vifmimg clear
fileviewer *.epub
\ vifmimg epub %px %py %pw %ph %c
\ %pc
\ vifmimg clear
fileviewer <video/*>
\ vifmimg video %px %py %pw %ph %c
\ %pc
\ vifmimg clear
fileviewer <image/*>
\ vifmimg draw %px %py %pw %ph %c
\ %pc
\ vifmimg clear
fileviewer <audio/*>
\ vifmimg audio %px %py %pw %ph %c
\ %pc
\ vifmimg clear
fileviewer <font/*>
\ vifmimg font %px %py %pw %ph %c
\ %pc
\ vifmimg clear
" Syntax highlighting in preview
"
" Explicitly set highlight type for some extensions
@ -473,3 +511,5 @@ nnoremap <f8> :delete<cr>
" vifm --server-name "$VIFM_SERVER_NAME" --remote +"cd '$PWD'"
"
" let $VIFM_SERVER_NAME = v:servername
colorscheme darkdesert

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@ -15,6 +15,7 @@ alias ga!='git commit --amend --no-edit --date now'
alias v='nvim'
alias vi='nvim'
alias vim='nvim'
alias fm='vifm'
rs() {python manage.py runserver 127.0.0."$1":"$2"}